Stumpy's Team
This is a work in progress, and I hope to finish this team within the week
Alakazam @shell bell
Nature: Modest
EV's: 252 Sp. Atk, 252 Spd, 6 HP
Psychic
Fire Punch
Ice Punch
Thunder Punch
Zangoose @choice band
Nature: Adamant
EV's: 252 Atk, 200 Spd, 30 Def, 28 Sp. Def
Slash
Swords Dance
Rest
Undecided
Wobbuffet @leftovers
Nature: Calm
EV's: 252 HP, 128 Def, 128 Sp. Def
Mirror Coat
Rest
Destiny Bond
Haze
Skarmory @leftovers
Nature: Jolly
EV's: 252 Spd, 128 Def, 128 HP
Spikes
Toxic
Aerial Ace
Rest
Shuckle @leftovers
Nature: Sassy
EV's: 252 HP, 128 Def, 128 Sp. Def
Undecided
Undecided
Undecided
Undecided
Need to pick last team member
Any Suggestions? Any would be helpful
Now, for my slaking moveset:
Slaking@Soul Dew(I know, it's leik, da bom)
Mild nature
EVs: 255 Attack, 255 Special Attack
~Protect
~Solarbeam
~Focus Energy
~Taunt
(this is 13's Slaking profile)
please don't take any of my criticisms personally, I just want to point out a few things
if you are going to keep this moveset, don't waste 255 EV's in Atk, seeing as how you have no atk based moves
soul dew only works for Lati@s, so it is useless here, give Slaking a leftovers
Protect is a lame move, all it does is waste a turn you could use to beef up ur defense or something, and slking needs every turn he can get, since he is lazy
Solarbeam is a 2 turn move, which screams to your opponent "switch in a fire or flying pokemon"
Slaking has an average Sp. Atk stat, but an awesome Atk stat so replace solarbeam with an Atk based move, like a fighting move for those pesky Chanseys, Blissey's, and steel-based pokemon
Focus Energy doesn't boost critical chance enough for it to be a worthwhile move, so dump that for another buffer/Atk based move
Taunt is alright in some circumstances, but when you get a move every other turn, you don't want to make your opponent attack every turn because you will die very fast
instead of 255 EV's in each stat, make it 252 and use the extra 6 EV's to boost another stat 1 point
In my opinion, this is what a Slaking should look like
Slaking @leftovers
Nature: Careful
Ev's: 252 Sp. Def, 252 HP, 6 Atk
Amnesia
Earthquake
Rest
Bulk Up
and this is still crappy, but i made it up off the top of my head
it can still be tons better
so please consider this constructive criticism and not me just being a jerk
Now, for my slaking moveset:
Slaking@Soul Dew(I know, it's leik, da bom)
Mild nature
EVs: 255 Attack, 255 Special Attack
~Protect
~Solarbeam
~Focus Energy
~Taunt
(this is 13's Slaking profile)
please don't take any of my criticisms personally, I just want to point out a few things
if you are going to keep this moveset, don't waste 255 EV's in Atk, seeing as how you have no atk based moves
soul dew only works for Lati@s, so it is useless here, give Slaking a leftovers
Protect is a lame move, all it does is waste a turn you could use to beef up ur defense or something, and slking needs every turn he can get, since he is lazy
Solarbeam is a 2 turn move, which screams to your opponent "switch in a fire or flying pokemon"
Slaking has an average Sp. Atk stat, but an awesome Atk stat so replace solarbeam with an Atk based move, like a fighting move for those pesky Chanseys, Blissey's, and steel-based pokemon
Focus Energy doesn't boost critical chance enough for it to be a worthwhile move, so dump that for another buffer/Atk based move
Taunt is alright in some circumstances, but when you get a move every other turn, you don't want to make your opponent attack every turn because you will die very fast
instead of 255 EV's in each stat, make it 252 and use the extra 6 EV's to boost another stat 1 point
In my opinion, this is what a Slaking should look like
Slaking @leftovers
Nature: Careful
Ev's: 252 Sp. Def, 252 HP, 6 Atk
Amnesia
Earthquake
Rest
Bulk Up
and this is still crappy, but i made it up off the top of my head
it can still be tons better
so please consider this constructive criticism and not me just being a jerk