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YGO: Individual Card Discussion

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A- they MST it and use their Gemini Elf to unleash heck on you
B- It's actually a Jinzo
C- Suddenly a book of moon comes along and flip Hino Kagu Tsuchi facedown, and suddenly it bounces back to your hand at the end.
D- They just use heavy storm, and end of problem.


Of course, all of the above can be prevented by choosing a different trap that just blast the opponent away first ^__^ Either Sakuretsu, or one of the removing trap holes... Torrential works just as fine too.
 
frostweaver said:
A- they MST it and use their Gemini Elf to unleash heck on you
B- It's actually a Jinzo
C- Suddenly a book of moon comes along and flip Hino Kagu Tsuchi facedown, and suddenly it bounces back to your hand at the end.
D- They just use heavy storm, and end of problem.


Of course, all of the above can be prevented by choosing a different trap that just blast the opponent away first ^__^ Either Sakuretsu, or one of the removing trap holes... Torrential works just as fine too.

You seem to be allabout trying to prove that I could be better off without it.
But, of course... If it was your deck, you could put what you want. 'Sides... I play my cards good 'nuff to expect something happening. and I do backup my plans. yeesh.
 
Sakuretsu > Nightmare Wheel >>>>>>>>>>>>>>> Shadow Spell.
I'd rather damage my opponent than lower ATK if I have to use a continuous card. Plus, if the Shadow Spelled monster gets booked, SS goes away. If a Nightmared monster gets booked, Wheel stays. But destruction > prevention. That's why Jinzo's in my side deck.

This is also the reason why Book of Moon is going to see more play. Now that it is being limited, everyone who doesn't play it already will play the one they are allowed.

EDIT:

C- Suddenly a book of moon comes along and flip Hino Kagu Tsuchi facedown, and suddenly it bounces back to your hand at the end.

Um, if you flip Hino-Kagu-Tsuchi facedown before the End Phase, it doesn't bounce.
 
Last edited:
Hmm... but since the normal summon happened already prior to the Book of Moon, doesn't it still get bounced even if it flips down? I thought that it doesn't matter if the position changed. As long as the spirit got summoned in anyway besides special summoned (which cannot be done for this particular spirit), I thought that the card gets bounced back either way. Guess the Book of Moon counts as "un-doing" the normal summon?

Book of Moon sees tons of play LONG time ago ever since the very moment the rules got changed regarding how forced position change works. It's that moment suddenly Tsukuyomi along with Book of Moon rushes into chaos decks.


Since we're on the Book of Moon topic...



[PokeCommunity.com] YGO: Individual Card Discussion


Select and activate 1 of the following effects:
- Change the Battle Position of 1 face-up monster on your opponent's side of the field.
- Offer 1 monster on your side of the field as a Tribute. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated.


Meet the son of Book of Moon, enemy controller! It shall be one of the new tech cards in the next season. (well not exactly new, but at least more common now) Why you ask?

-it's a quick play, just like Book of Moon. This means that you can leave it facedown and activate it during your opponent's battle phrase, just like Book of Moon. Just because Book of Moon is gone, that doesn't mean we can't flip precious Airknight into defense mode so that tiny ugly tomato can't eat it alive next round.

-Ok, it's not a facedown flip so you can't abuse Magician of Faith/Pot of Greed, or Facedown/Crossout. The lack of Magician of Faith abuse hurts Enemy Controller much more than anything else in comparison to Book of Moon. Then again, Tsukuyomi is still here and you can still use one copy of it (and one copy is all you need since it's sangan-friendly.)

-Swarming deck can easily abuse this card to not only activate it as a defensive Book of Moon but also a brain control to pull out Airknight, Mobius and/or Jinzo quickly.

It's still not bad. Those who needs more Book of Moon can seriously look into Enemy Controller instead. Instead of 2 Book of Moon, just use 1 Book of Moon and 1 Enemy Controller. Afterall, more than 80% of the time Book of Moon is used is related to switching the opponent's monsters into defense mode during your opponent's battle phase (the last 20% being magician abuse).
 
RaikouRider243 said:
Sakuretsu > Nightmare Wheel >>>>>>>>>>>>>>> Shadow Spell.
I'd rather damage my opponent than lower ATK if I have to use a continuous card. Plus, if the Shadow Spelled monster gets booked, SS goes away. If a Nightmared monster gets booked, Wheel stays. But destruction > prevention. That's why Jinzo's in my side deck.

This is also the reason why Book of Moon is going to see more play. Now that it is being limited, everyone who doesn't play it already will play the one they are allowed.

EDIT:

C- Suddenly a book of moon comes along and flip Hino Kagu Tsuchi facedown, and suddenly it bounces back to your hand at the end.

Um, if you flip Hino-Kagu-Tsuchi facedown before the End Phase, it doesn't bounce.

True about Hino-Kagu-Tsuchi. Haven't you ever heard of Tysoku Lock?

Everyone like desurction more that burn.

frostweater said:
Hmm... but since the normal summon happened already prior to the Book of Moon, doesn't it still get bounced even if it flips down? I thought that it doesn't matter if the position changed. As long as the spirit got summoned in anyway besides special summoned (which cannot be done for this particular spirit), I thought that the card gets bounced back either way. Guess the Book of Moon counts as "un-doing" the normal summon?

Book of Moon sees tons of play LONG time ago ever since the very moment the rules got changed regarding how forced position change works. It's that moment suddenly Tsukuyomi along with Book of Moon rushes into chaos decks.


Since we're on the Book of Moon topic...





Select and activate 1 of the following effects:
- Change the Battle Position of 1 face-up monster on your opponent's side of the field.
- Offer 1 monster on your side of the field as a Tribute. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated.


Meet the son of Book of Moon, enemy controller! It shall be one of the new tech cards in the next season. (well not exactly new, but at least more common now) Why you ask?

-it's a quick play, just like Book of Moon. This means that you can leave it facedown and activate it during your opponent's battle phrase, just like Book of Moon. Just because Book of Moon is gone, that doesn't mean we can't flip precious Airknight into defense mode so that tiny ugly tomato can't eat it alive next round.

-Ok, it's not a facedown flip so you can't abuse Magician of Faith/Pot of Greed, or Facedown/Crossout. The lack of Magician of Faith abuse hurts Enemy Controller much more than anything else in comparison to Book of Moon. Then again, Tsukuyomi is still here and you can still use one copy of it (and one copy is all you need since it's sangan-friendly.)

-Swarming deck can easily abuse this card to not only activate it as a defensive Book of Moon but also a brain control to pull out Airknight, Mobius and/or Jinzo quickly.

It's still not bad. Those who needs more Book of Moon can seriously look into Enemy Controller instead. Instead of 2 Book of Moon, just use 1 Book of Moon and 1 Enemy Controller. Afterall, more than 80% of the time Book of Moon is used is related to switching the opponent's monsters into defense mode during your opponent's battle phase (the last 20% being magician abuse).
I smell pojo.

Enemy Controller was overthrowned when Book Of Moon became theh. People perfer face down over to defense any day. This card really got kicked out when Brain Control came. *sigh*
 
1. Snatch Airknight
2. Opponent uses Scapegoat
3. Attack a Goat
4. Enemy Controller to get another Goat/other monster if there
5. Opponent gains no LP

Enemy Controller is so powerful that it should be at least limited...which is why I'm looking so hard for a couple...

Going back to Shadow Spell: Sakuretsu Armor requires the monster to attack, but what if it's FACE-DOWN? What if it's something nasty that they set with something like Cyber Jar (DD Warrior Lady, MoF, another Cyber Jar, etc)? Then Nightmare Wheel suddenly becomes >>>>>>>>>>>>>>>>>> Sakuretsu. I'll take Wheel over Saku any day. It's just simply more versatile.
 
Ichapokemr said:
1. Snatch Airknight
2. Opponent uses Scapegoat
3. Attack a Goat
4. Enemy Controller to get another Goat/other monster if there
5. Opponent gains no LP

Enemy Controller is so powerful that it should be at least limited...which is why I'm looking so hard for a couple...

Going back to Shadow Spell: Sakuretsu Armor requires the monster to attack, but what if it's FACE-DOWN? What if it's something nasty that they set with something like Cyber Jar (DD Warrior Lady, MoF, another Cyber Jar, etc)? Then Nightmare Wheel suddenly becomes >>>>>>>>>>>>>>>>>> Sakuretsu. I'll take Wheel over Saku any day. It's just simply more versatile.

Will ya get offa the shadow spell thing? Keh... if it was your deck you could play whatever you wanted. *edit* besides... i have cards for 'negate/destroy trap' cards. I'm not a n00b. So... onward...

...
I gotta question for you guys...
'Mind on Air' SOD-EN027... effect says 'as long as this card is on field (face up as usual) opp. must show his/her hand.'
Any comments on that one? I obtained on recently and it's rather interesting to me... 1000/1600... but with a few equips it's decent... and if it's out for a while... you can pretty much see what your opponent is gunna do...
 
But a disadvantage of Nightmare Wheel is that it's continous. Besides the fact that it can be destroyed, it's also wasting precious room for the spell/magic section. Depending on your deck, adding more continous trap cards can seriously hurt. I'll take Sakuretsu Armor anyday over Nightmare Wheel... the fact that it's so easily destroyed (making you traps useless) just completely destroys all pros about it. For facedown, there's already the 2 nobleman of crossout, mystic swordsman lvl 2 and so on. It's overkill to add in even more cards to battle facedown.

(Wow! I just realized after checking Pojo today that they also did Enemy Controller XD;; )

As for Mind on Air, it's a terrible card...

1- it's a tribute. Might as well grab Airknight and just draw some more.

2- It got seriously lackluster stats for a tribute. When even Curse of Dragons got higher stats than you, seriously this card needs an even better effect.

3- Whatever this card can do (and this card will only appear in control/hand destruction decks), Ceremonial Bell can do it just as fine, and even better stats too on top of being only a lvl 4. Ceremonial Bell is wind too, making good use of the Wind Spiritual Art trap card for a powerful bounce that greatly supports the deck Ceremonial Bell belongs to.

EDIT: In case if someone needs to see the picture and etc...

[PokeCommunity.com] YGO: Individual Card Discussion



*wants a hug*
 
Last edited:
frostweaver said:
But a disadvantage of Nightmare Wheel is that it's continous. Besides the fact that it can be destroyed, it's also wasting precious room for the spell/magic section. Depending on your deck, adding more continous trap cards can seriously hurt. I'll take Sakuretsu Armor anyday over Nightmare Wheel... the fact that it's so easily destroyed (making you traps useless) just completely destroys all pros about it. For facedown, there's already the 2 nobleman of crossout, mystic swordsman lvl 2 and so on. It's overkill to add in even more cards to battle facedown.

(Wow! I just realized after checking Pojo today that they also did Enemy Controller XD;; )

As for Mind on Air, it's a terrible card...

1- it's a tribute. Might as well grab Airknight and just draw some more.

2- It got seriously lackluster stats for a tribute. When even Curse of Dragons got higher stats than you, seriously this card needs an even better effect.

3- Whatever this card can do (and this card will only appear in control/hand destruction decks), Ceremonial Bell can do it just as fine, and even better stats too on top of being only a lvl 4. Ceremonial Bell is wind too, making good use of the Wind Spiritual Art trap card for a powerful bounce that greatly supports the deck Ceremonial Bell belongs to.

EDIT: In case if someone needs to see the picture and etc...

[PokeCommunity.com] YGO: Individual Card Discussion



*wants a hug*
If I rebember Ceremonial Bell lets your opponent see your hand also. Not a good idea. Mind on Air is Better. People could just pump it up, but people would just say that equips are just a waste of space :\
frostweaver said:
(Wow! I just realized after checking Pojo today that they also did Enemy Controller XD;; )
Righhhhhhhhhhhhhht
 
Equip is a waste of space though. If you're using equip, the effect better be extremely powerful...

Ceremonial Bell lets the opponent see your hand too, but does that matter (unless you run into another hand control deck)? From the moment they see Ceremonial Bell OR Mind on Air, they can guess your deck already... You just want to see their hand so you know what card to discard from their hands with your spell/effect monsters along with guessing their deck if you haven't succeeded at that yet, and they honestly don't have to see your hand to predict 3 Don Zaloog coming.

The only plus about Mind on Air is that it's Tomato-friendly, just like Don Zaloog... Still, 1600 crumbles pretty easily. You don't get to see your opponent's hand for that long with a defense like that. 1850 is a lot safer.

Ceremonial Bell > Mind on Air

*wants a hug*
 
frostweaver said:
Equip is a waste of space though. If you're using equip, the effect better be extremely powerful...
I wonder why everyone plays Premature Burial then? I know the reason is noticable, but it's a equip also. ;)
frostweaver said:
Ceremonial Bell lets the opponent see your hand too, but does that matter (unless you run into another hand control deck)? From the moment they see Ceremonial Bell OR Mind on Air, they can guess your deck already... You just want to see their hand so you know what card to discard from their hands with your spell/effect monsters along with guessing their deck if you haven't succeeded at that yet, and they honestly don't have to see your hand to predict 3 Don Zaloog coming.

The only plus about Mind on Air is that it's Tomato-friendly, just like Don Zaloog... Still, 1600 crumbles pretty easily. You don't get to see your opponent's hand for that long with a defense like that. 1850 is a lot safer.

Ceremonial Bell > Mind on Air

*wants a hug*
But your opponent knowing your hand may ruin your stragety also. Just because you know what is there, does not mean you can stop it.

And if I rebember Confiscation lets your opponent see your hand. And where is it now? The "Banned List"

Cermonial Bell has no atack. That could be a problem. Spirit Reaper has 300 atack and it is used for atack. Mind on Air has a 1000. More atack, and defense. Mind on Air could be a good card. You just need to add support.
 
I did say that the equip better have a good effect if you dare to use it... and recursion is definitely a good one. Stealing equip cards are also effective. Def+ equip cards are seriously useless, and attack+ cards better have a good monster to go with it, such as Hayabusa knight (whose double attack effect indirectly doubles the effect of the equip card). Hayabusa Knight is most likely going to only get 2 attacks at most with the equip card, but even one turn is deadly enough for Hayabusa Knight with an equip card. Boosting a monster from pitiful to acceptable? Forget it...

Spirit Reaper attacks because it has an effect of hand destruction as well, and you can't possibly lose it (even though you take damage) even if the opponent gets a monster to deal damage to Spirit Reaper next turn. The discard on top of the "indestructible by attack" effect can give you a card advantage, so that's why it should attack. It's not the 300 attack. It's the fact that it can discard and that's why it attacks. Instead, you can even turn the 0 attack into your advantage by putting it in attack mode with facedown irrelevant magic/trap as buff.

Ceremonial Bell on the other hand is used for its effect, like many other monsters. It doesn't really matter if the attack is high or not, as long as the effect is useful enough for the deck.

Tribute matter hurts the most... Both Ceremonial Bell and Mind on Air won't last long (just like any other monster, because there are too many ways to instantly destroy your monsters), but no tribute for Bell gives you a better card advantage.

I thought Forceful Sentry is the one that's banned and not Confiscation... both of them are banned on top of Duo now? I think Confiscation is just limited... And there's plenty other discarding effect monsters that'll definitely benefit from looking at the opponent's hand before you choose something to discard.

If you ever got to look at the hand (as a hand control deck) then you get a major advantage. Instead of randomly discarding, you can discard the hearts of the opponent's strategy. Any other deck that sees a hand doesn't get such a strong benefit, except knowing what's coming but (as you said) have no way to stop it. Of course, just discard those dangerous cards is one method to stop it...


*wants a hug*
 
frostweaver said:
I did say that the equip better have a good effect if you dare to use it... and recursion is definitely a good one. Stealing equip cards are also effective. Def+ equip cards are seriously useless, and attack+ cards better have a good monster to go with it, such as Hayabusa knight (whose double attack effect indirectly doubles the effect of the equip card). Hayabusa Knight is most likely going to only get 2 attacks at most with the equip card, but even one turn is deadly enough for Hayabusa Knight with an equip card. Boosting a monster from pitiful to acceptable? Forget it...

Spirit Reaper attacks because it has an effect of hand destruction as well, and you can't possibly lose it (even though you take damage) even if the opponent gets a monster to deal damage to Spirit Reaper next turn. The discard on top of the "indestructible by attack" effect can give you a card advantage, so that's why it should attack. It's not the 300 attack. It's the fact that it can discard and that's why it attacks. Instead, you can even turn the 0 attack into your advantage by putting it in attack mode with facedown irrelevant magic/trap as buff.

Ceremonial Bell on the other hand is used for its effect, like many other monsters. It doesn't really matter if the attack is high or not, as long as the effect is useful enough for the deck.

Tribute matter hurts the most... Both Ceremonial Bell and Mind on Air won't last long (just like any other monster, because there are too many ways to instantly destroy your monsters), but no tribute for Bell gives you a better card advantage.

I thought Forceful Sentry is the one that's banned and not Confiscation... both of them are banned on top of Duo now? I think Confiscation is just limited... And there's plenty other discarding effect monsters that'll definitely benefit from looking at the opponent's hand before you choose something to discard.

If you ever got to look at the hand (as a hand control deck) then you get a major advantage. Instead of randomly discarding, you can discard the hearts of the opponent's strategy. Any other deck that sees a hand doesn't get such a strong benefit, except knowing what's coming but (as you said) have no way to stop it. Of course, just discard those dangerous cards is one method to stop it...


*wants a hug*
The Forceful Sentery got banned and Confiscation did too. D Duo was banned before but got unbanned in this format. So Confiscation got banned in it's place >__>.

Tributes does not always hurt and you can special summon it. Or use Costdown. Ceremonial Bell you have to wait a turn to use or you can summon it in face up atack mode with 0 atack. -.-

From what I see now. You think Ceremonial Bell is better because it's not a tribute.

And at the end what what you said. Discarding your hand is one way to stop it but you cant always to that on your opponent's turn. That is what I meant.
 
You should *ALWAYS* be able to do it if you're using hand control deck...

And Mind on Air doesn't need to wait a turn for the enemy to run into it? Unless you're tribute summoning it in attack mode with 1000 atk which isn't that much better compare to 0 at that level...

I checked the thread you made before and confiscation is not banned... Forceful sentry is gone long time ago. Duo also got banned there too, but confiscation is still here. These 3 are the more famous magic cards for hand destruction, but there are others as well (and those you need to randomly discard, which isn't so random anymore if you got Bell to look at the hand.)

Using Costdown makes it a 2 card combo... taking up that much valuable space in a 39 card deck (because 1 of them is always Pot of Greed) better be good. You wonder how come everyone has only 2-3 tribute monster, and there's a darn good reason why. Taking up valuable slots with Mind on Air as your tribute is rather a joke... Don't need to invite yourself to be run over by the other tribute monsters, especially Airknight who will also ripe a draw out of you.

In just anyway you look at it, Ceremonial Bell is only weaker than Mind on Air because it got 1000 atk power... oooo 1000 attack power. Why do people not use Sangan for purely offensive purposes again?

(btw, I made a mistake earlier and mistaken Ceremonial Bell to be wind type. It's actually light, so it can't use Wind Spiritual Art. However, this means that Ceremonial Bell will also get a searcher just like Mind on Air. Hurray for Shining Angel, if you need a searcher for it.)


*wants a hug*

And if you insist on being picky, Ceremonial Bell is a light type so it's chaos food. Though Mind on Air is also chaos food, it's easier to send a no-tribute food in comparison to a tribute-required food since Graceful no longer exists.
 
frostweaver said:
You should *ALWAYS* be able to do it if you're using hand control deck...

And Mind on Air doesn't need to wait a turn for the enemy to run into it? Unless you're tribute summoning it in attack mode with 1000 atk which isn't that much better compare to 0 at that level...

I checked the thread you made before and confiscation is not banned... Forceful sentry is gone long time ago. Duo also got banned there too, but confiscation is still here. These 3 are the more famous magic cards for hand destruction, but there are others as well (and those you need to randomly discard, which isn't so random anymore if you got Bell to look at the hand.)
True. The thread I made was for the Asian ban list, but news came that it may be changed. But I was talking about before and it is .....16 days before that banlist comes. ^^
frostweaver said:
Using Costdown makes it a 2 card combo... taking up that much valuable space in a 39 card deck (because 1 of them is always Pot of Greed) better be good. You wonder how come everyone has only 2-3 tribute monster, and there's a darn good reason why. Taking up valuable slots with Mind on Air as your tribute is rather a joke... Don't need to invite yourself to be run over by the other tribute monsters, especially Airknight who will also ripe a draw out of you.

In just anyway you look at it, Ceremonial Bell is only weaker than Mind on Air because it got 1000 atk power... oooo 1000 attack power. Why do people not use Sangan for purely offensive purposes again?

(btw, I made a mistake earlier and mistaken Ceremonial Bell to be wind type. It's actually light, so it can't use Wind Spiritual Art. However, this means that Ceremonial Bell will also get a searcher just like Mind on Air. Hurray for Shining Angel, if you need a searcher for it.)


*wants a hug*

And if you insist on being picky, Ceremonial Bell is a light type so it's chaos food. Though Mind on Air is also chaos food, it's easier to send a no-tribute food in comparison to a tribute-required food since Graceful no longer exists.
What do you mean picky? I never meant to be at all. I just wanted to defend the card. I understand Cermonial Bell is good but(And I agree) I think Mind on Air is good too. I just wanted to show it. I'm sorry if I did had a picky behavior towards you but I was just defending the card. I really do think Cermonial Bell is goo. So is Mind on Air.
 
Of course, if you DO intend to summon the card into attack mode for the time being so you don't have to wait, you'll probably want to do Mind on Air--it might not be much, but 1000 can still save you. Also, did everyone on here forget about a little-praised equip card known as "Heart of Clear Water"...?

As far as Confiscation goes, it IS banned now, and Duo is allowed, but there's a good chance that will change October 1st...but for now, that's the way it is. People seem to forget that the next banlist IS NOT in effect yet, and might not be the same as the asian list...

......Still going on Hand Depletion...I haven't seen all the latest posts, but has anyone mentioned Magical Thorn yet?
 
Ichapokemr said:
Of course, if you DO intend to summon the card into attack mode for the time being so you don't have to wait, you'll probably want to do Mind on Air--it might not be much, but 1000 can still save you. Also, did everyone on here forget about a little-praised equip card known as "Heart of Clear Water"...?
I mentioned equip cards earlier.
Example:
Zaikiro said:
Mind on Air could be a good card. You just need to add support.
Yesterday 08:32 PM
Ichapokemr said:
As far as Confiscation goes, it IS banned now, and Duo is allowed, but there's a good chance that will change October 1st...but for now, that's the way it is. People seem to forget that the next banlist IS NOT in effect yet, and might not be the same as the asian list...

......Still going on Hand Depletion...I haven't seen all the latest posts, but has anyone mentioned Magical Thorn yet?
I would have but we we were yalking about seeing hands.
Magical Thorn +CED + The 300 damage from it's burn effect. = Holy S*** O__O;
 
You know... I know this is an open opinon thread, but it seems like all i'm reading is 'you're wrong' 'no you're wrong.'
Guys. I asked for opinons for MOA because, i think, if you build a deck to support it, it can be dangerous. Ie....
Mind on Air+AOD= attack of 2k. Activate ominous fortune telling... That's bad. You see what is in their hand. Crap... gimime a sec to get my cards... >< Geh screw it. But, what is one of the best ways to beat your opponent?
Knowing what s/he is going to do. And if they go reaching for a card, you know what it is. If you get this out on the second turn, (i know, big if. but still,) then you will own your opponent.
All i'm sayin in that, if properly constructed, you can pwn with a lotta cards that people wont use for their own reasons. /sigh. i know. didnt give ya much support... but still.
An BTW... 40 card deck... I havent used one of those for a long time. with the game as it is now, you need a few extra cards in there. i try for 46-48... but my deck now is a 56 carder i think. not coundint fusion. It doesnt mean i'm a n00b. It doesnt mean i'll always lose. It's my style.
Thing bout these TCG's is... people use their own style.

And one more FYI... Frost... There are plenty of cards that make you discard cards besides graceful. I.E. Spiritual Energy mach, Darkness approaches, magic jammer... Not to mention you can use one of those cards and then use Premature Burial or Call of the Haunted or the like...
... e.e /sigh i need to go to the card shop sometime... KK... Imana pick the next card too... randomly of course... xD

-drumroll-
Petit Angel! ... Joking.

Fuh-Rin-Ka-Zan!
You all know this card! The annoyingly impossible to use trap card that states
:You can only activate this card when there is at least 1 monster of each Wind, Water, Fire, and Earth attribute on the field. Pick and resolve one of the following effects -
Raigeki type
Harpies feather duster type
Discard 2 cards from opponents hand
Draw 2 cards

Comments? Opinions?

I think it'd be a great card when the monster comes out that is... all of the attrubutes combind. Anyone hear of it? I cant remember the name... >.>
But this is a versitile card if you can get each out. You could use it for harpies, then flip a mask of darkness and then use it next turn for raigeki.
Of course... there are down sides... But...
 
Inuyasha said:
You know... I know this is an open opinon thread, but it seems like all i'm reading is 'you're wrong' 'no you're wrong.'
Guys. I asked for opinons for MOA because, i think, if you build a deck to support it, it can be dangerous. Ie....
Mind on Air+AOD= attack of 2k. Activate ominous fortune telling... That's bad. You see what is in their hand. Crap... gimime a sec to get my cards... >< Geh screw it. But, what is one of the best ways to beat your opponent?
Knowing what s/he is going to do. And if they go reaching for a card, you know what it is. If you get this out on the second turn, (i know, big if. but still,) then you will own your opponent.
All i'm sayin in that, if properly constructed, you can pwn with a lotta cards that people wont use for their own reasons. /sigh. i know. didnt give ya much support... but still.
An BTW... 40 card deck... I havent used one of those for a long time. with the game as it is now, you need a few extra cards in there. i try for 46-48... but my deck now is a 56 carder i think. not coundint fusion. It doesnt mean i'm a n00b. It doesnt mean i'll always lose. It's my style.
Thing bout these TCG's is... people use their own style.

And one more FYI... Frost... There are plenty of cards that make you discard cards besides graceful. I.E. Spiritual Energy mach, Darkness approaches, magic jammer... Not to mention you can use one of those cards and then use Premature Burial or Call of the Haunted or the like...
... e.e /sigh i need to go to the card shop sometime... KK... Imana pick the next card too... randomly of course... xD
We do debate a lot. I agreed that Mind on Air is good
Inuyasha said:
Zaikiro said:
What do you mean picky? I never meant to be at all. I just wanted to defend the card. I understand Cermonial Bell is good but(And I agree) I think Mind on Air is good too. I just wanted to show it. I'm sorry if I did had a picky behavior towards you but I was just defending the card. I really do think Cermonial Bell is goo. So is Mind on Air.
Yesterday 06:27 AM
As one of few.

Inuyasha. I think 44 is a good number if you want to try. But 40 is great. That is what everyone uses. I do 42 though. I see your point on Mind on Air. It can do well.

From what I see you are trying to make the deck with burn?

I have a idea of that. Minfest the Infernal General +Magical Thorn + Robin Goblin= Very Impressive. It's trample effect is godly. I would be glad to help you with your deck. Just PM me or anything.
Inuyasha said:
-drumroll-
Petit Angel! ... Joking.

Fuh-Rin-Ka-Zan!
You all know this card! The annoyingly impossible to use trap card that states
:You can only activate this card when there is at least 1 monster of each Wind, Water, Fire, and Earth attribute on the field. Pick and resolve one of the following effects -
Raigeki type
Harpies feather duster type
Discard 2 cards from opponents hand
Draw 2 cards

Comments? Opinions?

I think it'd be a great card when the monster comes out that is... all of the attrubutes combind. Anyone hear of it? I cant remember the name... >.>
But this is a versitile card if you can get each out. You could use it for harpies, then flip a mask of darkness and then use it next turn for raigeki.
Of course... there are down sides... But...
That card exist.
[PokeCommunity.com] YGO: Individual Card Discussion


Cau could make a great deck out of it. Total Field avdtange or hand. Truly great. And it's effect works in the graveyard too.
 
It's SOOO close to usable but sadly it's ritual =/

3 cards just to get it out, and then on top of that, you need Fuh-Rin-Ka-Zan. That's 4 cards. Now the effect is awesome, but can someone tell me if it is a continous trap? If it is, then it's worth using. If it's not, then... I don't see why you are using 4 cards to say, draw 2 cards. The effects are good, but at the price of 4 cards just to activate it once will tick me off quite a bit...
 
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