Lord_Nuthing said:
dust tornado is a trap that destroys traps and lets you lay down another one and you could also do solem judgement
I said "magic/trap removing
magic cards." Dust Tornado, Breaker, Mobius and many others can also remove magic/trap cards. However, none of them can be compared to the effectiveness of a magic/trap removing magic cards just because they lack the speed. Effect monsters and traps need to be set down first before activation, and this setting of the card can trigger the very trap you are trying to get rid of. Magic cards on the other hand, suffer the least from this problem (with effect monsters being affected the most.)
Mystical Space Typhoon is quickplay magic too, making it even more valuable in terms of playing speed than any other magic/trap removing cards in the entire game.
Dust Tornado will be a great card to use in any deck too if they didn't make Royal Decree a common. Trap is at an all time low because of Royal Decree, as if Jinzo, Mobius, Phoenix's Heavy Storm effect and many others are not enough. Seriously, excluding royal decree, nowadays what traps do people possibly run besides call of the haunted and torrential tribute with the exception of some certain theme-deck exclusive trap cards?
Solemn Judgment suffers a little bit of a similar effect with Dust Tornado in terms of speed, but there is also a heavy price. Half your life point is serious for the beginning, and the beginning is exactly when the important spell cards are rushed out, especially field cards like Necrovalley. Solemn Judgment is a good card, but probably much better at the final hour where every single successful summon is a potential winner. You probably want to save Judgment at that moment (and at those times, half your life point is probably only 1000 at most, so it's no big deal at all for destroying your opponent's precious table-turning summons and stopping recursion cards )
EDIT: Jar of Greed is useless. If you didn't add in Jar of Greed, you may have drew that card you need already. It's a 1-for-1 draw power, meaning why don't I just use Nimble Momonga if I'm that desperate for deck thinning? (Or even better, Toon Index! And toon cards are cool so that's an even better options! Whee~) On top of that, what if you set the Jar of Greed, then Jinzo suddenly comes out? Then you just got a so-so 1-for-1 card deal that doesn't even work anymore. No cards that draw only 1 card at most are usable. They have to be capable of drawing more than 1 in order to be even considerable.