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yeah i miss the radio.. i remember how eerie it was to hear music from the Ruins of Alph, and how you can hear the strange signals in the Lake of Rage, and how it gets involved in the story when the team rocket took over the radio tower..
i hate pokemon using protect or detect almost every turn. luckily it fails at times but that's annoying. what a waste of time. oh yeah, some pokemon animations are too long. i also hate the short story line.
Guys, I think figured it out. I'm using a DSTT'ed game pak for my DS. Turns out everytime I run the game pak, it deletes the save file in any gameboy advance inserted in the DS advance slot. It did that to my Pokemon Sapphire, and Pokemon FireRed. That solves the mysterious save file deletion...
When I check my pokedex, and see the Area of the pokemon, there are flashing blue bars and sometimes red. what does it mean when its red, and when its blue? how about the speed of the flash, does that mean the frequency of the pokemon?
i guess a longer, deeper storyline. I really liked the story in Pokemon G/S/C, where Team Rocket persists throughout the game. well, almost throughout. i remember thinking that i'm about to finish Crystal when Team Rocket invaded the Radio Tower. that's a nice twist, and an added length to the...
huh. i guess i can just always set the clock so it'll be 12 midnight at a more convenient time, so i can play it right before 12 and save it after twelve. lets see what'll happen. the cartridge is a knock off, i think.
Does anybody here experienced this? I bought Sapphire so I can transfer them over to Diamond. I pop it in my DS, play the game, and save, but the next day (when the clock strikes twelve midnight in the game), the saved game goes poof! Gone. The game just tells me "The save file has been...
Does the Pokemon holding Exp. Share gets EV in battle?
I noticed that I still can give vitamins (about 5 or so) to a level 42 Pokemon holding the Exp. Share, but not to a level 42 Pokemon that is leveled up the hard way :)