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- Seen Nov 8, 2017
Since I am building an Engine for personal use I'd like to know what People would think about extra mouse support.
This might also be interesting for others developers using custom game engines (or wishing to script mouse support into their engine of choice)
The very basic game play would still follow that of the main series, with the engine being adjusted to the more powerful hardware of computers
- Higher Resolutions
- appropriately redesigned menus
So what is your opinion on the following issues, do you personally think any of those might feel awkward if implemented into a typical JRPG.
- How do you feel about menus being navigated with the mouse.
My personal opinion is that it could be useful, and make the game more user friendly, but then again, Players are not used to this. Navigation by Keyboard would still be possible of course.
- How do you feel about movement through the mouse (move to clicked position)
From experiences with other fan made JRPGs that implemented it, it does feel rather awkward, but if there is enough support I might add it as an optional feature
This might also be interesting for others developers using custom game engines (or wishing to script mouse support into their engine of choice)
The very basic game play would still follow that of the main series, with the engine being adjusted to the more powerful hardware of computers
- Higher Resolutions
- appropriately redesigned menus
So what is your opinion on the following issues, do you personally think any of those might feel awkward if implemented into a typical JRPG.
- How do you feel about menus being navigated with the mouse.
My personal opinion is that it could be useful, and make the game more user friendly, but then again, Players are not used to this. Navigation by Keyboard would still be possible of course.
- How do you feel about movement through the mouse (move to clicked position)
From experiences with other fan made JRPGs that implemented it, it does feel rather awkward, but if there is enough support I might add it as an optional feature