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[YGO] Battle Damage? PFFT

dead-man-walking

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    14
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    • Age 28
    • Seen Apr 28, 2025
    Old Deck built with Stardust Accelerator. As the name suggests, its a burn deck. :P Still looking forward to re-create it IRL sometimes. Any suggestions? Critics? Appreciated.

    40 Cards

    20 Monsters
    2X Blast Spheres
    2X Cloudian - Poison Clouds
    1X Des Koala
    3X Fire Trooper
    1X Flamvell Gurnika
    1X Fossil Tusker

    3X Giant Germ
    1X Gorz
    1X Marshmallon
    1X Stealth Bird
    1X Thestalos
    1X Volcanic Hammerer
    1X Volcanic Slicer
    1X Worm Noble

    6 Spells (lolwut)
    3X Meteors of Destruction
    2X Ookazis
    1X Swords of Revealing Light

    14 Traps

    3X Attack and Receive
    1X Ceasefire
    2X Fire Dartses
    1X Full Salvo
    2X Just Desserts
    1X Magic Cylinder
    1X Minor Goblin Official
    1X Ojama Trio
    2X Scarecrows

    On to self-comment!

    Poison Clouds. Ahh. Give it Spirit Barrier and it becomes a secret weapon of mass destruction. Problem is the damage that I will take without SB. And I don't insert it unfortunately. D:

    Gurnika
    and Tusker. Secret weapons of secondary beatdown tactic. Deals damage even though they are destroying monsters on defense, like Ojama Tokens. Problem is they don't have much compared to other, more competent burners.

    Hammerer is just cow poop in non-Volcanic deck. Any suggestions?

    Meteors
    . Do I inserted too much?

    AaR
    is just like Hammerer since I rarely got battle damage from being attacked. Cow poop. Any suggestions?

    Ojama Trio... not sure. Doesn't have many good attackers (Best synergy with Gurnika and Tusker). Any suggestions?
     
    This kind of burn is not good burn. Good burn is Chain Burn.

    Magic Cylinder, Dimensional Wall, Secret Barrel, Chain Strike, and so on... Accumulated Fortune.

    You will want to play Chain Burn instead of Monster-focused burn as Chain Burn's burn cards burn off about 1500 to 2000 on average, while yours do not burn very much at all.
     
    Well, I have limited resources in that game, even with all cards code. :P And AIs are stupid enough to trigger nearly everything that I set down.

    Also, Blast Spheres, Stealth Bird and Worm Noble are pain in the ass. :3

    However, lets say that I want to keep a Monster-burn theme. What should I keep and what should I dump? E:(?
     
    See the thing is, Monsters are much more easily removed than Spells or Traps in the metagame. Hence you will have a very hard time if you want to play a Monster-based burn deck. However...

    Lava Golem is something to consider. It is a zero, card advantage wise (remove two monsters on your opponent's side, +2, give them a monster, -1, losing a card from your hand, -1) so it is far superior over Volcanic Queen, which is a -1 for you. Solar Flare Dragons are also a possibility, and play triple Messenger of Peace just so that your opponent can't attack at all (epic stall). Wave-Motion Cannons shore up your burn, and that is about it.
     
    Magic Cylinder sucks for the record. All it does is Negate the attack, and your opponent can block the damage. Plus it doesn't even bother destroying the attacking monster!
     
    Right, Magic Cylinder would suck in a normal context. However, if you want to play burn, Magic Cylinder is an extremely strong card. In fact, it was Limited for this very reason (a couple formats ago, and Chain Strike was Semi-Limited) because of the power of Chain Burn.

    ...But how would Magic Cylinder's damage be blocked? It's effect damage.
     
    See the thing is, Monsters are much more easily removed than Spells or Traps in the metagame. Hence you will have a very hard time if you want to play a Monster-based burn deck. However...

    Lava Golem is something to consider. It is a zero, card advantage wise (remove two monsters on your opponent's side, +2, give them a monster, -1, losing a card from your hand, -1) so it is far superior over Volcanic Queen, which is a -1 for you. Solar Flare Dragons are also a possibility, and play triple Messenger of Peace just so that your opponent can't attack at all (epic stall). Wave-Motion Cannons shore up your burn, and that is about it.
    Lava Golem - I guess it goes better with Level Limit Area-B or Gravity Bind rather than Messenger (Except if I use Spell Economics). Megamorph could also probably work, methinks :3
    Solar Flare - Three Solar Flares? Classic, and still can work. But I would need buttload of Pyros
    Magic Cylinder sucks for the record. All it does is Negate the attack, and your opponent can block the damage. Plus it doesn't even bother destroying the attacking monster!
    Mirror Force , Sakuretsu, Radiant Mirror Force, Negate Attack and all the likes doesn't damage and are only one-use, unlike Scrap. Blast Held by a Tribute needs the attacking monster to be tribute summoned.

    The point is, Cylinder can finish off Life Points even though I'm in some deep, serious poop. Thus making it superior on Burn decks. :3

    @Cirrus: Pikeru's Circle of Enchantment (Negate) or Draco-Equites (Reverse). Or Prime Material Dragon (Heal)
     
    Last edited:
    Nobody plays Pikeru and only a very small amount of people play Draco-Equites. Prime Material is the only card you need to worry about and indeed it is the antithesis to burn decks, but that is why you play Reverse Burn.

    Messenger of Peace is amazing... 100 LP each turn is basically nothing. Why would you worry about it? You would run out of cards in your deck before you ran out of LP. >.>
     
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