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  • i'm putting the hack on hold i'm going to skip to my digimon hack it's still on a fire red rom i'm putting pkmn tr vs tw until a-map 1.95 is completely finished [i need more roms the tiles fail saffon bug [delete's events[fire red is buged like a bug in a rug]]]
    well they can either because i'm on both of them mine is more layed out and easier to access forums in it
    here are a few names:
    THE grunts
    atomic rocket
    rocket power
    rocket vs world

    and here is the script but i dont think i did it right, you should check everything.

    #dynamic 0xoffset

    #org @start
    lock
    faceplayer
    msgbox @choice 0x5
    if 0x0 goto @no
    applymovement 0x(person event number) @gone
    setflag 0x16F
    setflag 0x829
    setflag 0x(first badge flag)
    setflag 0x(second badge flag)
    setflag 0x(third...
    setflag 0x(4th...)
    setflag 0x(5th...)
    setflag 0x(6th...)
    setflag 0x(7th...)
    setflag 0x(8th...)
    givepokemon 0x(the pokemon number in hex) 0x5 0x0 0x0 0x0 0x0
    giveitem 0x1 0x15 MSG_OBTAIN
    giveitem 0x(339 in hex) 0x1 MSG_OBTAIN
    giveitem 0x(340 in hex) 0x1 MSG_OBTAIN
    giveitem 0x(341 in hex) 0x1 MSG_OBTAIN
    giveitem 0x(342 in hex) 0x1 MSG_OBTAIN
    giveitem 0x(343 in hex) 0x1 MSG_OBTAIN
    giveitem 0x(344 in hex) 0x1 MSG_OBTAIN
    giveitem 0x(345 in hex) 0x1 MSG_OBTAIN
    giveitem 0x(346 in hex) 0x1 MSG_OBTAIN
    release
    end

    #org @gone
    #raw 0x60
    #raw @FE

    #org @choice
    = do you want this [pokemon] \\[pokemon]=the pokemon given

    #org @no
    msgbox @not 0x6
    release
    end

    #org @not
    = fine, choose someone else.
    this is something else but hope you will like it.

    #dynamic 0xoffset

    #org @start
    lock
    faceplayer
    msgbox @hello 0x6
    trainerbattle 0x0 0x(trainer ID) 0x0 @challenge @end
    checkflag 0x(xxx)
    if 0x1 goto @gave
    givepokemon 0x(113 in hex) 0x1a 0x0 0x0 0x0 0x0
    applymovement 0x(person event number) @lost
    msgbox @beaten 0x6
    setflag 0x(a free flag named xxx)
    release
    end

    #org @lost
    #raw 0x0
    #raw 0x1
    #raw 0x2
    #raw 0x3
    #raw 0x4
    #raw 0x5
    #raw 0x6
    #raw 0x7
    #raw 0x4a
    #raw 0x64
    #raw 0xFE

    #org @gave
    msgbox @end 0x6
    end

    #org @hello
    = i am nurse joy, are you a rocket?\nif you are, get ready to lose!

    #org @challenge
    = team rocket is doomed!!!

    #org @end
    = go away!\n I despise team rocket

    #org @beaten
    = I LOST IN STYLE
    hey darkgod21 i need a hack team name because i'm out of idea [reply on my profile please it saves me time
    well the starters are rattata pidgey and machop i gave you the poke dex function further down not on this mesage 20 master balls given the pokedex as always all the bagdes i'll get them because i haven't seen a tut with them in and what is 25 in hex 25 your better than me at this thing well now i'll get back to you if the thread works i post yet another one i'm waiting fort a pm now i'm off to team discussions hopefully that will work ok i want nurse joy to jump or bow after the battle be for chansey is given script "I LOST IN STYLE " for the bow you can decide the jump one
    also, could you give a list of things to give with the pokemon and i can give you the function and then you can insert it in every pokemon's script.
    sorry i forgot you have to enter 25 in hex.

    and here is the evil joy script:

    #dynamic 0xoffset

    #org @start
    lock
    faceplayer
    msgbox 0x4 @heal
    closeonkeypress
    fadescreen 0x1
    fanfare 0x100
    special 0x0
    waitfanfare
    fadescreen 0x0
    msgbox 0x6 @healed
    release
    end

    #org @heal
    = you have to be healthy in order to\nspread evil, muhahaha! let me heal\lyour pokemon.

    #org @healed
    = go! go! and spread the evil work\nof team rocket.
    i almost forgot i need a evil nurse joy healing script because N.J. doesn't heal you
    [N.J.=nurse joy O.J.=OFFICER JENNY i will shorten they're names to this I DO NOT WANT THEM IN THE SCRIPTS]
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