Game Boy Player for FireRed
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July 23rd, 2011, 01:12 AM
Join Date: May 2009
Location: In a House, duh!
I think to increase customisability (Just made that up...), you could set the table offsets to the very end of the ASM, and make it so the variable value looks of an offset in the table, so if the variable is 0x1, it'll look up the second offset. It's easy, and expands the concept. That way specific items could also only trigger specific music tables too.
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ASM Programming Tutorial
Using Berry Bag for Item Selection
Using Normal Bag for Item Selection
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