shadowmoon522
Master of Darkness & Light
- 1,005
- Posts
- 12
- Years
- Age 33
- PA
- Seen Sep 17, 2024
Colosseum was pure double battle. the main problem with the different battle modes is that all of them except single & double are under used. lets use the gyms in the anime vs the ones in the game as an example. one of the most common rules in the anime is that both the challenger & the gym leader has to have 3 pokemon & both can only use 3 pokemon. you don't see this type of limitation in the main series games. then theres also triple, rotation, inverse & horde(trainer) battles. the main problem with them is, as stated various times already, that their under used. when facing the evil team horde battles should be more common & appear at random(like how wild pokemon do) especially in the evil teams base(s). the other types of battles should also be spread out more & evenly:I don't think we need new battle modes. We have a lot to choose from anyway. I mean I'm sure they will create new battle modes but why do it? Don't we have enough new battle modes ignored enough already? I suppose they could always make double battles standard in-game (which would be a bad move) but that's all they're probably going to do in regards to adding more/changing things in regards to battling. Besides, I don't think they're going to make any major changes until we move to another device so we should be good with the battle modes we have already.
1/5 single, 1/5 double, 1/5 triple, 1/5 rotation & 1/5 inverse. in addition each gym leader should have certain restriction type battles like all pokemon starting off with half their max hp, pokemon get swapped with another random mon after each turn regardless of the opponents move, using a super effective move results in the battle being lost, ect