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howdy! ppre is rather outdated and tends to slowly corrupt roms as it is used more and more--i would strongly recommend using DSPRE to both hack and script as it is much more polished and supported
one thing that comes to mind is that it fails to append the learnset termination bytes to...
howdy! i adapted this to use the python scripts used by the cfru if there are any issues building the original repository:
https://github.com/BluRosie/firegold-code/tree/unown-report
let me know if it works, i believe that you need a specific revision of devkitpro, i believe r45. should be...
The hook at 08054BE0 is bugged and needs to be rewritten slightly--it overwrites r1 in calling the CheckFlag function which houses the amount of money to remove and thus more often than not zeros out the player's money on normal whiteouts. Luckily, we can use push and pop to store the money to...
gen 4 mention!
nah, gen 4 decomp hasn't happened because of the leaked platinum source essentially being the goal anyway. the nds games have a full filesystem which can already be tracked by git as-is and repacked (not literally 1:1, but functionally 1:1 which is all that matters in making a...
been mostly active in the ds hacking scene which isn't really centered here, but totally would love to receive this for sure! been trying to catch up on the games before the new one comes out. i'll easily choose sprigatito for sure
i fixed a bit of the issues present in this:
https://ds-pokemon-hacking.github.io/docs/generation-v/guides/b2w2-fairy/
no more hall of fame crashes or terrible glitchy graphics in the pc
issues still in order of ease of fixing:
- fairy type icon in the dex is not loaded. nothing will show up...
please do not use PPRE unless you don't mind countless hours of debugging and issues if you actually end up using it, check out this discord server:
https://discord.gg/zAtqJDW2jC
and specifically DS Pokemon ROM Editor for a better tool to do some nds rom hacking
my bad for not seeing this, yeah looks like this has been a bug with my thing the whole time! fixed this in this commit
i switched from thenewpoketext to msgenc in mid-november, try redownloading the code from the repo and rerunning the scripts?
so, currently the gen 5 pokémon all have their gen 5 moves just blanked out.
that is currently under development here. i'm working on getting the move animations in the game and will program all of the effects when the animations are done!
you can look at this issue for an idea of progress on...