Yay! My 00ber team of pure ownage is finally complete!!!
SPECIAL SWEEPER & HEADLINER:
Shiny Latias (DESTRUCTA)
-Timid Nature (+Spd, -Atk)/Modest Nature (+SAtk, -Atk)
-Item: Soul Dew
-Attacks: Dragon Claw, Calm Mind, Recover, Thunderbolt/Safeguard/Ice Beam
-Trait: Levitate
You don't need to state whether a Poke is shiny or not since it does not change anything. Horrible nature, but nothing you can do about that. CM over Psychic since DC has no immunities. You can also go with Safeguard or IB, depending on what role you want Latias to play.
For a start, I am VERY proud of this Latias and the fact it's shiny. And I used Psychic because both her special stats are already really high, plus with Soul Dew she doesn't really need CM.
TANK 1:
Skarmory (METATRON)
- Impish Nature (+Def, -SAtk)
-Item: Leftovers
-Attacks: Substitute, Whirlwind, Spikes, Rest
-Trait: Sturdy
Careful Nature does nothing to help Skarmory. It will still be KO'ed just as easily from its weaknesses. Too many trainers use natures to try to cover weaknesses. That is incorrect and seldom works. You are better off accentuating their positives. In this case, increasing Skarmory's already high Def. Substitute is also VERY valuable on Skarmory. Come in against a physical attacker and then Sub on the switch. This also allows you to escape from Maggie (Magneton).
I really don't wanna breed another Skarmory but I'll try. Also I'll try teaching Substitute. It's just that if Skarmory is my last poke he needs something to do damage with and that's why SW is there
PHYSICAL SWEEPER:
Marowak (BONEZ0R)
-Jolly Nature
-Item: Thick Club
-Attacks: Bonemerang, Double-Edge, Rock Slide, Brick Break
-Trait: Rock Head
A Marowak.
Hey, he did better than Aerodactyl in the test runs. For one thing, better defenses, and with Thick Club his Atk is over 430. Now that's one H£11 of an Atk.
DEVIOUS S.O.B
Shiny Articuno (COLDHART)
-Naive Nature
-Item: Leftovers/Shell Bell/Something besides Chesto
-Attacks: Sleep Talk/Protect/Toxic, Roar/Haze/Substitute, Ice Beam, Rest
-Trait: Pressure
The crappy Legendary nature strikes again! Special Defense is Articuno's strongest stat. Also don't use the horrible noobish MR/SC combo, especially since Articuno learns so many better moves. It can stall, it can abuse its Pressure trait. You already have WW on Skarmory, but switching to this thing and Roaring just adds more damage to your opponent. It is cheap having Legendaries on your team (let alone two), but it is your team.
Fair enough. I don't wanna seem like a n00b. I thought it was pretty funny at the Battle tower though. (God it's gonna take me AGES to find another shiny...)
MIXED SWEEPER
Charizard (DRAKOS)
-Hardy Nature
-Item: Salac Berry
-Attacks: Flamethrower, EQ, Aerial Ace, Dragon Claw
-Trait: Blaze
Meh, Charizard isn't what it used to be. First off it suffers for being a Fire type (not to mention the added weaknesses that Flying provides). It is also outclassed in every way by Salamence, Dragonite, Swampert, Metagross, Tyranitar, Flygon, Gyarados, Aerodactyl, and many others.
Yeah, maybe Salamence would make a better Mixed Sweeper.
TANK 2
Dusclops (EVIL EYE)
-Careful Nature
-Item: Sitrus Berry
-Attacks: Shadow Ball, Focus Punch/Seismic Toss, Will-O-Wisp, Rest/Pain Split
-Trait: Pressure
WOW works very well with Dusclops. I would use FP or ST to get some consistent damage in when SB won't work (Normal-types). Rest, especially if you have Haze on Articuno, or change Sitrus to Chesto. Pain Split is a good alternative. Dusclops destroys Blissey, remember that.
Maybe, but I just don't like WOW's accuracy. Other than that, cool.
All are at Lv100. Rate & fix if nessecary...
Overall, not a bad team. A few unlucky natures and a bad choice in Charizard.