Lord Varion
Guess who's back?
- 2,642
- Posts
- 16
- Years
- Age 30
- Seen Jan 6, 2015
Info: Ever since I was a little 8 year old, I've always been obsessed with Zelda, everything about it made me want to make my own game like it.
The one series that intrested me was the Oracle/Awakening Series.
The one for the Game Boy Colour. It was, to me, the best I've played, it did so much for such a early console.
Since playing them, I thought this would be the games i'd try base my own game on.
As I grew older I learned of the Rom hacking community and Lin91's ZOLE (Zelda Oracle Level Editor), but over time, I realized rom hacking wasn't me. After researching Game development, there weren't many Oracle based games or engines, any that there was, were discontinued or private resourced.
So, I decided to make my own, So I give to Pokécommunity.
Zelda Oracles Engine!!
Features:
Blue = DoneOrange = DoingTo be Done
Infomation:
How Tilesets are done: In the tiles section of the 'Room' you'll find various backgorunds with places from the officail games, like Holodrums world map. To save me making a whole tileset I've made it so you can just take the tiles from the Map to your Game. Each map is about 10 blocks wide by 8 blocks height.
Credits:
Nintendo: Zelda
Capcom: Oracle Series
Spriters-resource: Various sprite resources.
Downloads:
I've not made enough progress for my to think of releasing anything yet.
The one series that intrested me was the Oracle/Awakening Series.
The one for the Game Boy Colour. It was, to me, the best I've played, it did so much for such a early console.
Since playing them, I thought this would be the games i'd try base my own game on.
As I grew older I learned of the Rom hacking community and Lin91's ZOLE (Zelda Oracle Level Editor), but over time, I realized rom hacking wasn't me. After researching Game development, there weren't many Oracle based games or engines, any that there was, were discontinued or private resourced.
So, I decided to make my own, So I give to Pokécommunity.
Zelda Oracles Engine!!
Features:
Blue = DoneOrange = DoingTo be Done
- Oracle styled Movement and Actions
- Sword
- Rupee System
- Heart system
- Pause Menu/ Item Menu
- HUD Bar
- Heart Pieces, Heart Containers and Extra Hearts
- Insert a Oracle of Seasons Tilesets
- Power Bracelet
- Dungeons
- Towns
- Multi Room transport
- Enemies
- Bosses
- Shovel
- Insert a full Oracle of Ages + Link's Awakening Tileset
- NPCs
- Oracle Styled Shop
- Dungeon 'Treasures'
- Save System
- Dungeon Bosses
- Dungeon Traps
- Bombs & Bomb Bag
- Intro
- Credits
Screenshots: (new to old)
Spoiler:
![[PokeCommunity.com] Zelda: Oracles Engine; for Game Maker [PokeCommunity.com] Zelda: Oracles Engine; for Game Maker](https://i1115.photobucket.com/albums/k559/Soundfonter/Zelda.png)
![[PokeCommunity.com] Zelda: Oracles Engine; for Game Maker [PokeCommunity.com] Zelda: Oracles Engine; for Game Maker](https://i1115.photobucket.com/albums/k559/Soundfonter/zelda2.jpg)
Infomation:
How Tilesets are done: In the tiles section of the 'Room' you'll find various backgorunds with places from the officail games, like Holodrums world map. To save me making a whole tileset I've made it so you can just take the tiles from the Map to your Game. Each map is about 10 blocks wide by 8 blocks height.
Credits:
Nintendo: Zelda
Capcom: Oracle Series
Spriters-resource: Various sprite resources.
Downloads:
I've not made enough progress for my to think of releasing anything yet.
Last edited: