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From my search on the internet, I see no one has really dabbled with the dreaded Mirage Island. I haven't found any obvious file for it in github/pret/pokeemerald/ which is how I'm dev'ing my personal hack. How hard could it be to skip the personality value checks and always spawn it? I'll be...
I'm trying to recreate Bill's Arduino for the gen III games. However, I don't know where to look for the code that pertains to trading (is it asm/trade.s?). I also don't understand ASM enough to look through myself, but I can understand the C files. So, can anyone tell me how gen III trading...
Isabella/Torchic female (breed fodder) for sweet scent oddish with pokerus
McDonald's hoopa with any nature you want for a chatot with perfect speed IV and the moves boomburst and nasty plot, with a power anklet