[YGO] Enough expository banter!

Zeffy

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    • Seen Apr 19, 2025
    Now, we fight like men! And ladies who dress like men! For Gilgamesh Zeffy, its....morphing time!!

    If anyone of you knows where I got ^ from, then I love you! ;)
    Anyways, here's a warrior deck that needs modification, if needed. Its for a fun battle with my friend, but there's a few rules to bear in mind: no archetypes; up to 3 cards per archetype only. And another is only warrior type monsters are to be used. So yeah, here we go!

    Monsters: x20
    Command Knight x2
    Exiled Force x2
    Freed the Matchless General x2
    Gearfried the Iron Knight x3
    Gearfried the Swordsmaster x2
    Junk Synchron x3
    Marauding Captain x3
    Koa'ki Meiru Bergzak x1
    Torapart x2
    The goal is pretty simple, get 2 Marauding Captains to the field ASAP. That locks the opponent from attacking. Command Knight can help in increasing the lowish attack points of warriors. Freed makes it easier to get Marauding Captain to the field. Junk Synchron and Torapart as the synchro material monsters. You probably know what Gearfried does, if not, go search the net. xD

    Spells: x16
    Reinforcement of the Army x1
    Mystical Space Typhoon x2
    Monster Reborn x1
    Dark Hole x1
    Book of Moon x3
    Pot of Duality x2
    Sogen x2
    The A. Forces x2
    Release Restraint x2
    RotA is another chance of bringing out Marauding Captain onto the field easier. Sogen is a filler when I need 2 cards to finish the deck. Probably can be filled with something more useful...like BTH maybe? The A. Forces helps with the low attack points of warriors (again) and the others are pretty self-explanatory.

    Traps: x4
    Mirror Force x1
    Torrential Tribute x1
    Solemn Judgment x1
    Solemn Warning x1
    Staples. I need help with my traps. I should probably put 7 tools in there over Sogen, do you agree? Or perhaps maybe I should just remove all my traps and have 3 Royal Decrees and Solemn Judgment. What do you think?

    Extra Deck: x4
    Collosal Fighter x3
    Goyo Guardian x1
    I need help on traps and monsters, especially traps and cards on extra deck. If you can add anything I'll see what I can do. and warriors are my specialty. xD
     
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    With the current format, Life Point healing cards are horrible, don't put them in. Just Desserts isn't worth it either, nor is Monster Re-incarnation, generally.
    As for things to replace Sogen... You can't really go wrong with BTH/Dimensional Prison. Going with Royal Decree would work too, but then you'd still be stuck with Sogen, with even less possibilities to replace it with.
    Other cards you could consider are The Warrior Returning Alive and Solidarity, both would work in your deck.
    Monster-wise, I'm afraid I can't really give you any suggestions, as I'm not used to this type of deck.
     
    Spells: x16
    Reinforcement of the Army x1
    Mystical Space Typhoon x2
    Monster Reborn x1
    Dark Hole x1
    Book of Moon x3
    Pot of Duality x2
    Sogen x2
    The A. Forces x2
    Release Restraint x2


    First problem, is the spells. There is no need for 6 of these, of which are Sogen, The A. Forces and Release Restraint. Take them out, because they are unnecessary and just take up space. What to replace them with will come later. Everything else looks good, the fact that you even have Pot of Duality, which a lot of people either miss or can't afford, is good. Now then, we could fill one space here, if you like. You could add a Lightning Vortex, should you want it, otherwise look at the traps.

    Traps: x4
    Mirror Force x1
    Torrential Tribute x1
    Solemn Judgment x1
    Solemn Warning x1
    Staples. I need help with my traps. I should probably put 7 tools in there over Sogen, do you agree? Or perhaps maybe I should just remove all my traps and have 3 Royal Decrees and Solemn Judgment. What do you think?

    Well, now then, we have 5/6 new spaces to fill eh! Its good so far, just not enough. Add:
    +2 Bottomless Trap Hole
    +1 Solemn Warning
    +2 Seven Tools of the Bandit
    +1 Trap Stun (optional, remember)

    Extra Deck: x4
    ] Collosal Fighter x3
    Goyo Guardian x1

    [/INDENT]

    This Extra Deck is awful! 4 Synchros? Wherever have you been living? 15 spaces, 15 awesomeness monster to put in! Lets start with remove 2 of those three Collosal Fighters. That takes you down to two. Next you should add these:
    +2 Stardust Dragon
    +1 Brionac, Dragon of the Ice Barrier
    +1 Trishula, Dragon of the Ice Barrier/Mist Wurm
    +2 Ally of Justice Catastor
    +1 Thought Ruler Archfiend
    +1 Red Dragon Archfiend
    +1 Black-Winged Dragon
    +2 Black Rose Dragon
    +1 Chimeratach Fortress Dragon
    +1 Ancient Fairy Dragon? - Your choice

    There, now after that, your deck should look much better. With the spells and traps, I suppose it depends on what ratio you like, 10:10, or 11:09. Try it, you'll see ;)
     
    Firestar, if you take out Release Restraint, that automatically removes 5 of his monsters as well, keep that in mind.
    Sure he could keep GTIK, but I don't see why. He's essentially a normal monster.

    Edit: Oh, and I'm pretty sure he's not allowed to use anything other than Warriors in his extra deck. Read the intro of the first post.

    Moar-edit: Looking through some Warrior monsters... Monsters you could consider are:
    -Command Knight
    -D.D.Warrior Lady (recommended)
    -Field Commander Rahz (could be useful, but is a bit slow)
    -Necro Gardna (only 1, but a wise choice)
    -Rose, Warrior of Revenge (lvl 4 tuner, useful to bring out CF)
    -The Immortal Bushi (recommended - good tribute fodder, and good target for Goyo synchros)

    Extra deck:
    -Junk Destroyer (you're using Junk Synchron anyway.)
    -X-Saber Urbellum (highly recommended!)
    -X-Saber Wayne (if you want to. It's not that useful, but you have enough room for it.)

    There you go, monster suggestions. All of them are warriors, of course.
     
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    Ok this is wat i think. Firstly, try to include a Enchanted Javelin or Red Medicine or Monster Re-Incarnation. Also try adding a Just Desserts. Otherwise, nice deck! :D

    These are terrible, useless cards. Please take my advice to not listen to Tribal Ebony's advice. Life point cards died out, like a month after the game came out?

    Firestar has some good stuff though.
     


    First problem, is the spells. There is no need for 6 of these, of which are Sogen, The A. Forces and Release Restraint. Take them out, because they are unnecessary and just take up space. What to replace them with will come later. Everything else looks good, the fact that you even have Pot of Duality, which a lot of people either miss or can't afford, is good. Now then, we could fill one space here, if you like. You could add a Lightning Vortex, should you want it, otherwise look at the traps.



    Well, now then, we have 5/6 new spaces to fill eh! Its good so far, just not enough. Add:
    +2 Bottomless Trap Hole
    +1 Solemn Warning
    +2 Seven Tools of the Bandit
    +1 Trap Stun (optional, remember)



    This Extra Deck is awful! 4 Synchros? Wherever have you been living? 15 spaces, 15 awesomeness monster to put in! Lets start with remove 2 of those three Collosal Fighters. That takes you down to two. Next you should add these:
    +2 Stardust Dragon
    +1 Brionac, Dragon of the Ice Barrier
    +1 Trishula, Dragon of the Ice Barrier/Mist Wurm
    +2 Ally of Justice Catastor
    +1 Thought Ruler Archfiend
    +1 Red Dragon Archfiend
    +1 Black-Winged Dragon
    +2 Black Rose Dragon
    +1 Chimeratach Fortress Dragon
    +1 Ancient Fairy Dragon? - Your choice

    There, now after that, your deck should look much better. With the spells and traps, I suppose it depends on what ratio you like, 10:10, or 11:09. Try it, you'll see ;)
    But then I wouldn't follow the rule that me and my friend made up to make this deck. D:
    We want to restrict to warriors; just warriors. If this is used for other things then I would put those in, though. And if I take out Release Restraint I would be 5 monsters short so give me suggestions to that too...I'm thinking D.D Warrrior Lady x3, Necro Gardna x1, and Rose, Warrior of Revenge x1. Sounds good?
    Firestar, if you take out Release Restraint, that automatically removes 5 of his monsters as well, keep that in mind.
    Sure he could keep GTIK, but I don't see why. He's essentially a normal monster.

    Edit: Oh, and I'm pretty sure he's not allowed to use anything other than Warriors in his extra deck. Read the intro of the first post.

    Moar-edit: Looking through some Warrior monsters... Monsters you could consider are:
    -Command Knight
    -D.D.Warrior Lady (recommended)
    -Field Commander Rahz (could be useful, but is a bit slow)
    -Necro Gardna (only 1, but a wise choice)
    -Rose, Warrior of Revenge (lvl 4 tuner, useful to bring out CF)
    -The Immortal Bushi (recommended - good tribute fodder, and good target for Goyo synchros)

    Extra deck:
    -Junk Destroyer (you're using Junk Synchron anyway.)
    -X-Saber Urbellum (highly recommended!)
    -X-Saber Wayne (if you want to. It's not that useful, but you have enough room for it.)

    There you go, monster suggestions. All of them are warriors, of course.
    Oh thank you for those! I really need them! ^^;


    These are terrible, useless cards. Please take my advice to not listen to Tribal Ebony's advice. Life point cards died out, like a month after the game came out?

    Firestar has some good stuff though.
    Everything except the extra deck stuff. :)
     
    [YGO] Warrior Utility!

    Monsters - 22
    3 D.D. Warrior Lady
    3 Warrior Lady of the Wasteland
    3 Exiled Force
    3 Command Knight
    2 Junk Synchron
    2 Koa'ki Meiru War Arms
    2 Mystic Swordsman LV2
    1 Rose, Warrior of Revenge
    1 Comrade Swordsman of Landstar
    1 Don Zaloog
    1 Torapart

    I am not at all sure about the numbers, and I think that 2 Warrior Lady and 3 Junk Synchron would also be okay (likely even quite a bit better, as really we only have like 9 targets for the Warrior Ladies, themselves not included), but this seems like a good start to a monster base.

    Warrior Utility is an ancient decktype (read: really really old), and RotA is at one so it is a little inefficient, but it is by no means a bad decktype at all. It still possesses potent tools such as Mystic Swordsman LV2 and D.D. Warrior Lady.

    Spells - 15
    3 Book of Moon
    3 Pot of Duality
    2 Smashing Ground
    2 The Warrior Returning Alive
    2 Mystical Space Typhoon
    1 Reinforcement of the Army
    1 Dark Hole
    1 Monster Reborn

    Traps - 3
    3 Royal Decree

    Fairly basic stuff, &c. Decree, because we no longer have space for Traps, and Decree is just silly when your opponent runs like a fifth to a quarter of their deck as Traps. Also I am simply in a Decree phase (like half of my decks run a ton of Spells and triple Decree).

    Extra Deck - 15
    2 Determined Daredevil
    2 Scar Warrior
    2 Junk Warrior
    2 Colossal Fighter
    2 Junk Destroyer
    2 Gaia Knight, the Force of Earth
    1 Goyo Guardian
    1 Lightning Warrior
    1 X-Saber Urbellum
     
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    ^Looks pretty good, but what about stuff like Solidarity or the Immortal Bushi?

    With an all-warrior deck/extra deck, these two cards are always guaranteed to work. Solidarity can turn every monster into a beatstick and Bushi is basically a much better Treeborn Frog. If you did add Bushi, you could probably also run Foolish to dump a Bushi.
     
    Very.. interesting suggestions actually.

    The Immortal Bushi is very nice; you should probably play Foolish Burial and it somewhere... I am just not sure where. Perhaps a copy over War Arms / Exiled Force / Warrior Lady of the Wastelands?
     
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