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[YGO] Ankoku no Sekai

Cirrus

dreaming a transient dream.
  • 1,577
    Posts
    16
    Years
    Inb4 DARKWORLD OP. But yes, they're uber now.

    I've been a fan of them since 2009~, even when they weren't so uber... I was playing Dark World Fiend Roar Deities back then (Fabled!) with anime-only cards; they were very, very good. Nowadays we have something less OP, but perhaps also more OP - GATE OF THE DARK WORLD, combo card of combo cards. About as awesome as Divine Wind of Mist Valley for this archetype.

    Monsters [21]
    3 Grapha, Dragon God of Dark World
    3 Snow, Magician of Dark World
    3 Goldd, Warlord of Dark World
    3 Sillva, Wu-Lord of Dark World
    3 Broww, Huntsman of Dark World
    2 Celri, Monk of Dark World
    3 Fabled Raven
    1 Morphing Jar

    Spells [12]
    3 Dark World Lightning
    3 Dark World Dealings
    3 Gate of the Dark World
    1 Dark Hole
    1 Book of Moon
    1 Monster Reborn

    Traps [7]

    2 Bottomless Trap Hole
    2 Solemn Warning
    1 Mirror Force
    1 Torrential Tribute
    1 Solemn Judgment

    Extra Deck [15]

    1 Stardust Dragon
    1 Red Dragon Archfiend
    1 Colossal Fighter
    1 Scrap Dragon
    1 Thought Ruler Archfiend
    1 Black Rose Dragon
    1 Ally of Justice Catastor
    1 Brionac, Dragon of the Ice Barrier
    1 Gaia Knight, the Force of Earth
    2 Tiras, Defender of Genesis
    2 Adreus, Keeper of Armageddon
    1 Black Ray Lancer
    1 Empty Space Sea Serpent Levaiel

    Preliminary build; advice / comments / et cetera welcome.

    Edit: After a few games with this deck, I have concluded that it is ridiculously powerful and super-turbo.
     
    Last edited:
    Trying a bunch of changes.

    -1 Mirror Force
    -1 Book of Moon
    +1 Eradicator Epidemic Virus
    +1 Card Destruction

    I want two copies of Beiige somewhere in there but I'm not exactly sure where.
     
    You know, Cirrus. I must say, you are exceptional at building decks. I don't know how you do it, but I can't pick a hole in this anywhere! Please tell me your secret! :P

    One thing I may say is that I have found Mirror Force to be an incredible deck slower recently. I would consider putting tht back in, if I were you.
     
    I, uh, discuss stuff with my friends at school who are also very good players.

    We're not exceptionally amazing at the game but we understand enough theory (accumulated over one and a half years) to be able to beat baddies with ease.

    Deckbuilding is an extension of that. I don't really have a secret -shrug-. Thank you though! The only advice that I can really offer is: try to read blogs of good players, look at top 32 decklists and analyze feature matches, and last but not least pool your thoughts with your duelist friends if possible (because input is amazing and my friends and I have all improved because we talk with each other so often).

    Mirror Force is actually a card I've disliked quite a bit lately. Whenever I have it I'm like "meh, this card doesn't really help until after they've exploded" whereas with the other defensive Traps it's not exactly the same situation at all (and so on). Plus without Mirror Force they're forced to wonder: "hmm is that facedown a Mirror Force or what, attacking might be dangerous" - I know I certainly sometimes do this.

    Also, more changes! Whoo!

    -1 Sillva, Wu-Lord of Dark World
    +1 Beiige, Vanguard of Dark World

    Still thinking about how to fit a copy of Deck Devastation in (not a huge priority), a copy of Giant Trunade in (more of a priority), and copies of Allure of Darkness and Foolish Burial in (prioritized above everything else).

    Hrm.

    Suggestions / comments are welcome.

    Addendum: Brewing Fish FTK! Herp derp.
     
    Last edited:
    -2 Celri, Monk of Dark World
    -1 Fabled Raven
    -1 Bottomless Trap Hole
    +1 Allure of Darkness
    +1 Foolish Burial
    +1 Deck Devastation Virus
    +1 Giant Trunade

    Testing more things.

    I feel like I'm going off in THE WRONG DIRECTION SOMEHOW.

    Advice?
     
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