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Is there any way to call "Quick Hatch" from the PokemonDebug script without going into the actual debug menu? Or is there any way to set an egg in your party to hatch in 1 step?
The bug where you catch a shadow pokemon and the opponent doesn't send out a replacement is still in Essentials version 11. Where is it determined that an opponent has to switch out a pokemon?
The Root folder is called "Pokémon Essentials v11 2012-12-23", is that the current version.
I did mess with the PokeBattle_Battle script so that if a specific game switch was On it would allow me to catch any trainers pokemon. (In my game you have the choice to join team rocket.) But the bug was...
So, I don't know if this bug has been fixed yet, and I've tried searching. When ever I catch a shadow pokemon, the trainer doesn't send out his next pokemon. I can still pick attacks and stuff but it says there is no target.
PPRE - Project Pokemon ROM Editor Help
Im using PPRE to edit some new pokemon into Platinum. The only thing I can't seem to change is the pokemon's name. I'll delete the old name, type in a new name and hit save, but it doesn't change at all. I'm using PPRE14 Beta I believe. Any help would...
PPRE - Project Pokemon ROM Editor Help
Im using PPRE to edit some new pokemon into Platinum. The only thing I can't seem to change is the pokemon's name. I'll delete the old name, type in a new name and hit save, but it doesn't change at all. I'm using PPRE14 Beta I believe. Any help would be...