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[YGO] LED Blitz

Cirrus

dreaming a transient dream.
  • 1,577
    Posts
    16
    Years
    Monsters - 24
    3 Machina Gearframe
    3 Machina Fortress
    ---
    3 Genex Neutron
    1 Road Synchron
    1 Tech Genus Cyber Magician SC-01*
    ---
    3 Black Salvo
    3 Dekoichi the Battlechanted Locomotive
    2 Ally of Justice Reverse Break
    ---
    2 Blue Thunder T-45
    2 Cyber Dragon
    1 Card Trooper

    Spells - 11
    3 Book of Moon
    3 Smashing Ground
    ---
    2 Pot of Avarice
    ---
    1 Heavy Storm
    1 Brain Control
    1 Mystical Space Typhoon

    Traps - 7
    2 Dimensional Prison
    2 Bottomless Trap Hole
    1 Mirror Force
    1 Torrential Tribute
    1 Dust Tornado

    ===

    Extra Deck - 15
    3 Scrap Archfiend
    1 Lightning Warrior
    1 Black Rose Dragon
    1 Genex Ally Triforce
    1 Stardust Dragon
    1 Red Dragon Archfiend
    1 Colossal Fighter
    1 Brionac, Dragon of the Ice Barrier
    1 Goyo Guardian
    1 Tech Genus Power Gladiator WAX-1000*

    1 Ally of Justice Catastor
    1 Trishula, Dragon of the Ice Barrier
    1 Polar God Thor*

    *Anime exclusives.

    So that is the deck. I'm still tweaking it somewhat, but that is the basic outline. Game simplification + big beatsticks with decent effects (or really big beatsticks) = good game. This deck is really powerful and somewhat explosive as well, though it doesn't show that much. It plays a tight advantage game, somewhat similar to what Gadgets do. The name of the deck comes from the three attributes of the monsters - LIGHT, EARTH, DARK - which when compacted into an acronym coincidentally shares it with the term "light-emitting diode". I am thinking slash debating the effectiveness of Chaos Sorcerer at this moment... I am not sure if I like it that much.

    Machines are cool. Feel free to post questions and comments on the deck.
     
    Last edited:
    I'm pretty sure I'm right, but is PoA consistent here?

    I would say bring Scrap Archfiend down to 2 and put in another Stardust, but that's all for now. I'll have to look at all the cards and come back later.
     
    I made some modifications...

    Pot is just fine here actually.

    6 cards fetch more cards from the deck - Genex Neutrons, and Gearframes. Trooper mills. Salvo usually nets me an extra card with a summon - the Synchro - and I have to discard for Fortress. Adding to that Dekoichi nets me extra cards too, so everything is fine.

    I have played Pot consistently in every game I have drawn it in.

    Stardust is okay at 1 because I hardly sync for it (Cydra + Salvo?), while Scrap Archfiend is the bread and butter of this deck: Salvo syncs for it with massive effect.
     
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