0.oGastly's cry isn't a bug or anything, dude. In any of the 3rd gen games, every once in a while you can hear the cry of any Pokemon that's in the Wild Pokemon data of that map. If you roamed around the Utopia long enough, you'd hear Shuppets and Duskulls, too:)
I just have to post something, because I am PSYCHED :D
I've hit that rare moment in scripting when you're working hard, you've got the basic knowledge down pat, and suddenly you realize a miracle has occured;
EVERYTHING IS WORKING!
Seriously, every single script is turning out beautifully, every last detail falling into place, which has never, ever happened before. Most of the mapping for Beta 1 is done already, and I'm scripting like my virtual XSE pants are on fire. Progress on Beta 1 is around 50%, I'll keep you updated. This beta will consist primarily of some major side missions, optional stuff, really, with a key storyline event thrown in as well. I'll have screenshots and a few more storyline chapters for you in about a week, I think.
Looking forward to the next beta!Hm. Feedback on that was disturbingly nonexistent. And for some reason my thread seems to have attracted some noobspamming...
Oh well. My uber-inspiration streak has worn off, sadly, but I'm still plugging away, working towards the next release. I've got some ideas for another fun event, and another character bio to post. I've also posted a new chapter in the storyline, so be sure to check out that thread! There's a link in my sig.
Wigglytuff
Spoiler:
From childhood, the famed Wigglytuff of Wigglytuff's Explorer Guild was a prodigy. The then-Igglybuff recieved his first taste of dungeon exploration during a misguided venture into a forest with two young delinquents, a venture that culminated in his meeting Armaldo, a high-profile outlaw with some experience in exploration. Quite oblivious to danger, Igglybuff befriended Armaldo and from him learned all the tricks of the explorer trade, repeatedly amazing Armaldo with his simple, logical thinking and astonishing power.
Eventually, Armaldo was tracked down and arrested by the authorities; he went quietly, largely for the benefit of Igglybuff, who had become something of a child figure for him. He left his Guard Orb, an exceedingly rare item that he and Igglybuff had discovered on their first joint exploration, with the budding adventurer, and Igglybuff retained this gift throughout his exploration career.
After this parting, Igglybuff began exploring solo. His innocent, offsetting nature found him many friends, and disarmed potential enemies. Some years passed, during which Igglybuff evolved first to Jigglypuff, and then, upon a successful exploration during which he discovered a Moon Stone, to Wigglytuff. Some time during this period he developed a near obsession with Perfect Apples, a superior breed of fruit much loved by Pokemon.
Wigglytuff first met Team Charm after being robbed by Team AWD, an exploration group specializing in semi-legal activities. Faint with hunger, Wigglytuff was nursed back to health in short order with the attentions of Team Charm, their gifts of Perfect Apples earning his undying friendship. Events after this point become somewhat blurred. It is known that Wigglytuff entered a nearby dungeon around the same time as teams AWD and Charm, but little is known about what actually occured within the cave, though it is rumored that some great treasure was discovered (though this is unlikely, as all three entities left the dungeon empty-handed). Shortly after this exploration, Wigglytuff joined Team Charm, and assisted them on many explorations before splitting off to conduct explorations with a new friend, Chatot.
This new duo continued Wigglytuff's plethora of explorations, and Wigglytuff became renowned as a first-class explorer. Bolstered by his reputation, Wigglytuff settled down to accomplish one of his lifelong dreams; the founding of an Explorer's Guild to train budding exploration teams.
Today, Wigglytuff's Guild is widely acclaimed among Pokemon as the starting point for some of the most effective exploration teams in the world.
Okay, another update real quick. Beta 1 is largely finished. The mapping is 100% done, and the scripting is about 80% done (I have a massive side event to script, and then it'll be ready). That's the good news. The bad news is that I won't be able to work on it from March 6-10th, because I'm going to Washington DC and won't be bringing my computer. So hang in there, I'll be back to work as soon as I get back.
Oh, if anyone's interested in giving me a homecoming present, I reallyneedwant a team rocket grunt lying down, maybe with his hat askew, to replace the napping geezer. Anyone who can help with that, I'd really appreciate it.
Oh, and I apologize, I have once again attempted to do some of my own OWs (please don't lynch me). But it's okay. These turned out far better than the infamous Gardevoir attempt (well, mostly...how do you feel about giant man-eating Chatot sprites?).
Lol, I know! I think more people will become interested once I have a beta release. Thanks for giving the sprite a shot, btw, though I feel kind of bad, since you've done so much already...I WANT MAN EATING CHATOT.
Lol, jk. I'll give the Rocket Man (heh) a shot, you'll hear from me wh... Bleh. Words can be so tedious.
It's nice to see that the beta is nearly done, you certainly make good progress, Treb.
...
Where is everybody? C'mon, guys! Post and stuff!