• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • It's time to vote for your favorite Pokémon Battle Revolution protagonist in our new weekly protagonist poll! Click here to cast your vote and let us know which PBR protagonist you like most.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Error] Z-Move, Mega-Evolution and Ultra Burst not working

  • 32
    Posts
    5
    Years
    • Seen Apr 17, 2020
    Hi, I created this thread because I used the "scripts.rxdata" that "Tea-Rex" (in the Z-Move addon thread, it's basically a port of the 16.2 version of the script to the 17.2 and everything works flawlessly with it) uploaded and I added the ultra-burst script as well as the prism armor script, the N-Solarizer, and N-Lunarizer and the Photon Geyser scripts, everything was working fine until I added the Ultra-Burst one, when I tried to generate a battle (using the debug-mode) the Mega-Evolution Button wasn't appearing and even if I press the key to activate it, nothing happens, the same thing happens when I try to use a Z-Move or the Ultra-Burst, though the Primal Reversion works perfectly so the issue is related to "special actions that work with a button". Can anyone help me? I'm lost and really don't see where the problem is. Thanks in advance.
     
    Last edited:
    Unfortunately I think you need to turn back into vanilla/fresh version, add Z move again and test. If work, save the project and then, add ultra burst.
     
    when you say a vanilla version, you mean that I have to entirely delete my game and try everything back from zero? I tried everything, replacing the scripts.rxdata with the one included in the vanilla version of Pokemon Essentials, started a new game but nothing worked, do I really have to delete the entire project? (if so, can I keep my Graphics folder and PBS folder?)
     
    Do you think you could send me the download link for this z-move and ultra burst add-on. I've been trying to find it online, but i haven't had any luck.
     
    I read all the posts in the thread and found two z-move scripts. One of them made by Tea-Rex and another one made by you. Which one should I use?
     
    Thanks for everything! There's one last thing I'd like to ask. Is there a guide on how to implement the Z-moves manually, without having to completely replace the script. I've spent a lot of time implementing a bunch of gen 7 abilities and moves into the script, so I think I'd rather take the time to add the Z-moves manually. The only problem is that I don't know which parts of the script have Z-move data.
     
    Back
    Top