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I want to change the position of the player's and the enemy's pokemon's HP bars so they'll be above their respective pokemon instead of to the left/right of them. How would I do that? Thanks.
I've been using this for the past two weeks. The transition from Essentials to SDK has been rather painless (but if you have a lot of scripts installed that were made for Essentials you might have more trouble than I did). Nuri Yuri has also been very responsive on the discord when it comes to...
I was actually working on a FRLG UI before I found this thread. You've saved me quite a bit of work.
I'm modifying vanilla v17's scripts and I'm seeing a pretty good amount of success. I can't seem to find whatever value is causing the text anchor point to always be in the center. A lot of...
Well, I changed it to "if $game_variables[14]" and now everything works. Funny how an unnecessary zero can cause everything to screw up.
So the extra zero must've caused it to be read as an octal number. Would that mean "if $game_variables[000]" would look for variable -1?
I made those changes but now it only acts as if the value is 0. Should I add a "return" anywhere in the code? I don't quite understand its purpose but I see it used in a lot of "if" functions.
I'm trying to make a difficulty mode that uses a variable. Since global switches will always be seen as false according to the wiki.
This is the outcome I want:
Battle:
If variable 14 = 2, Set battle style
If variable 14 = 1, Switch battle style, but it won't tell you the opponent's next...
1. Add a condition that if the player selects Gary, a switch gets turned on.
2. Whenever you want to have a rival encounter, make an event containing a placeholder NPC.
3. Make a new event page that contains a graphic of Gary and all of Gary's events. Make sure the page only activates if the...
I'm using this script to scale NPC pokemon levels to the player's pokemon's levels. How do I modify it so that npc mons will appear evolved if they're past a certain level?
I've added this line to PTrainer_NPCTrainers which randomizes their pokemon:
if $game_switches[42]==true # Randomizer On
randompoke=rand(PBSpecies.maxValue)+1
species=randompoke
else
species=poke[TPSPECIES]
end
But I need it to be restricted to non-legendaries and...