Map Name: ????
Map Game: Sienna
Comments: Hope harry likes this map ._.'
Mapshot:
The previous rating pretty much hit the important points, so I'm just adding on and clarifying some more. Yes, it is -too- nintendoey for a few reasons.
Space. A little bit too much of it, I think, even for a Nintendo map. Places such as the bottom left corner and the center patch could be filled up a bit more, either with more trees or tall grass or whatever. Some portions of the top pathway could be narrowed down a tile or two.
Squareness. A nintendo map isn't natural, but that doesn't mean it has to be rigidly square either. Round off some corners, add in some free-standing groves of trees, and you already have yourself a much better kind of squareness. Add a little knob or two to the right side of the pond to take away the "perfect" rectangular shape. Again, nintendo isn't always geometrical.
Errors. This doesn't apply to the nintendoey thing, but it's something else to pay attention to. While I disagree with the previous rating about the building (it doesn't HAVE to be used the same way as it was originally designed. that's what makes it interesting), the trees by the water's edge are obvious errors, as in the patch of grass next on the left of them. I'm no expert on tree shadows myself, since I don't use them, so I can't really comment on that.
Overall, I suppose it's an alright map. Nothing too special. You tried to spice it up a bit with a pond and a ledge, which is good, but some aspects of Nintendo-style mapping were overdone a bit. Just fix those up and you'll have a pretty decent forest map.
Final rating:
6/10