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So this is making really mad as it is the last thing needed for my project. I couldn't get a trainer battle to work then I saw that in pokemon you cant rewrite a longer message than the original. So I used free space funder on the emerald rom and found an offset. I changed the advanced map...
The dynamic still doesn't help. When I compile the script. This.....
#org 0x23CB14
= RED: Well if it isn't the champ!\nI was on my way to KANTO just now.\pLet us fight!
#org 0x23CB58
= How................
Becomes this....
#org 0x23CB14
= RED: Well if it isn't the champ!\nI was on my way to...
I'm trying to write a code for a battle and for some reason after he says the first text box in the pre battle script it erases the rest of the dialogue and replaces it with the after battle script. If you look below, it changes my script after compiling and when I reopen I see the ........hm...
So apparently emerald has a back sprite for both Red and Leaf. I see him when opening it up on TMA but when using NSE I can only glimpse him here. Ive scoured to find a resource and cant find it. Can someone more knowledgeable help
https://imgur.com/a/8IjkVAh
I saw his post earlier this week! Well I got stumped so I just erased the kecleon and it worked lol. The steven script still runs the battle so it kinda works lol. I managed to change Steven to Red in mossdeep except that dang back sprute and his trainer name! I even went into the hex editor and...
IS there a resource for trainer back sprites that are indexed? I can't hack it myself, pun intended. Looking specifically of the red back sprite. Something I can hopefully just insert and be done with this project!
Also Im using NSE and Im overwriting. the Steven Stone back sprite. There are 2...
Hey! So with no 1, I tried this on anothe rmap and it rendered ok. But putting it on that map it is off. So weird. Any idea?
With #2 I actually have been trying the last 2 days to learn how to index and insert a sprite. All I got was a blue screen of death in the rom. Ill make a new post...
So I want to put Red in pkmn emerald. I have him on the bridge instead of steven in route 120. I changed the sprite id to 230 which is Red and for some reason his colors are off and he has a blue hat! Why is this happening?
Also, I wanted to make mossdeep space center double battle with Steven...
Hey thanks for replying. I got rid of the dynamics and the @ sign. I'm kinda frustrated bc this is the only script besides basic legendary pokemon stuff. I just like making a slightly modified rom for my friends hahaha. Id love to add more sprites but Im afraid that would be a tad too much.
The...