Recent content by carmaniac

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    Script: Idle Bubble System – Installation & Usage Guide V21.1

    Love it. Was going to add something like this into the next version of the BW message script but you beat me to it. Nice bit of frame work as well. Hopefully everyone uses it 😀
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    Map Showcase and Review

    Curious if anyone looks at this thread anymore but worth posting on to try get an opinion before I get to engrossed on this map. Have finally took the time to make some new tiles to start doing the safari zone within Lost Souls. I fully intend on having a few different zones specifcally...
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    Script: BW Speech Bubbles V2.2.0

    Hello everybody, it's been a very long time since I've posted anything here. I've had a nice week away and thought I'd do a resource release. After a very long time forgetting I released this I present a newly updated speech bubble script. Thanks to Nononever for updating the code originally...
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    [Developing] Pokémon: Lost Souls

    Just a minor update to work progress. More time free today to do some more work so have started going through the motion of adding animations to Newmoon cave. Somehow never did get a grip of making water animations in the past but finally have been able to get some smoothness out of it. Have...
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    [Developing] Pokémon: Lost Souls

    Good evening everyone and apologies for disappearing for literally a year since any form of update has happened. Unfortunately as life hits in many ways one of them is time. I still haven't forgotten about the project and found a little bit of time to do a tiny bit of work. It's taken me...
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    [Developing] Pokémon: Lost Souls

    Hello everyone who is still kicking about following the progression of Lost Souls. For the long time followers I preset a slight update in my progress to improve my overall spriting skills. I've spent the last 3 days making from scratch new tiles to redesign my old maps to add the much needed...
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    [Developing] Pokémon: Lost Souls

    Time for a very quick update. I have just spent most of the day designing and coding a fully functional loadscreen. You're able to use both mouse and keyboard input for the command selections which are fully dynamic and change depending on what options are available. The little snapshot of...
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    [Developing] Pokémon: Lost Souls

    I don't know what you're on about 😇 It's nice to be back after all these years I'm amazed at how much things has changed. Bit difficult getting back into using essentials as the last time I was developing was version 17. Alot of code seems really different now 😅
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    [Developing] Pokémon: Lost Souls

    Pokémon: Lost Souls. Pokémon: Lost Souls takes place in the region known as Elyssia, a land of lush forests, serene lakes, and mystical ruins. Elyssia is said to be a place where the spirits of departed Pokémon find peace. Characters: Player: A young and determined Pokémon Trainer who has a...
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    Speech bubble message system v0.6

    You wont be able to find any of the old versions of the script as it was only up long enough for a couple of people to download it. That was a bit of a mistake uploading it to begin with. Although with a bit of reading up, it's not too difficult to modify the scripts to change the appearance and...
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    Elite Battle 2015: Gen 5 battle skin

    As long as there are frames to create an animation and that they're formatted properly on a sprite sheet.
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    How do you make BW style sprites?

    It's not about the program you use that makes the sprites, you just need to practice over time to be able to do it with your choice of software unfortunately.
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    Essentials for VX?

    Short answer is, unless someone is willing to make the kit all over again for VX then no.
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    Making the trainer card flip

    You've basically just got to play around with the trainer card script to cause an illusion of it flipping over to a new page and to load the new graphics. I always just used the @sprite.zoom_y method to make the y value shrink and then change the image and cause it to increase again. Note the...
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    Elite Battle 2015: Gen 5 battle skin

    As the instructions say you just copy and paste them above main in the scripts editor...
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