Amaruuk
[span="letter-spacing: -2px;"][b]└──[/b]►[/span]TY
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- Age 36
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- Seen Aug 22, 2024
So you all know that PC's got an art section, and perhaps you all know how it's faring.
I thought I'd take a bit to analyze the situation and dissect things that are probably obvious anyway. It is something I do a lot, after all.
Let's look at the nature of PC itself:
A few years back, though, I oddly recall a good bit more life and variety. All three sections (main, pixel art, and G&P) were about even in terms of vitality, as far as I could see. I sometimes wonder how it came to be like that, how it stopped being like that, and if there is a way to reverse it all. Maybe PC isn't inherently meant to support a fine art section or house non-game-sprite pixel art, but something allowed it to be possible in the past. Perhaps it was the individuals there at the time, most of whom are gone or just don't post there anymore. Also, it seems to be the case even in art communities that getting feedback has gotten tougher because no one wants to give it, either. Many artists also might share my sentiment of 'If I can't get commentary on deviantART, how on Earth could I expect to get it on PC?' and then just link their dA gallery in their signatures and not even bother wasting the energy to make a redundant thread only for it to sit there collecting more dust particles than comments.
What are y'all's thoughts on this?
I thought I'd take a bit to analyze the situation and dissect things that are probably obvious anyway. It is something I do a lot, after all.
Let's look at the nature of PC itself:
- It's a discussion forum, which means that words and text are arguably the focus rather than pictures.
- On the same note, PC being a forum automatically allows it to lean its imagery focus towards forum-related pieces like signature tags, avatars, and generalizing even out to web design/CSS-related things.
- PC is also a game-focused community, and while there may indeed be artists present, people don't come to a game site seeking a place to admire/discuss/give feedback to fine art, unless it relates to the game.
- Also because of the game-focused nature, pixel art is very strong, but also very tightly centered on the same types of work over and over, and the same techniques and subjects. Again, one doesn't come to a site about a sprite-based game franchise expecting to find unrelated types of pixel pieces.
A few years back, though, I oddly recall a good bit more life and variety. All three sections (main, pixel art, and G&P) were about even in terms of vitality, as far as I could see. I sometimes wonder how it came to be like that, how it stopped being like that, and if there is a way to reverse it all. Maybe PC isn't inherently meant to support a fine art section or house non-game-sprite pixel art, but something allowed it to be possible in the past. Perhaps it was the individuals there at the time, most of whom are gone or just don't post there anymore. Also, it seems to be the case even in art communities that getting feedback has gotten tougher because no one wants to give it, either. Many artists also might share my sentiment of 'If I can't get commentary on deviantART, how on Earth could I expect to get it on PC?' and then just link their dA gallery in their signatures and not even bother wasting the energy to make a redundant thread only for it to sit there collecting more dust particles than comments.
What are y'all's thoughts on this?