Megiddo-san
Barium - Summer '12 Return?
- 1,308
- Posts
- 16
- Years
- Age 32
- Where you least expect it
- Seen Feb 15, 2016
Where did you get your 1.2? I have a working 1.2.
I forgot what site is was from do you have pkmnadv too? if yes could you send it to me trough PM or something *sorry for offtopic talk*Where did you get your 1.2? I have a working 1.2.
changes in bold.(you forgot callstd...)Hey guys whats wrong with this
'-----------------------
#org 0x2E50D7
lock
faceplayer
checkflag 0x455
if 0x1 goto 0x82D8A0C
if 0x0 goto 0x82D8A13
end
'-----------------------
#org 0x2D8A0C
msgbox 0x82DD0F8 '"I can't let you through"
callstd 0x6
release
end
'-----------------------
#org 0x2D8A13
msgbox 0x82D8A21 '"The Prof will see you now."
callstd 0x6
hidesprite 0xC3
release
end
'---------
' Strings
'---------
#org 0x2DD0F8
= I can't let you through
#org 0x2D8A21
= The Prof will see you now.
When i talk to the lady nothing happens
Fadescreen 0x0, or Fadescreen 0x1(the only ones I've used.)Thanks T
Whats the command for a Fadescreen again?
On the script tile in Advance Map you must set the var number to 4052 and the first unknown to 0003.Whats wrong with this
'-----------------------
#org 0x800D00
msgbox 0x8750000 '"Gah more rain!!!"
callstd 0x6
setweather 0x5
doweather
end
'---------
' Strings
'---------
#org 0x750000
= Gah more rain!!!
when i step on the tile nothing happens
Theres already a hack for this. Its called Emerald 386, use google to find it. Are you able to compile, does it come up with the log or is it coming up with an error message?My brother and four little sisters were arguing a few nights ago about which pokemon game they liked the most. Eventually it came down to what you could CATCH and I was inspired to alter Pokemon Emerald (the going favorite) to include all 386 pokemon. So far I've had no trouble getting the pokemon to show up - gotta love AdvanceMap - but the blasted nationaldex data won't show up!
So I go and do a little MORE research and it turns out that without the National Dex the nationaldex data will NEVER show up (I knew this about FR and LG - having been a long-time player, but I'd never bothered with Emerald before now) so I decide to try my hand at scripting.
I've found pleanty of samples and codes to use to make the national dex turn up - but no matter how had I try it won't work. So I decided to make my job SIMPLER by replace a line of text for one character - namely the scientist in Birches lab - so that he gives me the national dex right off. Unfortunately, despite opening it from Advancemap and then attempting to edit it with XSE, no matter what changes I make - it won't let me compile the script.
The tutorials all say, that all I need to do, is create my script, then open the rom file and then compile it - but so far, no matter what I try, it won't make the freakin changes! If I could get Birch to give me the national dex right off I'd settle for that... if I could get that stupid scientist to give me the national dex I'd be a happy camper - HELL, I'd even take it from May. I'm not experienced enough to make my own script but since it won't even save my edits I'm at my whits end...
Could anyone here help?
The professors script is quite large and there is a possibility that editing it could cause problems in the game. Why not add an NPC? It'd be a really simple script:I know there already is (technically speaking there are four '368' hacks for Emerald - none have what I want) I was hoping to learn how to do this myself as I've been stalking around this forum for close onto five years now and have gained a smattering of knowledge that I'd like to put to use.
There is no error message and it comes up with a log
You can't edit it directly. You need to change those static offsets in to dynamic ones. I've made some changes to the script as well.I have problems with this
'-----------------------
#org 0x2E50D7
lock
faceplayer
checkflag 0x455
if 0x1 goto 0x82D8A0C
checkflag 0x455
if 0x0 goto 0x82D8A13
end
'-----------------------
#org 0x2D8A0C
msgbox 0x82DD0F8 '"I can't let you through"
callstd 0x6
release
end
'-----------------------
#org 0x2D8A13
msgbox 0x82D8A21 '"The Prof will see you now."
callstd 0x6
fadescreen 0x1
fadescreen 0x0
hidesprite 0xCEC3
setflag 0x456
release
end
'---------
' Strings
'---------
#org 0x2DD0F8
= I can't let you through
#org 0x2D8A21
= The Prof will see you now.
but when i compile it it goes like this
'-----------------------
#org 0x2E50D7
lock
faceplayer
checkflag 0x455
if 0x1 goto 0x82D8A0C
if 0x0 goto 0x82D8A13
end
'-----------------------
#org 0x2D8A0C
msgbox 0x82DD0F8 '"I can't let you through"
callstd 0xF
nop
compare 0x2D8A 0x908
return
'-----------------------
#org 0x2D8A13
msgbox 0x82D8A21 '"The Prof will see you now."
callstd 0x3
fadescreen 0x1
fadescreen 0x0
hidesprite 0xCEC3
'---------
' Strings
'---------
#org 0x2DD0F8
= I can't let you through
#org 0x2D8A21
= The Prof will see you now.
please help asap
Well, you have to change the script offset for that person too. If you've done that, then the problem could be that you're rom is set to read-only.I'll give it a try, creating scrips hasn't been my problem - its getting them to SAVE to the rom that's been difficult.
I've done it just like I was told every time.
1. Make sure the script you want to compile is open in XSE.
2. Go into the "File" menu and click "Open...", select the ROM you want to compile the script into.
3. Then click the Compile button , and that's it. Your script is comiled into your ROM.
But - when I start the rom or look at it from AdvanceMaps - no changes have been made
You can't edit it directly. You need to change those static offsets in to dynamic ones. I've made some changes to the script as well.
I really need an answer to this because I really need it fixed for my hack...:(Every script that I compile comes out like this:
Does anyone know how to fix it?
I really need an answer to this because I really need it fixed for my hack...:(
If your XP isn't an English one,try this before you use any script programs:I really need an answer to this because I really need it fixed for my hack...:(
It's not because of the scripts because I tried it in every way... But thanks anyway..You tried it like this?
#org $begin
message $sign
boxset 0x3
end
#org $sign
$sign 1 = \v\h01's House
But then my clock will stand on english and I don't only use this computer so the time can't be in english :( (Isn't there any other way to fix it???)If your XP isn't an English one,try this before you use any script programs:
1.open Control Panel
2.go to the Language and Regional Options
3.set them to English(US)
4.maybe you should restart your XP
5.now,start your scripting.
By the way,you'd better turn off all the rest programs.
This is what I did when I got that problem.