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Recent content by Chdonga

  1. Chdonga

    [Battle] [FireRed/Emerald] Change position of Battle UI HP Bar?

    I want to change the position of the player's and the enemy's pokemon's HP bars so they'll be above their respective pokemon instead of to the left/right of them. How would I do that? Thanks.
  2. Chdonga

    [Engine] -----

    I've been using this for the past two weeks. The transition from Essentials to SDK has been rather painless (but if you have a lot of scripts installed that were made for Essentials you might have more trouble than I did). Nuri Yuri has also been very responsive on the discord when it comes to...
  3. Chdonga

    FRLG UI/Menu Pack

    I was actually working on a FRLG UI before I found this thread. You've saved me quite a bit of work. I'm modifying vanilla v17's scripts and I'm seeing a pretty good amount of success. I can't seem to find whatever value is causing the text anchor point to always be in the center. A lot of...
  4. Chdonga

    FRLG UI/Menu Pack

    I'm using v17. For some reason the fight options are always centered. Anybody know how to fix this?
  5. Chdonga

    Graphics: Fire Red Overworld Sprite Resource

    Those are ten minutes I'll never get back, so make sure to credit me for painstakingly dragging all those sprites into a zip file.
  6. Chdonga

    [v17.2] Get scripts to check variable

    Well, I changed it to "if $game_variables[14]" and now everything works. Funny how an unnecessary zero can cause everything to screw up. So the extra zero must've caused it to be read as an octal number. Would that mean "if $game_variables[000]" would look for variable -1?
  7. Chdonga

    [v17.2] Get scripts to check variable

    I made those changes but now it only acts as if the value is 0. Should I add a "return" anywhere in the code? I don't quite understand its purpose but I see it used in a lot of "if" functions.
  8. Chdonga

    [v17.2] Get scripts to check variable

    I'm trying to make a difficulty mode that uses a variable. Since global switches will always be seen as false according to the wiki. This is the outcome I want: Battle: If variable 14 = 2, Set battle style If variable 14 = 1, Switch battle style, but it won't tell you the opponent's next...
  9. Chdonga

    Rival Choice Event

    1. Add a condition that if the player selects Gary, a switch gets turned on. 2. Whenever you want to have a rival encounter, make an event containing a placeholder NPC. 3. Make a new event page that contains a graphic of Gary and all of Gary's events. Make sure the page only activates if the...
  10. Chdonga

    [Scripting Question] Make trainers say something in the middle of the battle

    It looks like this isn't made for Essentials v16.2. Nothing happens when you use it.
  11. Chdonga

    I'm 421% angry!! [IMG]

    I'm 421% angry!! [IMG]
  12. Chdonga

    [Scripting Question] NPC Pokemon automatically evolve

    I'm using this script to scale NPC pokemon levels to the player's pokemon's levels. How do I modify it so that npc mons will appear evolved if they're past a certain level?
  13. Chdonga

    [Scripting Question] Specialized randomizer script?

    What would I use to check if the mon's from the regional dex?
  14. Chdonga

    [Scripting Question] Specialized randomizer script?

    I've added this line to PTrainer_NPCTrainers which randomizes their pokemon: if $game_switches[42]==true # Randomizer On randompoke=rand(PBSpecies.maxValue)+1 species=randompoke else species=poke[TPSPECIES] end But I need it to be restricted to non-legendaries and...
  15. Chdonga

    Altering game variables

    When trying to set a variable using "$game_variables[id] += value", I get pic related as a syntax error: Changing it to pbGet(id) doesn't work either.
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