whoa, guys, that would be amazing - multiplayer Mystery Dungeoning! i would even be fine if we couldn't bring our entire teams, but just go as one Pokémon, and then with up to three others to together form a four-Pokémon Mystery Dungeon team. and then exploring together <3 ah that would be glorious.
i myself am not very worried about microtransactions as it won't purely be an eShop game, will it? that would be lame, and they would never be able to achieve the same depth as they have with the previous PMD games... but still, with the recent road Nintendo has taken towards mobile gaming, it may be something we need to keep into account :/
it really does, doesn't it? but actually, what you said right here brought me an idea...
What is your favourite/least favourite type of Mission?
for example, my favourite type of missions are Outlaw Missions as well, but specifically the ones that involve a Monster House. cause it's basically one of the few missions that make me really strategize; what kind of Pokémon can i expect in the upcoming Monster House? what kind of items should i bring in case the main boss is too much to handle? i really like that kind of thing!
my least favourite kinds are twofold. in the Rescue Team games, Find [Item] missions were my least favourite, because half of the time you couldn't even actually find the item you were looking for in the dungeon - and believe me, i searched. so then they essentially became the same thing as Deliver [Item] missions, because you just had to bring the item yourself to make sure you'd be able to clear the mission at the end.
ironically the other least favourite kind are these exact Delivery missions! they're boring, they require you to tap out of your own reserves, sometimes even for rare items, and the worst part: you have to travel all the way into a dungeon to deliver the item, and then when you delivered it, the client leaves the dungeon! what was the use of taking it all the way there then?! D:
i myself am not very worried about microtransactions as it won't purely be an eShop game, will it? that would be lame, and they would never be able to achieve the same depth as they have with the previous PMD games... but still, with the recent road Nintendo has taken towards mobile gaming, it may be something we need to keep into account :/
I hope the outlaw system will be kept- I enjoyed outlaw missions the most of all.
Also, I think the club needs something new. Anyone have ideas?
it really does, doesn't it? but actually, what you said right here brought me an idea...
What is your favourite/least favourite type of Mission?
for example, my favourite type of missions are Outlaw Missions as well, but specifically the ones that involve a Monster House. cause it's basically one of the few missions that make me really strategize; what kind of Pokémon can i expect in the upcoming Monster House? what kind of items should i bring in case the main boss is too much to handle? i really like that kind of thing!
my least favourite kinds are twofold. in the Rescue Team games, Find [Item] missions were my least favourite, because half of the time you couldn't even actually find the item you were looking for in the dungeon - and believe me, i searched. so then they essentially became the same thing as Deliver [Item] missions, because you just had to bring the item yourself to make sure you'd be able to clear the mission at the end.
ironically the other least favourite kind are these exact Delivery missions! they're boring, they require you to tap out of your own reserves, sometimes even for rare items, and the worst part: you have to travel all the way into a dungeon to deliver the item, and then when you delivered it, the client leaves the dungeon! what was the use of taking it all the way there then?! D: