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Recent content by adiktus

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    [Giveaway] Diancie Codes

    Could I have one too, please?
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    ROM Reaverz Hacking Team

    The last patch I have is the one before you inserted the sprites. I think the last patch is from you (dated June 19 at sqh filebase) unless you've made some changes and did not upload it there.
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    ROM Reaverz Hacking Team

    The list I posted Quotes from Neti's posts. Er... "im satisfied with the walking sprites that adiktus made, so need to recreate those when sa is back"... you like them, but want SA to recreate them? xD Additional minor tasks Neti gave me on ICQ: Talking to dad, dad says Houshi. Change...
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    ROM Reaverz Hacking Team

    Oh good. Then I won't have to do those running and surfing sprites. :)
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    ROM Reaverz Hacking Team

    I'm not a member, but I help with bug fixings when I have time. Mostly on ICQ with Neti.
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    ROM Reaverz Hacking Team

    Cool. Unfortunately, I'm pretty busy at the moment.. And neti, I still haven't done a single thing you asked me to do xD. My life is kinda out of hand nowadays.
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    ROM Reaverz Hacking Team

    I'd just edited the list to include some newer updates.
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Hmmm... instead of $8801000 put $801000. The first 8 is.. kinda like a prefix, which states that the offset is only 6 digits long (in hex), and isn't truly part of the offset.
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Have you changed the bug catcher's script in amap? That's the only possible problem I can see for now. :\
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Well, if the above suggestions don't work, maybe this would help? Dunno... :\ Um, do you have a hex editor? If so, open it and load the rom. In amap, go to the map with the level script, and then non professional header view.. Select the level script, then note the offset under "Script...
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Well... sprite switch bug is... after a battle, your player's sprite changes (and colors to boot) and you'll have a limited movement. :\ Maybe yours is a similar glitch.. Try deleting the two persons in amap, then creating them again?
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    You're looking at the wrong spot. The givepokemon part would occur only when flag 950 (which I assume is the flag in another map) is set, so no problem there. Hackmew meant that to use another flag for the @done part. Without the flag, the person will always ask you if you want a ponyta. Fixes...
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    ROM Reaverz Hacking Team

    My report so far -_- I know... took a long time just for those fixes... I'm no longer used to scripting -_- EDIT: @post below, I've ICQ'd you the details :) E2: Neti, we seem to miss each other online -_- just icq me for any details. E3: Just thought I'd change the log for some newer updates
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    ROM Reaverz Hacking Team

    You can decompile scripts directly with dynamic offsets... I just learned about this today after Omega's post in script help thread xD. XSE>Options>Decompile Options: check refactoring and enter a dynamic offset, and although unnecessary, you can select strict decompilation and uncheck comments...
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    ROM Reaverz Hacking Team

    Hey guys, I was just browsing through the thread and I saw colcolstyle's post regarding the bell sound when riding Arcanine.. I thought I changed it to another sound way back O_o Here :\ Although after that shadow arcanine title screen intro bug, it may have been reverted back to the original.
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