So i was thinking about making a new team since im sick of my current netbattle team.So i have my thoughts on using these:
Tauros
Ttar
Meta
Blis
Clefable
Celebi
Any good idea's on building them up?
Well, for one thing, Heracross completely mows this team down. Clefable, while a cool Pokemon, relatively doesn't do anything in the OU metagame, so it might be a good idea to drop it. From there you can add Gyarados, Salamence, Weezing, or Skarmory. All 4 do wonderful jobs at keeping Hera at bay, and Skarm and Weezing would serve as your physical walls, which you severely need right now. I think a combination of Tauros/Gyarados/Magneton might be pretty interesting here. You get a double Intimidate and Magneton clears out any impeding Skarmories that would otherwise wall Gyara and Tauros. Heck, your Celebi could even Baton Pass Swords dances to them. That's my two cents, so as far as movesets and EV suggestions for your current choices:
Tauros @ Choice Band
Trait: Indimidate
Adamant Nature (+Atk, -SAtk)
- Double-Edge / Return
- Earthquake
- Hidden Power [Ghost]
- Sleep Talk / Iron Tail
Max Attack. Between 300-310 stat total (preferably the latter). Rest in HP.
Tyranitar - You can use either:
- Choice Band set (Rock Slide/Earthquake/HP Bug/Focus Punch)
- Dragon Dance set (DD/Earthquake/Rock Slide/Taunt or Double-Edge)
- Boah (Sub/Focus Punch/Crunch/Thunderbolt or Fire Blast)
- Physical Boah (Sub/Focus Punch/Rock Slide/HP Bug)
Right now, I'd say Boah is your best bet. For that, use a Quiet Nature, at least 160 Speed stat total (about 80 EVs with Quiet) Max HP, and the rest in Special Attack.
Metagross is a bit trickier. You've already got a Choice Bander, so it MIGHT be redundant on Metagross at this point. You could use Agiligross, which could be devastating with SD Passing from Celebi, as I mentioned earlier. You might even make it a Mixed attacker, so that Celebi could even pass Calm Minds to both it and Boah. For Agiligross, a minimum of 198 Speed stat total is needed. Max Attack with the remains in HP, or a little in the defenses. Adamant Natured. For a mix set:
- Meteor Mash
- Earthquake
- Thunderpunch / Psychic
- Explosion / Hidden Power [Grass / Fire]
If you use a Hidden Power, Thunderpunch with HP Grass, Psychic with HP Fire.
Blissey @ Leftovers
Trait: Natural Cure
Bold Nature (+Def, -Atk)
- Aromatherapy / Counter
- Softboiled
- Seismic Toss / Counter
- Ice Beam / Thunder Wave / Counter
Not that I would recommend Counter here, but it has to be mentioned, IMO. Max Defense. Some HP, some SAtk if you're using Ice Beam. You can use just a little SDef if you'd like.
Can't help you with Clefable; haven't messed with it in a while. But the general options are Reflect, Light Screen, Wish, Thunder Wave, Calm Mind, Ice Beam, Thunderbolt, Softboiled, Seismic Toss. That sort of thing.
Celebi can be a Calm Minder or Swords Dancer. It's recommended by most people (not necessarily including me) to use at least 300 Speed while passing, so use a Timid Nature for a Calm Mind passer, Jolly for an SD passer. Max HP, the rest in Defense.
- Calm Mind / Swords Dance
- Psychic / Shadow Ball / Hidden Power [Fighting]
- Recover
- Baton Pass
Calm Mind with Psychic, Swords Dance with Shadow Ball/HP Fighting, obviously. If you really need it to tank, however, just use:
@ Leftovers
Bold Nature (+Def, -Atk)
- Recover
- Psychic
- Leech Seed / Reflect / Hidden Power [Grass]
- Heal Bell / Calm Mind / Reflect
If you like my suggestions, I can help out with setting those up as well.