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[Script] Wrangling Secret Bases

  • 118
    Posts
    5
    Years
    Hi, everyone! As my small romhack nears completion, there's just one feature still giving me trouble: Secret Bases. Ideally, I would like to set up one designated map to have as the player's secret base ahead of time, then have them visit it whenever. However, I've been having a lot of trouble with this. I tried using one of the secret base maps already in the game, but that led to some weirdness, and when I tried removing the limiter on decorations in Brendan's/May's room, all previously-limited decorations showed up with incorrect tiles. I get that this is kind of a vague question, but if anybody knows a way to make/edit a map with a secret base tileset, then have the game let you set up decorations there without hassle, let me know. Thanks! :)
     
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