[YGO] J&D: Agent Angels

WildEagle

Call me, Your Royal Freshness
  • 394
    Posts
    15
    Years
    Yo ! Not many of you know me, but I'm WildEagle and to me personally even though having several Meta decks, I barely use them. For me I love playing Yu-Gi-Oh because of amazing decks you can make if you work hard to perfect it and reach its limit. Deck Builder at heart <3
    Back Story:
    When the rumor ban list showed up and proven true, everyone discontinued to play J&D considering them "dead".
    Few players remained and tried to find cards that would fit with the "dead" J&D skeleton.
    Several trial and errors were made until..
    A few weeks ago, during a local tournament two decks were facing in the finals, "Venus Turbo" and Tengu Plants", with Tengu Plants wining the match, something came up, what's the best way to take advantage of the fallen Mystic Shining Ball?
    Answer?

    Junk Synchron.

    Everyone knows the what J&D or Junk and Debris is about and if you don't, this deck was created by an OCG player name Rauzes, and the goal was to synchro every turn.

    Basically that's the goal of J&D: Agent Angels, to synchro summon every turn.
    This was made possible by two cards, Agent of Creation - Venus and Mystic Shining Ball.

    The deck:

    Monsters - 21
    3x Junk Synchron
    1x Debris Dragon
    3x The Agent of Creation - Venus
    3x The Agent of Mystery - Earth
    3x Mystic Shining Ball
    2x Master Hyperion
    1x Honest
    1x Chaos Sorcerer
    1x Black Wing - Gale the Whirlwind
    1x Dark Armed Dragon
    1x Archlord Kristya

    Spells: - 14
    3x Cards from the Sky
    2x Mystical Space Typhoon
    1x Monster Reborn
    1x Foolish Burial
    1x Reinforcement of the Army
    1x Dark Hole
    1x Heavy Storm
    1x Allure of Darkness
    1x Double Summon
    1x Book of Moon
    1x Pot of Avarice

    Traps: - 5
    2x Bottomless Traphole/Solemn Warning
    1x Solemn Judgement
    1x Mirror Force
    1x Torrential Tribute

    Extra: 15
    1x T.G. Hyper Librarian
    1x Magical Android
    2x Ally Justice Catastor
    1x Iron Chain Dragon
    1x Brionac Dragon of Ice Barrier
    1x Ancient Fairy Dragon
    3x Black Rose Dragon
    1x Scrap Dragon
    1x Stardust Dragon
    1x Dark End Dragon
    1x Trishula
    1x Blackwing - Armor Master

    Extra - 15 (budget players <3)
    1x T.G. Hyper Librarian
    1x Ally Justice Catastor
    2x Magical Android
    1x Junk Warrior
    2x Gaia
    1x Iron Chain Dragon
    1x Blackwing - Armor Master
    2x Ancient Fairy Dragon
    1x Black Rose Dragon
    1x Scrap Archfiend
    1x Stardust Dragon
    1x Mist Wurm


    This is the current skeleton/build for the J&D Agent Angels.
    Nothing in the deck is permanent and will change if it's found useless in the deck.

    FAQ:

    Now some of you are probably thinking, "Y U NO RUN POD?"
    Simple answer: T.G. Hyper Librarian
    Long Answer: T.G. Hyper Librarian >>>>>> POD
    Explanation: Once you get T.G. Hyper Librarian, you basically +1 yourself every time you synchro. Now back from the beginning what's the goal of the deck?
    Example:
    Field: T.G. Hyper Librarian
    Grave: ect, ect, shining balls
    Hand: Junk Synchron
    = A beater and a new card (:

    Another question is "Y U RUN CARDS FROM SKY THEN?"
    Because Cards from the Sky is for dead Venus we have in our hands.
    CFTS is the card the would save you or break you. That's why make sure you use it wisely and don't get greedy. For me I usually do Pot of Avarice > CFTS to get 4 cards to re-fill my hands if something goes wrong.

    Things to remember:

    1. Always Always ALWAYS synchro for T.G. Hyper Librarian, this deck loves him and you should love him too.

    2. Venus will be your BFF, abuse her to the max. Venus > Shining Balls can get you lvl 5,6,7,8,9 synchro monster in your first turn.

    3. Play aggressive, don't fear those facedown cards. We have CFTS and POA to refill our deck and hands to regain the field.

    4. When in a pinch, don't be afraid to BRD and nuke the field. Junk Synchron in hand if you BRD nuke automatically, gets you a lvl 5 assuming you didn't normal summon the turn you BRD.

    5. Play Cards from the Sky wisely, this card can save you or end you.

    6. Hyperion, DaD, Kristya field is possible, and the lulz to be have and you nuke 4 cards and go for game.

    7. Save your Heavy Storm for Game Ending moves.

    8. If you have Trishula, abuse it, if not abuse Mist Wurm.

    9. Pot of Avarice targets: Junk Synchrons, Debris Dragon and Synchro monsters

    Fixes are welcomed for this deck. The deck is still in beta progress and tweaks and testing are being made in local tournaments. Card Suggestion is welcome and will be consider unless it's something really crap.
     
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    I had exactly the same thought earlier, while playing JDTP against a Fairy deck. I thought, chuck in a couple of Junk Synchron and Doppelwarriors and you could make a potent synchro Agent Fairy deck. So, I've built my own list, similar to yours WildEagle, though not the same, to try out. I'll post it in a new thread in a bit.
     
    ^yaaaay for Junk Synchron love <3
    What I love about the Agents is how Junk Synchron has a good synergy with them.
    Since Mystic Shining Ball is a fodder for Trish, Hyperion and Kristya in normal agents, why not put another use for MSB? With Junk and Debris able to get shining ball back It can lead to devastating first turn or come backs.

    Another amazing thing is just like the Space Variant build, the deck 4 out of 5 times will get you a synchro in your first/second turn (T.G. Hyper Librarian and Trish)

    Another thing should I cut down Earth to two? To make it 2-2 Earth-Hyperion? I been getting 2 Earths in most of the testing I been doing which is pretty crappy unless you have Hyperion on hand.

    You can even play BLS and is recommended actually. But unfortunately I do not have one anymore xD So Chaos Sorc is the cheapest option.

    Another thing is Hyperion make dead agent in hand useful. If you look at the deck it has amazing graveyard control and it can manipulate it to summon the "boss" monsters DaD, Chaos Sorc/BLS, Hyperion and Kristya

    Something I want to clear, VENUS is the main Card from the Sky target. Card from the Sky is amazing first turn when your hand is clog with Agents.
     
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    You may cut Earth down to two, however I still have three. I also, don't run DaD in my deck, but I think I should maybe find a space for it. I was thinking about putting in Valhalla for Kristya, if I have no monsters, but I doubt there's any point, since I'll rarely have an open field, save for if I'm really in trouble. Besides its easy enough to summon anyway. When you say Venus is the main target for CftS, do you mean removal wise - as in you remove Venus?
     
    Yep, Venus has three uses in the deck.
    - To get mystic shining balls to the field
    - Fodder for CFTS
    - Hyperion Summoning

    That's why you would always want to go Earth > Venus in most situation.
    The only times I went Earth > Earth is because next turn I can go Earth > Venus ,use Earth for synchro, drop Hyperion.

    Valhalla during the testing was more of a dead card, since most of the time you would want to get Stardust out to protect your monsters. And most of the time when your field gets blown up, that's the time to use PoA and re-stack junk, debris and synchros.

    I been thinking about it, since I clogged with tuners (3 Junk, 1 Debris, 1 Gale, 3 Earth), I don't know what to put in though, I been thinking a 2 Kristya, which is another target for CFTS if It's a dead card.

    DaD is easy to summon in this deck because of few darks (Junk, Sangan, Chaos, Gale)

    Pro Tips:
    Feeling Iffy what to remove for Chaos Sorcerer?

    Learn to use Ancient Fairy Dragon, 3000 defense wall
    Yes, it will die by the hands of Dark Hole, or any Monster Hate cards. Meaning opponent waste cards for fodder.

    Magical Android is a 2400 beater, completely forgotten because of H.L. and Catastor.
    It will die....
    Unless you drop Honest and LOL in their face.

    Pot of Avarice plays lead to leaving these guys in the graveyard, the opponent doesnt realize it, Light fodder. Most opponents are too stupid to realize that Extra deck is part of the deck. Take advantage.

    Iron Chain Dragon, 2500 beater, only handful of monster can go over it. Again Opponent will waste cards to destroy it.

    Again Extra Deck is part of the deck, take advantage. Make your opponent waste cards on stupid fodders and control once DH and other Monster Hate is gone.

    One thing about J&D deck is the ability to let you overextended. Yes, it might or will blow up in your face, but if you played smartly and use PoA and CFTS wisely, you pretty much can regain the field in 1-2 turns.
     
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    Oh god I completely forgot about PoA. *Headdesk* Right, two cards to fit in - DaD and PoA. So then, I shall add these in and update my deck list XD
     
    My friend suggested to add in 1x Dimensional Alchemist for both our decks to re-use the fodders we remove from play or another thing he told me is that it's allows us to play recklessly, removing Junk Synchron for DaD's effect, Removing Earth or Hyperion for Hyperion's Effect, etc.

    What do you think? I haven't tested it yet, because I don't know what to take out for it.
     
    I tested d alch and it worked out allright but I decided that if I was gonna play it I wanted more than 1 and I didn't have space for them. I have decided I am going to post my version of this deck so you can take a look because you seem to know what your doing with this type of deck.
     
    I tested d alch and it worked out allright but I decided that if I was gonna play it I wanted more than 1 and I didn't have space for them. I have decided I am going to post my version of this deck so you can take a look because you seem to know what your doing with this type of deck.

    For testing I did:
    -1 CFTS
    +1 D-Alch

    And yes, D-Alch tested very well, being able to Hyperion > Hyperion during duels and able to get it back during mid-game is amazing. Usually when I get kristya out I tend to pick D-Alch to re-use it and when Kristya dies, I set D-alch and let it die so I can get whatever I remove then summon Kristya back, rinse-repeat.

    Getting D-Alch in first parts of the duel sucks, but mid-late game is turns to an amazing card that can fetch anything we remove by DaD, Hyperion, CFTS or monsters opponents remove.

    This gave Cards from the sky more fairies to remove other than venus.

    Well Junk Synchron and J&D decks are my specialty, since most of the deck I build is based around it.
     
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