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(YGO) elemental rampage

GaXeL

Feraligatr Master
  • 209
    Posts
    14
    Years
    • Seen Apr 14, 2012
    Monsters---
    E hero woodsman x3
    E hero heat x2
    E hero lady heat x2
    E hero ocean x3
    E hero wild heart x2
    E hero prisma x3
    E hero voltic x3
    E hero stratos x1
    Spells---
    polymerization x3
    Miracle fusion x3
    Hero city x2
    E x3
    Foolish burial x1
    Traps---
    Bottomless trap hole x2
    Solemn judgement x1
    Mirror force x1
    Trap hole x1
    Torrential tribute x1
    Call of the haunted
    Fusions---
    E hero terrafirma x1
    E hero rampart blaster x1
    E hero inferno x2
    E hero mud ball x1
    E hero thunder giant x1
    E hero tempest x1
    E hero absolute zero x2
    E hero Gaia x1

    Suggestions/comments? I'm expecting new e hero fusions soon
    And for the people who are saying I can't fuse those monsters, I can. With my super rare prismas. Prismas can count as any fusion material : D

    Deck edited nov 2 2010
     
    Last edited:
    Captain Gold is terrible.
    Skyscraper 2 Hero City > Skyscraper

    +1 E-hero Stratos.
    Stratos is the best e-hero there is. Run 1 in E-hero deck always. It's pseudo-Rota that can get ANY hero from your deck. pseudo-mst/heavy.

    Pro plays are bring Stratos (if destroyed in battle) with Hero City proceeds with using one of his effects.

    +1 Monster Reborn. it's a staple. Game winning top-deck, when in a top deck mode.

    Take out H - Heated Heart , O - Oversoul and side deck R - Righteous Justice. The only HERO spell card worth using is E - Emergency Call + O - Oversoul. BUT you have no Normal e-hero to use it with so it's already a dead draw when you get it. Reinceforcement of the army is a staple in WARRIOR decks. Rota can get almost any lvl 4 or lower e-hero in your deck. It can lead in to Stratos plays, if you don't have stratos at hand.

    + 3 E - emergency call
    + 1 Rota
    + 1 Dark Hole
    + 2 MST

    I would suggest playing future fusion, for deck thining, miracle fusion food.

    Replace Traphole with Bottomless. Hero Emerges is terrible. Replace with 1 Solemn Judgement and 1 Trap Stun/ 7 Tools/ Solemn Warning.
     
    Another suggestion is using manga e-hero fusion. Absolute Zero can easily be future fusion. Dump a E-hero + water monster (ocean or bubbleman) then miracle fusion for another Absolute zero if you have miracle fusion in hand.

    If your play with Lady heat and heat you'll want to use their fusion monster Elemental Hero Inferno. Inferno is nice monster against frog deck with bunch of water monster. I would suggest play E-hero Voltic if your gonna be using miracle fusion a lot. Voltic can special summon rfg heroes if he can inflict damage.

    Another fusion worth considering is E-hero Gaia, it's another future fusion target that can dump e-hero and a earth type hero you have and feeds miracle fusion.

    Basically in a hero deck, you need to maintain advantage or its done. Hero City lets you re-use fallen heroes destroyed in battle (inf. stratos abuse.) Voltic brings back a rfg hero. Basically you need to maintain field presence. Getting Hero-City to the field is a must.
     
    bottomless trap hole x 2
    solemn judgement
    call of the haunted

    simple staple cards

    oh and solemn warning x 2

    (if proxing)
     
    I advise you play an Element-based Fusion deck with your Heroes. GREAT Tornado, The Shining, Gaia, and Nova Master are all Absolute Zero-esque Fusions, though their power levels are somewhat lower... However, this is only an option with OCG cards.

    On the other hand, Elemental Hero fusion decks don't work very well. I've tried to tweak them a lot, and even with the most unspecific Fusion monsters they're still tier 2.5 at best.
     
    @Cirrus: well e-hero is a deck that a test and trial kinda deck. Fusion hero does work. Believe me, the only problem is that there is a lot of e-hero you can use that the build tries to much and that is why it fails. Like I said Manga heroes tend to play out on thier own and doesn't have synergy with the anime heroes. They are tier 2.5 but they can hold their own with tier 2 - 1.5 if build right. The staples in fusion heroes are: Woodsman, Stratos, Ocean, and Prisma those four are the must in fusion deck because of their effects.

    @GaXel: E-hero The Shining is coming out as a promo in a new gx manga, i forgot when but make sure to get one when it comes out. I would suggest in focusing in only a few fusion hero so you don't get too much dead draws. Bubbleman is terrible, its effect has been nerfed pretty badly. Bladeedge gets outclassed by other heroes even if they have lower atk points and since you'll be fusion summoning monster bladeedge will be stuck in your hands for a while. Search up fusion monster for e-heros and tell me what do you want to run and ill help you build up your monster line-up
     
    @WildEagle: Well, yes, they can hold their own against tier 2 - 1.5 decks usually if built correctly, but I feel that their defensiveness just doesn't cut it in the offensive meta. They gain advantage through Miracle Fusion + the Shining as well as Voltic, and they can beat some face using Skyscraper, but defensively they're quite lacking; the lack of a common recruiter hurts quite a bit here. (Stratos doesn't count, as he's a 2-of that's Machina Gearframe-like in nature.)
     
    @Cirrus: Yep, e-hero lacks what Offensive meta deck have those are those defensive cards. Like Blackwing for example can easily go Icarus if their blackwings are gonna get destoyed, or delta crow for off/def plays. Skyscraper is just a bad card :\ Skyscraper 2, Voltic, gives them power to swarm the field which E-hero needs to be successful. Yep recruiter makes them horrible at fast swarming, but the secret to Hero decks are Future Fusion, E-Emergency Call, Rota, Stratos. 4 rota cards (3 e-call, 1 rota) 1 pseudo rota, and one deck thining makes the deck consistent which what heroes needs to be able to push for strong starts or go for mid-late ending games.

    @GaXel: You can only have 1 stratos sadly :(
    grandmole, doesn't really fit in the fusion hero deck, unless you go the neo-spacian ways, which is just terrible. Neo-spacian fusion deck is just terri-bad.
    voltic, zero and gaia is good pickups.
    E-hero Neos is terrible, Alius is probably x1000000000 better than neos. But i wouldn't use either for e-hero fusion deck. Neos needs his own build focusing on Neo-Spacian fusions.
     
    Last edited:
    Well, yes, E - Emergency Call is crazy good, and that's what makes E-Heroes playable at all. Otherwise they'd be doomed to an oblivion of jank-iness. Skyscraper isn't that bad of a card; though, yes, Hero City is better than it and Skyscraper should probably only be played in something resembling Little City.

    Neos, I feel, needs its own deck, though not focused in that way... something with Hero Blast and Wrath of Neos would be more fun and more versatile, as well as having some power plays.
     
    Skyscraper just doesn't fit in fusion deck. Like you stated in a kinda little city build skyscraper is good. But in fusion hero build Hero City > Skyscraper. Heroes need to maintain field advantage, and since heroes have really pathetic atks, and the respectable ones like Stratos can easily be run over by Rai-oh, Cyber Dragon, etc. which makes hero city amazing in fusion builds since it'll be able to re-use fallen heroes and if its stratos you bring back you get a +1 with ease.

    Neos needs his own deck focus on him contact fusion-ing with other neo spacian.
     
    Monsters---
    E hero woodsman x3
    E hero heat x2
    E hero lady heat x2
    E hero ocean x2 - max him out too 3
    E hero wild heart x2
    E hero clay man x2 - no use for him, you already have wild heart to take cover for gaia or even prisma.
    E hero prisma x3
    E hero voltic x1 - run 2-3 to be able to re-use your rfg monster
    E hero stratos x1
    Spells---
    polymerization x3
    Miracle fusion x3
    Hero city x2 - run 3
    E x3
    Foolish burial x1
    Traps---
    Bottomless trap hole x2
    Mirror force x1
    Trap hole x1 - get bottomless traphole
    Torrential tribute x1
    Call of the haunted

    run trap stuns, 7 tools if you dont have solemn judgement
     
    magic jammer is an okay tech, but no one really cares about spells in this format. This format has been all about traps, with warnings, stuns, tools, judgement running rampant thru the meta. Trap Jammer is just bad card, don't use it. Tools and Trap Stun are easy to get, you can probably get one for cheap in a common binder in locals, or people selling them. 7 tools for voltic is a good trade, good job. If you can get atleast 1 more voltic, it would be great.
     
    I ordered 2 voltics today mint condition from ebay for $4 :D
    I also got a whole mint condition lot for $10 - 118 cards! Rares too, and solemn judgement is one.
    I have all the great cards I don't use though... I got gandora, dragon knight, arcana force ex- light ruler, Val dalgyon, king barbaros, and necroface...
    I have lots of cards but I tend to mix it up, which is why I'm making a e hero deck

    My decks
    Cyber, glad beasts (the newer ones), XYZ, roid (kinda sucks, bit w/e), and Of course my e hero deck
     
    Show me your Glads, please. I would like to see what yours look like.
     
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