Daegon_Kimeron said:Hero speed:
Move event: 'Hero' speed up/down
map thingy:
background=map, pointer=pointer event.
You should check some tutorials first before trying
this though.
Easy way:so i make an event on every where the hero would step,and then put erase event or something?
Barry said:Hey, can someone rip me the sound of the hero jumping over one of those hill things. You know that you can't jump while going 'up' but can jump down. Or same thing for left or right, depending the facing of the hill thing that you jump over.
It's just that short 'oop' sound that lasts about 1/2 a second.