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Zendikar

  • 74
    Posts
    15
    Years
    • Seen Apr 21, 2017
    So the new MTG set, Zendikar, has been released. The pack primarily contains:

    White: Kor
    Blue: Merfolk (I'm glad that they're finally getting serious about it!)
    Black: Vampires (Finally!)
    Red: Goblins (Again...)
    Green: Elves

    (I haven't seen too much of green so I might be wrong.)

    1 new abilities has been added.

    Landfall: An ability activates every time you play a land.

    And a new type of creature and instant has been made.
    (respectively)
    Ally: Some creatures gain and/or distribute abilities when an ally enters the battlefield.
    Trap: Activated at a certain time, it costs less to play.

    Kicker has also been reintroduced.

    I want to know what you guys think of it.
     
    I haven't bought one yet but hopefully will soon. I think it's pretty well put-out, but some things could be editted.

    All in all, what I think is; pretty cool. ^^
     
    Overall, it looks to be a powerful set. The major issue with ZEN is that there are quite a few chase mythic rares running around. The good is that players will be cracking packs, so rares drop in price (yay fetchlands!). The bad is that Walletslayer angel syndrome runs rampant.

    Chase rares:
    5 fetchlands
    Day of Judgment

    Chase Mythics:
    Eldrazi Gold Statues
    Black Lotus Snake
    Nissa
    Sorin, Cash Vampire
    Ob Nixilis, the Fallen

    Aside from that, it looks to be a lot of fun. I wouldn't mind drafting it a bit as well, though it is a fast format. :3
     
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