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3rd Gen Your Pokémon Team

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2
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17
Years
    • Seen Apr 14, 2007
    My Team:
    Rayquaza Lv. 100
    Crobat ( Gina ) 50
    Wailord ( Vinny ) 52
    Gardevoir ( Kiki ) 57
    Kyogre Lv. 80
    Groudon Lv. 74

    ( Emerald )
     

    Tai Kazuya

    Passionate Trainer
    7
    Posts
    17
    Years
  • Mind if I post up team?
    Pichu(Deschu)LV.50
    Blissey(James)LV.41
    Mantine(Daigo)LV.50
    Sneasel(Shiro)LV.40
    Bellossom(Sato)LV.40
    Misdreavus(Akari)LV.40
     
    2
    Posts
    17
    Years
    • Seen Apr 15, 2007
    my team?

    Lvl:100 Blazekin
    Lvl:100 Tyranator
    Lvl:100 Jirachy
    Lvl:100 Dyoxis *yes i like AR*
    Lvl:100 Ho oh *yey for pokemon collosium*
    lvl: 100 gyrados *my first non ARed lvl 100 in ruby*
     

    shadowedness

    Pokemon/RockMan Fanatic
    77
    Posts
    17
    Years
    • Age 34
    • Seen Jan 4, 2008
    my team?

    Lvl:100 Blazekin
    Lvl:100 Tyranator
    Lvl:100 Jirachy
    Lvl:100 Dyoxis *yes i like AR*
    Lvl:100 Ho oh *yey for pokemon collosium*
    lvl: 100 gyrados *my first non ARed lvl 100 in ruby*

    Well if you're using AR go with a Typhlosion with Heat Wave, Ice Beam, Thunderbolt, and Hidden Power Water over Ho-oh or Blaziken IMO. This beast owns as long as it's Modest with 252 Special Attack EV's and 252 Spd EV's.
     
    410
    Posts
    18
    Years
    • Seen Oct 3, 2017
    Just a fun team on a restart of my emerald rom. I know it's not very balanced. Lol.

    Training up to challenge the elite 4 right now.

    Lv42 Ninjask @ nothing

    Sassy Nature

    - Slash
    - Cut (Sadly)
    - Swords Dance
    - Aerial Ace

    Sadly hidden power turned out to be some bad fire move or something for Ninjask. And I don't like breeding. <_<


    Lv42 Skarmory @ King's Rock

    Sassy Nature

    - Fly
    - Steel Wing
    - Spikes
    - Swift (Replacing with Roar in a bit.)


    Absol @ Lax Incense

    Brave Nature

    - Facade
    - Swords Dance
    - Shadow Ball
    - Future Sight (Temporary)


    Lv43 Huntail @ Smoke Ball

    Hardy Nature (Blah)

    - Surf
    - Crunch
    - Hidden Power [Poison]
    - Iron Defense

    I know Huntail isn't that great, I just like him though. The hidden power actually does a decent amount of damage. I EV trained him with some special attack as well, so his special attack is pretty average as well.


    Lv44 Blaziken @ Quick Claw (Taking it off and giving it to Huntail most likely)

    Jolly Nature

    - Slash
    - Double Kick
    - Bulk Up
    - Blaze Kick

    Didn't feed it TMs as of yet. Going to teach it brick break and maybe Flamethrower if I feel like buying coins or Fire Blast.


    Lv44 Gardevoir @ None

    Modest Nature (Yay.)

    - Psychic
    - Calm Mind
    - Future Sight (Replacing with Ice Punch before I challenge)
    - Thunderbolt

    Since I got pokerus, I mass EV trained Gardy's special attack. So it's pretty nice. xD
     

    Guitarist Sean

    Floe Island Charmander Breeder
    33
    Posts
    17
    Years
  • Seeing as I just restarted Emerald, I really don't have very good guys. And btw, I don't EV train.

    Shelgon lvl 44 @ Lucky Egg
    Quirky EV's - HP 126 Atk 102 Def 107
    Ember
    Bite
    Headbutt
    Dragon Claw

    Flygon lvl 45 @ Lucky Egg
    Serious EV's HP 143 Atk 112 Spd 108
    Dragonbreath
    Crunch
    Earthquake
    Fly

    Shiny Blaziken lvl 43 @ Lucky Egg
    Naive EV's - HP 131 Atk 116 Sp. Atk 109
    Slash
    Peck
    Double Kick
    Blaze Kick

    Milotic lvl 45 @ Blue Scarf
    Impish EV's - HP 146 Sp Atk 99 Sp. Def 122
    Surf
    Hydro Pump
    Ice Beam
    Safeguard

    So far I have 7 badges. Any suggestions on EV's or moves is appreciated.
     
    410
    Posts
    18
    Years
    • Seen Oct 3, 2017
    Haha.
    I'm guessing you used gameshark or just traded over feebas/bagon/lucky eggs.
     

    shadowedness

    Pokemon/RockMan Fanatic
    77
    Posts
    17
    Years
    • Age 34
    • Seen Jan 4, 2008
    Why are you asking for EV sets if you don't EV train? But oh well I'll help anyway. Changes below in BOLD, attacks in brackets are only available after beating the game, at Battle Frontier. BTW, if you meant you use a Pokemon maker (when you said you dont EV train), I have some really fun battle and contest movesets for lots of Pokemon.
    Seeing as I just restarted Emerald, I really don't have very good guys. And btw, I don't EV train.

    Shelgon lvl 44 @ Lucky Egg
    Adamant EV's - HP 2 Atk 252 Spd 252
    Aerial Ace
    (Rock Slide)/Dragon Claw
    (Double-Edge)/Fire Blast
    Earthquake
    This is just one of many Salamence sets, as Salamence has the same variability as Dragonite, but trades some Defence for Speed. Fire Blast and Dragon Claw are only recommended until you beat the Elite Four.


    Flygon lvl 45 @ Lucky Egg
    Adamant EV's HP 4 Atk 252 Spd 252
    Dragonbreath
    (Rock Slide)/Rock Tomb
    Earthquake
    Fly/HP Flying(if you're bothered)
    Two dragon Pokemon with 4x weakness to ice is not a good thing, but at least Blaziken is a partial counter to that.


    Before I start, there are two routes you can go with Blaziken so I will list both.

    Shiny Blaziken lvl 43 @ Lucky Egg
    Jolly EV's - HP 4 Atk 252 Spd 252
    Rock Slide
    Earthquake
    Brick Break
    Focus Punch
    Only available after Elite Four


    Shiny Blaziken lvl 43 @ Lucky Egg
    Hasty EV's - HP 56 Atk 100 S.Atk 152 Spd 200
    Aerial Ace
    Earthquake
    Sky Uppercut
    Fire Blast
    Better all rounder Blaziken


    Milotic lvl 45 @ Blue Scarf
    Bold EV's - HP 212 Def 138 Spd 16 Sp Atk 144
    Surf
    Recover/Refresh
    Ice Beam
    Toxic/Hypnosis
    One of the best tanks ever.


    So far I have 7 badges. Any suggestions on EV's or moves is appreciated.
     

    Guitarist Sean

    Floe Island Charmander Breeder
    33
    Posts
    17
    Years
  • When I said I don't EV train, I mean't that I hadn't EV trained with that team.

    And about the lucky eggs/feebas/bagon, I got them in trades, no gameshark or action replay used.
     

    shadowedness

    Pokemon/RockMan Fanatic
    77
    Posts
    17
    Years
    • Age 34
    • Seen Jan 4, 2008
    All right, I misunderstood what you meant. Anyway, cheating for something like a Celebi/Mew/Deoxys/other GSC Pokemon is acceptable in my opinion because the only way for some of those is Nintendo events that happened like three years ago. Also, it is not that big a deal because it is up to the person playing whether they want to cheat or not.
     

    miraiyouko

    Loving Eevee Trainer
    3
    Posts
    17
    Years
  • My Emerald Team:

    Raphiel the Umbreon, lv 89
    Yonder the Espeon, lv 98
    Rei the Swellow, lv 100
    Patty the Hariyama, 79
    Jack the Swampert, lv 100
    Wattz the Magneton, lv 100
     

    Darkside

    Michael Myers
    47
    Posts
    17
    Years
  • i suggest following team:
    Rhydon
    Blastoise
    Mewtwo
    Moltres
    Zapdos
    Articuno

    Rhydon: lvl 80-100
    Earthquake
    Ice Beam
    ThunderBolt
    Flamethrower

    Give to Rhydon Calciums and get Rhydon have Lonely/Quiet Nature

    Blastoise: lvl 80-100
    Ice Beam
    Surf
    Body Slam
    Hydro Pump

    Use Full Restores in need of healing, kills anybody quikly.

    Mewtwo: lvl 70-100!!!
    Ice Beam
    Thunderbolt
    Psychic
    Shadow Ball

    Kills quickly and Shadow Ball is useful sometimes at lowering Sp. Defense giving power to other moves.

    Moltres: lvl 56-100
    Flamethrower
    Fire Blast
    Overheat
    Fly

    Use only in Grass/Steel/fighting types. Otherwise, give up.

    Zapdos: lvl 60-100
    Thunderbolt
    Thunder
    Fly
    Drill Peck

    Give Leftovers, Thunderbolt to paralyse, take 1/4 HP, and finish with Thunder. Fighting type enemy, Fly and Drill Peck damage is crucial with zapdos

    Articuno
    Fly
    Ice Beam
    Blizzard
    Steel Wing

    Steel wing until Defense lowers a bit, the finish with Ice Beam or Fly. Tactic2: Ice Beam to freeze, then Blizzard as finishing strike. Hold items: Leftovers/Nevermeltice
    -----------------------------------------------------------------
     
    1
    Posts
    17
    Years
  • ruby team

    Rayquaza lv.100
    Blaziken lv.100
    Raikou lv.95
    Suicune lv.91


    i have some other 100's and high 80's and others in my box but i dont usually have them in my team
     
    281
    Posts
    18
    Years
    • Age 33
    • Seen Apr 8, 2012
    Venusaur @ Leftovers
    Trait: Overgrow
    Sassy Nature (+SDef, -Spd)
    - Sludge Bomb
    - Razor Leaf
    - Sleep Powder
    - Leech Seed

    Nidoking @ Choice Band
    Trait: Poison Point
    Adamant Nature (+Atk, -SAtk)
    - Sludge Bomb
    - Earthquake
    - Megahorn
    - Shadow Ball

    Vaporeon @ Leftovers
    Trait: Water Absorb
    Modest Nature (+SAtk, -Atk)
    - Surf
    - Ice Beam
    - Wish
    - Toxic/Haze/Substitute

    Snorlax @ Leftovers
    Trait: Thick Fat
    Adamant Nature (+Atk, -SAtk)
    - Double-Edge
    - Shadow Ball
    - Rest
    - Sleep Talk

    Haunter @ Leftovers
    Trait: Levitate
    Hasty Nature (+Spd, -Def)
    - Psychic
    - Thunderbolt
    - Shadow Ball
    - Hypnosis

    Ninetales @ Leftovers
    Trait: Flash Fire
    Timid Nature (+Spd, -Atk)
    - Flamethrower
    - Substitute
    - Will-o-Wisp
    - Faint Attack

    I'm planning on using that team. Does anybody have suggestions? I've only just gotten my sassy Bulbasaur, so feel free to change anything, including the pokemon. I can't get any trade only pokemon like Alakazam or Gengar(hence the Haunter).
     

    shanecdavis

    Prof. Davis
    2,811
    Posts
    18
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    • Age 52
    • Utah
    • Seen Jul 27, 2010
    First off, don't put two attacking moves of the same type on a Poke (i.e. Blast Burn and Flamethrower on Charizard). It is redundant and prevents your Poke from being more effective.

    Also, never use the crappy two-turn moves like Fly or the craptacular Blast Burn. You can do more damage with a move that you can attack twice in two turns (i.e. Aerial Ace or Flamethrower) than you can with a move that you can only attack once in two turns.

    As for your team, fixes and suggestions in bold:
    My Team
    Charizard lvl63 @ Leftovers / Salac Berry
    Trait: Blaze
    Naive Nature (+Spd, -SDef)
    - Aerial Ace
    - Swords Dance

    - Flamethrower
    - Earthquake

    I wouldn't use Charizard (or Fire-types in general) as they are too weak defensively to be truly useful, but it is your team. With its speed, I would make Charizard more of a physical attacker, abusing Swords Dance. A STAB Flamethrower can come in handy on occasion too. Still not enough to require a Fire-type though.

    Metagross lvl 63 @ Choice Band / Leftovers
    Trait: Clear Body
    Adamant Nature (+Atk, -SAtk)
    - Explosion / Agility
    - Shadow Ball

    - Meteor Mash
    - Earthquake

    You had it half right. Metagross doesn't need Psychic since a STAB Meteor Mash can deal enough damage, allowing you to replace it with another physical attack. Explosion or Agility is your preference. A fast Metagross ruins Pokes, but Explosion can take out any Poke in the game, giving it a going away present when its HP is low. Shadow Ball is mainly for a strong physical attack. Sludge Bomb or Rock Slide can also be used.

    Blissey @ Leftovers
    Trait: Natural Cure
    Bold Nature (+Def, -Atk)
    - Aromatherapy / Thunder Wave
    - Ice Beam
    - Seismic Toss
    - Softboiled

    Since you are still training it, I would go ahead and breed a new one that has Aromatherapy. If you are a novice trainer that uses items during battles with the AI, I guess you could use Thunder Wave instead. Ice Beam and Seismic Toss allow it to do damage to all Pokes. Its job is to withstand special hits. Not as effective against the pathetic AI that has no strategy to speak of, but at least you are utilizing it correctly.


    Blastoise @ Leftovers / Chesto Berry
    Trait: Torrent
    Bold Nature (+Def, -Atk)

    - Counter
    - Surf
    - Ice Beam
    - Rest

    Since you already have Counter, Protect isn't needed. I would suggest Rest instead. It allows Blastoise to remove status ailments and fully heal its HP. Plus, if you don't like the two turn sleep (or don't use Blissey with Aromatherapy), you can have it hold Chesto Berry to use Rest free once.

    Sceptile lvl 82 @ Leftovers
    Trait: Overgrow
    Timid Nature (+Spd, -Atk)
    - Leech Seed / Dragon Claw
    - Substitute
    - Thunderpunch / Dragon Claw

    - Leaf Blade

    With its limited moveset, Sceptile isn't that great of an in-game Poke. I would breed for Leech Seed and if you have Emerald, I would teach it Thunderpunch to cover its big weaknesses. Leech Seed and Leftovers makes use of Substitute practically free, allowing you a nice staller and then a Poke with good base SAtk to hit things with Thunderpunch or the best Grass move in the game. No, that isn't Solarbeam. Get rid of that monstrosity IMMEDIATELY. Also, don't use Normal moves on non-Normal Pokes. They get no benefit from them whatsoever.

    can you give me any suggestions??
    Were you going to only use 5 Pokes and then include an HM whore/Pickup Poke? I would suggest that. Personally, I would take out Charizard and add Dragonite or Dodrio for another good physical attacker.

    Fixes and suggestions in bold:
    i suggest following team:
    Rhydon
    Blastoise
    Mewtwo
    Moltres
    Zapdos
    Articuno

    Why do you feel the need to include FOUR Legendaries on a team? If you are battling against others that use them I can understand, but against the pathetically weak AI, it just isn't necessary.

    Rhydon: lvl 80-100 @ Leftovers
    Trait: Lightning Rod
    Impish Nature (+Def, -SAtk)

    - Earthquake
    - Focus Punch / Swords Dance
    - Rock Slide / Rock Blast
    - Substitute


    Give to Rhydon Calciums and get Rhydon have Lonely/Quiet Nature

    No. Just no. Why would you put special attacks on Rhydon? Its base SAtk is a pathetic 45, while its base Atk is one of the best in the game at 130! For example, attacking a Blastoise with a "Super Effective" Thunderbolt will do max damage of a laughable 28%. Now, attacking that same Blastoise with a STAB Earthquake does 54% max damage, or almost double. Add another STAB attack with Rock Slide or Rock Blast and you have a much happier Rhydon. Substitute protects it against its weaknesses and Focus Punch or Swords Dance is your preference.

    Blastoise: lvl 80-100 @ Leftovers / Chesto Berry
    Trait: Torrent
    Bold Nature (+Def, -Atk)

    - Ice Beam
    - Surf
    - Counter
    - Rest


    Use Full Restores in need of healing, kills anybody quikly.

    Rest heals it without needed to resort to using items during battles (unless you are one who does). Using two attacking moves of the same type is pointless. Since Blastoise has a good base SAtk, go with the more consistent Surf. Chesto Berry allows it to use Rest for free once per battle.

    Mewtwo: lvl 70-100!!! @ Leftovers / Lum Berry
    Trait: Pressure
    Modest Nature (+SAtk, -Atk)

    - Ice Beam
    - Thunderbolt / Recover
    - Psychic
    - Calm Mind

    Kills quickly and Shadow Ball is useful sometimes at lowering Sp. Defense giving power to other moves.

    Shadow Ball is pointless on Mewtwo. It is so powerful that a STAB Psychic does more damage to a pure Ghost-type than Shadow Ball does. Add the fact that Calm Mind boosts SAtk and SDef and there is no further discussing it. This Poke is incredibly cheap though and requires no skill using it. Only put Mewtwo in teams when your opponent is also not skilled enough not to use it.

    Moltres: lvl 56-100 @ Leftovers
    Trait: Pressure
    Timid Nature (+Spd, -Atk)

    - Flamethrower
    - Sunny Day
    - Morning Sun / Will-O-Wisp
    - Substitute


    Use only in Grass/Steel/fighting types. Otherwise, give up.

    Meh. You shouldn't be using a Fire-type anyway. Sunny Day is its best set, but that also ruins Blastoise. Morning Sun is an XD move (iirc) and Will-O-Wisp can be quite helpful, especially behind a Sub. Still, Moltres is better used in NB, where you can take advantage of Hidden Power moves because its movepool totally sucks. Just don't waste three Fire moves on this thing.

    Zapdos: lvl 60-100 @ Leftovers / Chesto Berry
    Trait: Pressure
    Modest Nature (+SAtk, -Atk)

    - Thunderbolt
    - Drill Peck
    - Thunder Wave / Light Screen
    - Rest / Substitute


    Give Leftovers, Thunderbolt to paralyse, take 1/4 HP, and finish with Thunder. Fighting type enemy, Fly and Drill Peck damage is crucial with zapdos

    Two Electric and two Flying moves is counter productive. When would you ever use Fly over Drill Peck? Hopefully the answer to that is the correct "NEVER". Thunder Wave is a great disabling move or Light Screen helps the rest of your team. Rest or Substitute are equally useful. This is probably the only Legendary Bird I would even consider using in-game, let alone at all.

    Articuno @ Leftovers
    Trait: Pressure
    Calm Nature (+SDef, -Atk)

    - Ice Beam
    - Rest
    - Roar
    - Sleep Talk


    Steel wing until Defense lowers a bit, the finish with Ice Beam or Fly. Tactic2: Ice Beam to freeze, then Blizzard as finishing strike. Hold items: Leftovers/Nevermeltice

    Another Poke with a limited movepool that is more useful in competitive play. Still works in-game to a small degree, but not nearly as effective. The best strategy is to abuse its rather large base SAtk. Rest any ailment/HP loss and then attack with Sleep Talk. Either a STAB Ice Beam or a Roar is helpful. I would much rather this thing disappear and a better Poke be added.

    -----------------------------------------------------------------
    Too many shared weaknesses to be an effective team, especially if you are playing against someone who is also using Legendaries.

    Fixes and suggestions in bold:
    Venusaur @ Leftovers
    Trait: Overgrow
    Sassy Nature (+SDef, -Spd)
    - Sludge Bomb / Razor Leaf
    - Synthesis

    - Sleep Powder
    - Leech Seed

    Synthesis will be more useful here. Choose either physical or special. I would go Sludge Bomb.

    Nidoking @ Choice Band
    Trait: Poison Point
    Adamant Nature (+Atk, -SAtk)
    - Sludge Bomb
    - Earthquake
    - Megahorn
    - Shadow Ball

    Nidoking.

    Vaporeon @ Leftovers
    Trait: Water Absorb
    Bold Nature (+Def, -Atk)
    - Surf
    - Ice Beam / Baton Pass
    - Wish
    - Substitute

    This is your preference. Surf + Ice Beam is a good combo, but being able to pass strong Subs to the rest of your team can be even more effective.

    Snorlax @ Leftovers
    Trait: Thick Fat
    Careful Nature (+SDef, -SAtk)
    - Double-Edge
    - Shadow Ball
    - Rest
    - Sleep Talk

    Careful will be more useful, since you want to be able to take more hits whilst asleep.

    Haunter @ Leftovers
    Trait: Levitate
    Hasty Nature (+Spd, -Def)
    - Giga Drain
    - Thunderbolt
    - Focus Punch
    - Substitute / Hypnosis

    Meh. Don't bother with Shadow Ball. If you want physical, go with SubPunch. Since the AI is too limited to switch out, HypPunch works out too. Giga Drain is also more helpful than Psychic.


    Ninetales @ Leftovers
    Trait: Flash Fire
    Timid Nature (+Spd, -Atk)
    - Flamethrower
    - Toxic
    - Will-o-Wisp
    - Grudge

    Meh. Not a big fan of Fire-types, but it is your team. I would much rather see Jynx be here.


    I'm planning on using that team. Does anybody have suggestions? I've only just gotten my sassy Bulbasaur, so feel free to change anything, including the pokemon. I can't get any trade only pokemon like Alakazam or Gengar(hence the Haunter).
    Not a bad team. A few changes and you are set.
     
    281
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    18
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    • Age 33
    • Seen Apr 8, 2012
    <snip>
    Not a bad team. A few changes and you are set.
    Well instead of Ninetales, what could work well with my team? I was thinking I needed a pokemon that could learn a fire type move so I can deal with steels and grasses.
    EDIT: I'm not a fan of Jynx, probably should have mentioned that.
     
    Last edited:

    shanecdavis

    Prof. Davis
    2,811
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    18
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    • Age 52
    • Utah
    • Seen Jul 27, 2010
    How often do you encounter Steel-types in FRLG? Not much to require a Fire move, especially when Ground/Electric pretty much handle them anyway. Ice and Flying also take care of Grass-types as well. Like I say, the weaknesses that Fire-types have just don't make up for their move type, especially when they are so easily covered with other moves you should have on your team anyway. Fire-types are as crappy as Poison-types. I was half hoping that a slight change would have been made in DP, but all the changes did was make them even MORE worthless.

    What do you have against Jynx? It has a great base SAtk (115) and solid base Spd (95). It is extremely weak on the physical side (both offensively and defensively), but that isn't its strength. Imagine having a Poke that can put things to sleep and then boost up using Calm Mind and then having not only a STAB Ice Beam, but also a STAB Psychic to deal damage with, all behind a strong Substitute passed from Vaporeon. What AI team is going to get through that?

    If your dislike for Jynx extends beyond seeing its great usefulness on your team, go with Zapdos or Electabuzz or even Starmie instead.
     
    281
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    18
    Years
    • Age 33
    • Seen Apr 8, 2012
    How often do you encounter Steel-types in FRLG? Not much to require a Fire move, especially when Ground/Electric pretty much handle them anyway. Ice and Flying also take care of Grass-types as well. Like I say, the weaknesses that Fire-types have just don't make up for their move type, especially when they are so easily covered with other moves you should have on your team anyway. Fire-types are as crappy as Poison-types. I was half hoping that a slight change would have been made in DP, but all the changes did was make them even MORE worthless.

    What do you have against Jynx? It has a great base SAtk (115) and solid base Spd (95). It is extremely weak on the physical side (both offensively and defensively), but that isn't its strength. Imagine having a Poke that can put things to sleep and then boost up using Calm Mind and then having not only a STAB Ice Beam, but also a STAB Psychic to deal damage with, all behind a strong Substitute passed from Vaporeon. What AI team is going to get through that?

    If your dislike for Jynx extends beyond seeing its great usefulness on your team, go with Zapdos or Electabuzz or even Starmie instead.

    Why do I not like Jynx? She's fugly.
     

    shanecdavis

    Prof. Davis
    2,811
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    18
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    • Age 52
    • Utah
    • Seen Jul 27, 2010
    Have you seen the rest of your team??? LOL If you are seriously basing your team on looks, you are failing miserably.
     
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