Squarewalker
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- Years
- Arriving somewhere but not here
- Seen Jun 20, 2011
Agilitygross's EVs should be more like 76 HP / 252 Atk / 96 Spd (to outrun other agilitygrosses lol) / rest in Def.
For CBGross, I like to use this EV spread:
140 HP / 80 Atk / 216 Def / 72 SDef, and with Impish nature. It is just like a wall, while it still has an awesome attacking power. Sludge Bomb/Rock Slide > Shadow Ball imo, as a STAB'd MM does only 10 less damage to psychics than a super effective Shadow Ball, which is usually just enough for an OHKO, while EQ 2HKOs Starmie anyway, and you don't see Slowbro in OU... in the other hand, Sludge Bomb can poison Swampert/Suicune/Zapdos/Gyarados/etc. on the switch (beware of poisoning Milotic though =[ ) and is a nice suprise for Celebi. Rock Slide is also cool on it, because it has a good chance of OHKOing if you use max attack on it or at least doing in the ~90% range to Zapdos/Gyarados.
I'd also like to add this Metagross moveset:
Metagross @ Leftovers
Trait: Clear Body
EVs: 76 HP / 132 Atk / 48 Def / 216 SAtk / 36 SDef
Quiet Nature (+SAtk, -Spd)
- Meteor Mash
- Psychic/Earthquake
- Pursuit/Explosion/Hidden Power [Grass]
- Thunderpunch/Hidden Power [Fire]
k so here's the deal: use this set in conjunction with EQ Curselax, as it beats every EQ Curselax counter. So basically Psychic OHKOs Weezing, T-punch 2HKOs Skarm (and Gyarados), but you can also go with HP Fire if you fear Forretress and Steelix. Pursuit to make Gengar's life hell, and there's also it's STAB'd Meteor Mash to kill Blissey/Snorlax/Regice and other special walls. It gets owned by Magneton and other Metagrosses though, so EQ is an option over Psychic, and you'll want to use a little less SAtk on it then, as well as Brave/Relaxed nature over Quiet. Explosion can go over Pursuit if you don't have any problems with Gengar, and you want to take out something when low on health. Heh, even HP Grass can work over Pursuit, if you really hate Swampert... =[
For CBGross, I like to use this EV spread:
140 HP / 80 Atk / 216 Def / 72 SDef, and with Impish nature. It is just like a wall, while it still has an awesome attacking power. Sludge Bomb/Rock Slide > Shadow Ball imo, as a STAB'd MM does only 10 less damage to psychics than a super effective Shadow Ball, which is usually just enough for an OHKO, while EQ 2HKOs Starmie anyway, and you don't see Slowbro in OU... in the other hand, Sludge Bomb can poison Swampert/Suicune/Zapdos/Gyarados/etc. on the switch (beware of poisoning Milotic though =[ ) and is a nice suprise for Celebi. Rock Slide is also cool on it, because it has a good chance of OHKOing if you use max attack on it or at least doing in the ~90% range to Zapdos/Gyarados.
I'd also like to add this Metagross moveset:
Metagross @ Leftovers
Trait: Clear Body
EVs: 76 HP / 132 Atk / 48 Def / 216 SAtk / 36 SDef
Quiet Nature (+SAtk, -Spd)
- Meteor Mash
- Psychic/Earthquake
- Pursuit/Explosion/Hidden Power [Grass]
- Thunderpunch/Hidden Power [Fire]
k so here's the deal: use this set in conjunction with EQ Curselax, as it beats every EQ Curselax counter. So basically Psychic OHKOs Weezing, T-punch 2HKOs Skarm (and Gyarados), but you can also go with HP Fire if you fear Forretress and Steelix. Pursuit to make Gengar's life hell, and there's also it's STAB'd Meteor Mash to kill Blissey/Snorlax/Regice and other special walls. It gets owned by Magneton and other Metagrosses though, so EQ is an option over Psychic, and you'll want to use a little less SAtk on it then, as well as Brave/Relaxed nature over Quiet. Explosion can go over Pursuit if you don't have any problems with Gengar, and you want to take out something when low on health. Heh, even HP Grass can work over Pursuit, if you really hate Swampert... =[
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