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Emerald hack: Mirage Of Tales

I'd just the opposite was true. The only reason he went into hiding was because he couldn't face his team, and his last words give the impression that he respects them more than anything (especially when you consider his appearance in HGSS). He did despicable things, and he wasn't the greatest father, but he did value "family"

:0 Oh snap! I forgot about that! Thanks for reminding me, Giovanni did value his team, But I think his motives are a little too.... Generic?
 
:0 Oh snap! I forgot about that! Thanks for reminding me, Giovanni did value his team, But I think his motives are a little too.... Generic?
I see your point, but a villain that just wants to hold a monopoly over the region's pokemon trade, essentially a drug lord but for pokemon, and usurp the power of the regions law enforcement, as well as mass produce probably the greatest experiment for the sake of bolstering that trade seems pretty unique to me, at least for a game. It's not something you see very often, and it most certainly wasn't something you'd see in the mid-nineties.

I don't think he's the same as Loxar, though. Giovanni is a very humble man, and he doesn't really seem like the type that would let his crew know how much he cares about them. He seems like the type that respects them silently, as to serve as a sort of figure of power, so that they will in turn respect him.
 
Guys, Giovani is a cool dude, in the manga he is the hero of Veridian city so that amounts fro something. Loxor is just way friendlier and a more relatable villein he actually makes me question which side is more "evil". All Loxor is doing is shipping over pokemon from another region and selling them for top dollar, where Aries is Creating a monopoly over legendary pokemon, to bolster his career. Personally I think Loxor is the better man.
 
Well I'm not really trying to say that Giovanni is better than Loxor, just that he cares for, and respects, his team members. He's a terrible person in that his has a lack of regard for the lives of those not associated with him (as the Pokemon Tower goes to show), and the fact that he was a pretty harsh father. He's a man who demands respect and respects what's his.

...Though, in that sense, I don't really know if that's Giovanni's fault, it really seems like it's a product of experiences that culminated in a rather warped-yet-still common mindset of capitalism, but that's a discussion for another thread.
 
~Update~


Hi, guys! So my internet's been on an off for the past few days, and I've managed to get lots of scripting done. I thought I'd share a sneak preview of a new area!​


This is Mt. Nocturne, the last place you will explore before the Championship Tournament story arc. All I can say for now is that there will be a very explosive event taking place here which involves several main characters, and every player will experience the event no matter their previous choices, so it's one of the few events in the game where the outcome cannot be altered by you...
Feel free to speculate as to what you think is going to happen =P​


[PokeCommunity.com] Mirage Of Tales
[PokeCommunity.com] Mirage Of Tales
[PokeCommunity.com] Mirage Of Tales


*Note*: The tiles are not final, I know the steps stick out like a sore thumb, but this is the main colour scheme for the mountain itself.​
 
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Oh so cool, Avara did you get my emails I sent you. on a sidenote Aries it totally gonna get his zapdos take away and I'm not completly sure but i think Loxor might be cool enough to make Zapmolcuno
[PokeCommunity.com] Mirage Of Tales

Its my favorite pokemon that i oh so wish was in the game
 
This is Mt. Nocturne, the last place you will explore before the Championship Tournament story arc. All I can say for now is that there will be a very explosive event taking place here which involves several main characters, and every player will experience the event no matter their previous choices, so it's one of the few events in the game where the outcome cannot be altered by you...
Feel free to speculate as to what you think is going to happen =P
[PokeCommunity.com] Mirage Of Tales
[PokeCommunity.com] Mirage Of Tales
[PokeCommunity.com] Mirage Of Tales

looks very cool. the tiles are fine for sure =)
 
Oh so cool, Avara did you get my emails I sent you. on a sidenote Aries it totally gonna get his zapdos take away and I'm not completly sure but i think Loxor might be cool enough to make Zapmolcuno
[PokeCommunity.com] Mirage Of Tales

Its my favorite pokemon that i oh so wish was in the game

hey someone has requested it as sprite and one of us made it
https://www.pokecommunity.com/threads/296170

Sprite and backsprite
[PokeCommunity.com] Mirage Of Tales
[PokeCommunity.com] Mirage Of Tales

[PokeCommunity.com] Mirage Of Tales

overworld sprite
[PokeCommunity.com] Mirage Of Tales
 
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Oh so cool, Avara did you get my emails I sent you. on a sidenote Aries it totally gonna get his zapdos take away and I'm not completly sure but i think Loxor might be cool enough to make Zapmolcuno

Its my favorite pokemon that i oh so wish was in the game

Hey! I did get them yeah, I'm really sorry that I'm such a slow replier lol, I've been working a lot since I got a new job and I just sleep most of the time right now when I don't work on the hack haha. The thing is, I don't have room for an extra OW since they're all being used up for main characters =( but by the way your OW spriting is really good, you should get into it more, I bet you could make some really cool stuff! =)


very interesting. looks like a hack that is worth replaying!


Thank you for your comment! =) That's what I was hoping to achieve, since my favourite games were always like that.

hey someone has requested it as sprite and one of us made it
https://www.pokecommunity.com/showthread.php?t=296170

Sprite and backsprite
[PokeCommunity.com] Mirage Of Tales
[PokeCommunity.com] Mirage Of Tales

[PokeCommunity.com] Mirage Of Tales

overworld sprite
[PokeCommunity.com] Mirage Of Tales


I admit it totally seems like a cool idea but since I've already done a genetically-modified Pokémon story I don't know if I'd want to do it again, especially since the reputation of the Science Centre is ruined after the newspapers publish the Abyssol story. Whoever made those sprites is insanely talented though!



In other news, I managed to get four new cut-scenes scripted! I know some people hate these because of all the dialog but they're essential for the story progression in my opinion. I hope you'll be blown away by what happens next =P
Also lots done for the hero and heroine OWs, they're both now almost complete including surfing and fishing frames! The only ones I'm still stuck at are the frames for using a HM because they're a bit... well, different, haha. Next on the horizon is music hacking but can't promise anything cuz it's harder than anything I've done so far, but here's hoping!


EDIT: Oh, and for those who were asking about Azradon's evolutions;


[PokeCommunity.com] Mirage Of Tales



These are their old sprites though, as I'm working on making new sprites for each - the above ones were only ever meant to be placeholders with their basic look tbh. Azradon's new sprite can be seen in an updated screen on the main thread, as for the evolutions, they're still to be done, but I'm planning on at least giving them different poses to each other =P
 
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I just finished playing through most of the game. I think the one thing that I found was that it was cheese-able. I caught the 40 Houndoom watchdog and that made up for a massive level gap I was otherwise facing.

There are also a few events that can go out of order. It took me forever to find the Steelix event because the maps aren't helpful (any chance you're working on them?) and by the time I did, he already had Moltres (via the other event).

Really great concept and I loved the playthrough. I just wish the wilds flowed a bit better, level wise, and that there were more wilds available. I wasn't very interested by a lot of the pokes I saw early.
 
I just finished playing through most of the game. I think the one thing that I found was that it was cheese-able. I caught the 40 Houndoom watchdog and that made up for a massive level gap I was otherwise facing.

There are also a few events that can go out of order. It took me forever to find the Steelix event because the maps aren't helpful (any chance you're working on them?) and by the time I did, he already had Moltres (via the other event).

Really great concept and I loved the playthrough. I just wish the wilds flowed a bit better, level wise, and that there were more wilds available. I wasn't very interested by a lot of the pokes I saw early.

Thank you for your comments! Yeah the level curve is not something I'm good with admittedly, at the start I thought it might have been a bit too easy. Do you mind me asking what levels your team were at around the Houndoom event so I can get an idea? I assumed player's levels might be around the 30s by that point but like I said I suck at level design so far haha. I'll take on board what you said and maybe increase a few levels here and there =)


What do you mean by 'the maps aren't helpful'? Do you mean direction-wise? There's a sign in every route that tells you exactly where you are and where your surrounding areas are, I don't know how else I could improve it =/ the maps are being completely re-done but it's mainly a graphical update.


I guess the level design fails come into the wilds thing too lol, but the Pokémon at the start of even the canon games were never particularly interesting. Plus some of it is kind of intentional in a way since you can get a pseudo-legendary at the start of the game =P I tried to make the wild types as varied as possible, like around the Jita Village surrounding area you can find fire, steel, electric, water and grass types for variety. Or did you mean something else? Any suggestions on how to improve any of the negatives are welcome =)
 
Thank you for your comments! Yeah the level curve is not something I'm good with admittedly, at the start I thought it might have been a bit too easy. Do you mind me asking what levels your team were at around the Houndoom event so I can get an idea? I assumed player's levels might be around the 30s by that point but like I said I suck at level design so far haha. I'll take on board what you said and maybe increase a few levels here and there =)

What do you mean by 'the maps aren't helpful'? Do you mean direction-wise? There's a sign in every route that tells you exactly where you are and where your surrounding areas are, I don't know how else I could improve it =/ the maps are being completely re-done but it's mainly a graphical update.

I guess the level design fails come into the wilds thing too lol, but the Pokémon at the start of even the canon games were never particularly interesting. Plus some of it is kind of intentional in a way since you can get a pseudo-legendary at the start of the game =P I tried to make the wild types as varied as possible, like around the Jita Village surrounding area you can find fire, steel, electric, water and grass types for variety. Or did you mean something else? Any suggestions on how to improve any of the negatives are welcome =)

Edit: I realized my tone sounds super negative and that's really not my intent. I LOVE the idea you're working with here. It really looks like it will end up being an amazing and unique product.

RE: Level curve - When I got to Houndoom I think I was in the early 30s. Wilds were all in the low 10s (where I could find 'em). It's tough because the game isn't linear and I don't know if it's possible to use in-game events to modify the wilds in each area (i.e. complete a level 20 event, wilds bump up in areas you know we'll still be going through for other events), but that would be neat. Otherwise perhaps we need -some- more linear progression outside of the gyms (in terms of wilds - i.e. all events up through projected level 30 are in a few towns, the next 10 levels of events are in a few other towns). Again, not sure what's possible, but you have a GREAT foundation in place for something awesome and unique if it is.

By maps, I mean the map in the Pokemon center (town map). I had a tough time remembering where stuff was. Getting fly was massive in helping me progress through the game. The signs in the routes were definitely helpful, but the "Town Map" didn't resemble directions of where towns/routes were, for me, much at all.

As for wilds, I guess I immediately didn't use my Deino. Besides that, I had a Venonat, a bug that was useless (level 9 caterpie means missing butterfree's level 10 moves, same for the other worm->fly bugs, though i suppose there were level 7 bugs... no harden!), a Rattata, a Skitty, a Zubat, Phanpy, Electrike (cool! but didn't make my team in the end), Gilgar (took him to 25 before his moveset was too useless to continue).

I love the Vs. Seeker but didn't find myself using it as much as I needed to (if I wanted to level Porygon or Skrelp, who were both 10+ levels behind when I got them).

My team ended up: Absol (obtained at 40, level 42), Houndoom (obtained 40, level 42), Entei (obtained 50, level 52), Whiscash (Woo! I liked raising Barboach all the way to 42), Venusaur (exp shared all the way to 38, now 40), Azregadon (super squishy till he evolved... mostly exp share).

Didn't even fill up box 1.

Is any of that helpful feedback for you? Maybe I missed areas I should have hit (I didn't find Iron Hollow until near the end of the game, got my Skarmory, and fly! woo!).
 
I guess the problem if we want to make our dream team we have to use gameshark codes. I used them and this allowed me to find something which can be boring for players.
this is the fact if i'm not wrong, it's a already-recorded list of pokemon who can use HM.

For instance, I got my pidgeot( yes I got my pidgeot! even if we can't in that game!^_^) so I presented him to the office for the HM fly. I was refused... I had to go get a fearow (definitely not the same thing that my pidgeot ^_^)

is it something bound to the "hm-license" script or you can make as rule "all bird pokemon"?

About the town map , I saw this is not something easy to edit. But we always can make it.

my welcome message : "Gym Leader Xanathos used a Full Restore!" lol!
Yeah! In Pokemon Mirage of tales it will be possible! =)
 
Another quick comment - I think the AI's item use is beautifully designed. Item usage pissed me off, which means they must be doing it right.
 
Those guys are so freaking smart. To bad my golem just shuts them down ^w^. To bad about the sprite thing Avara either way I am wicked proud of that sprite and i am working on a male counterpart.
 
Edit: I realized my tone sounds super negative and that's really not my intent. I LOVE the idea you're working with here. It really looks like it will end up being an amazing and unique product.

RE: Level curve - When I got to Houndoom I think I was in the early 30s. Wilds were all in the low 10s (where I could find 'em). It's tough because the game isn't linear and I don't know if it's possible to use in-game events to modify the wilds in each area (i.e. complete a level 20 event, wilds bump up in areas you know we'll still be going through for other events), but that would be neat. Otherwise perhaps we need -some- more linear progression outside of the gyms (in terms of wilds - i.e. all events up through projected level 30 are in a few towns, the next 10 levels of events are in a few other towns). Again, not sure what's possible, but you have a GREAT foundation in place for something awesome and unique if it is.

By maps, I mean the map in the Pokemon center (town map). I had a tough time remembering where stuff was. Getting fly was massive in helping me progress through the game. The signs in the routes were definitely helpful, but the "Town Map" didn't resemble directions of where towns/routes were, for me, much at all.

As for wilds, I guess I immediately didn't use my Deino. Besides that, I had a Venonat, a bug that was useless (level 9 caterpie means missing butterfree's level 10 moves, same for the other worm->fly bugs, though i suppose there were level 7 bugs... no harden!), a Rattata, a Skitty, a Zubat, Phanpy, Electrike (cool! but didn't make my team in the end), Gilgar (took him to 25 before his moveset was too useless to continue).

I love the Vs. Seeker but didn't find myself using it as much as I needed to (if I wanted to level Porygon or Skrelp, who were both 10+ levels behind when I got them).

My team ended up: Absol (obtained at 40, level 42), Houndoom (obtained 40, level 42), Entei (obtained 50, level 52), Whiscash (Woo! I liked raising Barboach all the way to 42), Venusaur (exp shared all the way to 38, now 40), Azregadon (super squishy till he evolved... mostly exp share).

Didn't even fill up box 1.

Is any of that helpful feedback for you? Maybe I missed areas I should have hit (I didn't find Iron Hollow until near the end of the game, got my Skarmory, and fly! woo!).


No worries I didn't think you were being overly negative or anything, sorry if it sounded that way! I like getting criticism as it helps improve things =P first of all thanks so much for describing everything in such detail, it really helps!


Your suggestions for the wild Pokémon levels are brilliant but sadly I wouldn't know how to do it =( I've raised wild levels in the eastern part of the region so hopefully that makes things better a bit. As for the Town Map, that's all because it's still the Fire Red default. Changing the world map is incredibly hard to me and I'm not even good at drawing one, so until some kind soul offers to help me with inserting the right world map, or until I learn it, it's gonna stay all weird =(.

All your feedback about your party levels was extremely helpful so thanks a bunch, I'll be going over the level curve thoroughly before the release of Version 3!


EDIT: Do you think adding a new thing like the Tripoke Challenge near the beginning of the game would be beneficial? I've thought about it for something to help players grind a bit more at the start, but I wouldn't know how to do it other than just repetitive battling, which can be... well, repetitive =P


I guess the problem if we want to make our dream team we have to use gameshark codes. I used them and this allowed me to find something which can be boring for players.
this is the fact if i'm not wrong, it's a already-recorded list of pokemon who can use HM.

For instance, I got my pidgeot( yes I got my pidgeot! even if we can't in that game!^_^) so I presented him to the office for the HM fly. I was refused... I had to go get a fearow (definitely not the same thing that my pidgeot ^_^)

is it something bound to the "hm-license" script or you can make as rule "all bird pokemon"?

About the town map , I saw this is not something easy to edit. But we always can make it.

my welcome message : "Gym Leader Xanathos used a Full Restore!" lol!
Yeah! In Pokemon Mirage of tales it will be possible! =)


There isn't a way to check Pokémon types with scripting that I know of =(. I'm going to be re-doing the Surf and Fly licenses to allow more Pokémon to be eligible, but you're partially right. The way I wrote the script works by checking for all the eligible Pokémon that I have made it possible for you to have, if that makes any sense at all haha. For your example, since I haven't included Pidgey anywhere in the game (yet), Pidgey and its evolutions will NOT be eligible. I also chose to do it this way so that people couldn't Gameshark their way through =P

Another quick comment - I think the AI's item use is beautifully designed. Item usage pissed me off, which means they must be doing it right.


Haha! Glad you like it, it was something that I feel GameFreak never really took advantage of and thought that was a shame =P

Those guys are so freaking smart. To bad my golem just shuts them down ^w^. To bad about the sprite thing Avara either way I am wicked proud of that sprite and i am working on a male counterpart.

You should be, it really is great, it would fit in with any Pokémon game easily! =)
 
there isn't a way to check Pokémon types with scripting that I know of =(. I'm going to be re-doing the Surf and Fly licenses to allow more Pokémon to be eligible, but you're partially right. The way I wrote the script works by checking for all the eligible Pokémon that I have made it possible for you to have, if that makes any sense at all haha. For your example, since I haven't included Pidgey anywhere in the game (yet), Pidgey and its evolutions will NOT be eligible. I also chose to do it this way so that people couldn't Gameshark their way through =P

Yeah... imagine my feeling when your third gym leader showed me Pidgeot, I was like "it's so unfair!";-;
So now I've got Pidgey too :p I gave them fearow and the woman at the office said "oh such a great bird pokemon" yeah yeah, you prefer fearow to Pidgeot, lady? you have no taste! xD

Oh by the way I got a question for you.
After doing many missions for Aries, I talked by mistakes to herman and he hired me as researcher. I stopped to the evee project cause I couldn't find thunder stone which is actually on the last island with Troy's gym.
it's a bug or it's absolutely normal that I can be "Seeker", "Researcher" and "Gym Leaders Slayer"?

In advance map editor, to map you have to take each piece or you can insert in one shot the entire bulding? =)
 
Yeah... imagine my feeling when your third gym leader showed me Pidgeot, I was like "it's so unfair!";-;
So now I've got Pidgey too :p I gave them fearow and the woman at the office said "oh such a great bird pokemon" yeah yeah, you prefer fearow to Pidgeot, lady? you have no taste! xD

Oh by the way I got a question for you.
After doing many missions for Aries, I talked by mistakes to herman and he hired me as researcher. I stopped to the evee project cause I couldn't find thunder stone which is actually on the last island with Troy's gym.
it's a bug or it's absolutely normal that I can be "Seeker", "Researcher" and "Gym Leaders Slayer"?

In advance map editor, to map you have to take each piece or you can insert in one shot the entire bulding? =)

For mapping you have to take each piece, but once you've drawn it you can duplicate it if you need to =)


Haha! I agree, Pidgeot is definitely better than Fearow, but I just felt like Pidgey is always at the start of every game so I wanted to mix it up a bit. The Registry Office lady just checks for the "regional" flying-types, I'm going to add in more options though as I forgot about Pokemon like Golbat etc =P


Yeah I'm going to re-do the Eevee Project and Herman's script, I wrote them way back in the game's early stages and didn't really know what I was doing as much, I'm going to make them separate as I wanted the Eevee project to be open to everyone.


You can have as many jobs as you want, the only Careers you can't do at the same time are the Seeker and Crime careers. When I finish the side-careers, you could potentially take up five jobs if you want, or you can take the default of one and take no extras. Up to you =)


________________


EDIT: Have some updated screenshots of the new graphics in the cities! Some maps have been completely re-done and others are just small touches.


[PokeCommunity.com] Mirage Of Tales
[PokeCommunity.com] Mirage Of Tales
[PokeCommunity.com] Mirage Of Tales
[PokeCommunity.com] Mirage Of Tales
[PokeCommunity.com] Mirage Of Tales
 
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The new screenshots look great. Also I liked the level gap of the Houndoom etc it was a nice challenge. I had already caught the Steelix and a level 46 Haunter in the same cave so I had no problems.


..Anxiously awaiting Version 3 :)
 
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