Frostweaver
Ancient + Prehistoric
- 8,246
- Posts
- 21
- Years
- Age 36
- Canada
- Seen Sep 12, 2016
/pif picky picky people
Ocean Tunneler of Snowhorn
Sea-Serpent / Effect
6 Star / Water
2200 Atk / 2500 Def
If there are 4 or more cards in your graveyard and none of which are spell cards, you may tribute summon this card to your side of the field using one of your opponent's special summoned monster as tribute. When your opponent plays a spell card or special summons a monster, your opponent must discard 1 card from his or her hand.
Snowhorn Gerania
Plant / Effect
2 Star / Water
500 Atk / 500 Def
Remove from play this card on the field and 1 Snowhorn monster in your graveyard to take control of a special summoned monster on your opponent's side of the field until the end of your opponent's turn.
Trapper... I guess to avoid Cathedral of Noble problem, we'll have to change it then =(
Snowhorn Trapper
Warrior / Effect
3 Star / Water
1100 Atk / 1400 Def
If there are no spell cards in your graveyard and no special summoned monsters on your side of the field, you can activate trap cards from your hand by removing 1 Snowhorn monster in your graveyard from play..
And new card to follow Alter Ego's new decree of almost make a new card when you post here:
Snowhorn Bronto
Dinosaur / Effect
5 Star / Water
2100 Atk / 2500 Def
When this card is tribute summoned, you can select up to 3 Snowhorn monster in your graveyard and put them on top of your deck.
Dark Seraph theme- the problem: the effect is very outdated for a lot of these monster... we now have Armageddon Knight. We really don't need to play these more restrictive but lower stat monster when Armageddon Knight is very searchable and can do the job if it's not for Dark Seraph forcing you to only play the Dark Seraphs. It's like... trying to get a good high off the high tribute monster, but to do that you have to shaft yourself first with a subpar lv 4 line up... So let's look at the higher tribute to see if they're worth the sacrifice.
Abidos- dead draw until Dark Sanctuary is up, and if it does go up, It's immune to all but battle... oh wait, synchron is all about battle and almost all the synchron can run this over (or got its own monster destruction effect to do it.) Tributes that we play, celestia and caius, all got monster destruction too. We do avoid the bottomless, wind blast, but that's about it... (monster destruction, haven't seen that one for awhile.) High def so can it wall? Oh wait just not enough to wall Goyo and Colossal fighter =/
Lucio- Technically not too hard of a requirement. It's a beatstick. Piercing is just icing (note: if we see reaper, it's going to Crush you anyway.) Its effect is just to send more dark to the graveyard ideally to fuel mroe Dark Seraphs. Sadly the only real plausible candidate is really Lancer as no one else can immediately come out to join the battle phase after Lucio ran the big stuff over.
Problem with the theme- Dark Seraph is all about sending other members of the family to the graveyard to activate effects. Sadly, there's actually not that many effects we can utilize unlike gladiator beasts how they call each other and you got perfect option in many situation depending on what you need. Dark Seraph really needs more additional monster and not so much a new field card...
Dark Sanctuary- why use this when we got the advanced version?
Dark Sanctuary Advanced- we really won't play both, because it's too much of a clog. If we really want to guarantee that we get this, just play 2 terraforming with 3 of this and it'll suffice. Miseres can destroy wulf and stuff, but the real threats are higher than 4 star in most situation, so it's not bad but doesn't really save the Seraphs that much. Their problem is mroe of nothing to do rather than drawing more of them (plus they want to be milled not drawn anyway after you got the first 2 copy of them ><)
Ocean Tunneler of Snowhorn
Sea-Serpent / Effect
6 Star / Water
2200 Atk / 2500 Def
If there are 4 or more cards in your graveyard and none of which are spell cards, you may tribute summon this card to your side of the field using one of your opponent's special summoned monster as tribute. When your opponent plays a spell card or special summons a monster, your opponent must discard 1 card from his or her hand.
Snowhorn Gerania
Plant / Effect
2 Star / Water
500 Atk / 500 Def
Remove from play this card on the field and 1 Snowhorn monster in your graveyard to take control of a special summoned monster on your opponent's side of the field until the end of your opponent's turn.
Trapper... I guess to avoid Cathedral of Noble problem, we'll have to change it then =(
Snowhorn Trapper
Warrior / Effect
3 Star / Water
1100 Atk / 1400 Def
If there are no spell cards in your graveyard and no special summoned monsters on your side of the field, you can activate trap cards from your hand by removing 1 Snowhorn monster in your graveyard from play..
And new card to follow Alter Ego's new decree of almost make a new card when you post here:
Snowhorn Bronto
Dinosaur / Effect
5 Star / Water
2100 Atk / 2500 Def
When this card is tribute summoned, you can select up to 3 Snowhorn monster in your graveyard and put them on top of your deck.
Dark Seraph theme- the problem: the effect is very outdated for a lot of these monster... we now have Armageddon Knight. We really don't need to play these more restrictive but lower stat monster when Armageddon Knight is very searchable and can do the job if it's not for Dark Seraph forcing you to only play the Dark Seraphs. It's like... trying to get a good high off the high tribute monster, but to do that you have to shaft yourself first with a subpar lv 4 line up... So let's look at the higher tribute to see if they're worth the sacrifice.
Abidos- dead draw until Dark Sanctuary is up, and if it does go up, It's immune to all but battle... oh wait, synchron is all about battle and almost all the synchron can run this over (or got its own monster destruction effect to do it.) Tributes that we play, celestia and caius, all got monster destruction too. We do avoid the bottomless, wind blast, but that's about it... (monster destruction, haven't seen that one for awhile.) High def so can it wall? Oh wait just not enough to wall Goyo and Colossal fighter =/
Lucio- Technically not too hard of a requirement. It's a beatstick. Piercing is just icing (note: if we see reaper, it's going to Crush you anyway.) Its effect is just to send more dark to the graveyard ideally to fuel mroe Dark Seraphs. Sadly the only real plausible candidate is really Lancer as no one else can immediately come out to join the battle phase after Lucio ran the big stuff over.
Problem with the theme- Dark Seraph is all about sending other members of the family to the graveyard to activate effects. Sadly, there's actually not that many effects we can utilize unlike gladiator beasts how they call each other and you got perfect option in many situation depending on what you need. Dark Seraph really needs more additional monster and not so much a new field card...
Dark Sanctuary- why use this when we got the advanced version?
Dark Sanctuary Advanced- we really won't play both, because it's too much of a clog. If we really want to guarantee that we get this, just play 2 terraforming with 3 of this and it'll suffice. Miseres can destroy wulf and stuff, but the real threats are higher than 4 star in most situation, so it's not bad but doesn't really save the Seraphs that much. Their problem is mroe of nothing to do rather than drawing more of them (plus they want to be milled not drawn anyway after you got the first 2 copy of them ><)
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