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  • Hey, I've been eying your Heart and Soul League for a while, but I have a couple questions.
    First, when you say "Hax" Clause, are you referring to Hax items (like Brightpowder) or hacked pokemon?
    Second, I noticed you also have Freeze Clause in effect. I could be mistaken, but don't most Ice-type moves have a chance of freezing when used, and if so, would the Ice-type leader be able to bypass that?

    Thanks for your time. =)
    Question for when you get on.

    i just checked Ultragamers , and someone deleted my account which was ofcourse site admin because i made it. so i made a test and i seen Cooldude was site admin why did you delete my account?\
    I actually don't normally deal with such requests...

    Although if you'd like to give me details about what you have in mind, then I wouldn't mind saying yes or no, in this case.
    I'm not very experienced concerning the art section, perhaps it'd be better to private message the contest details to an administrator like Sylphiel?
    [IMG]

    These are the Sugimori Art you requested. but what did you mean by custom?
    Sup! Yup, I have Platinum! I beat 2 frontier brains! I didn't get the gold prints for them though. I got 4 booster packs of japanese pulse of the frontier pokemon cards! Whats going on over there?
    A title screen is one of the last things we should do. First, engine and character/stage concept. Then spriting and interfaces (menus, non-character graphics, etc.) Finishing touches come last. If you want real progress on this game, you need to find who is actually going to help you on this project and cut out the freeloaders. No need to find beta testers at this stage.
    Hey, until you've made more progress on your game, I'm gonna stop spriting... I really don't want to do all this for nothing in case you decide not to do the project.
    How much of the game engine is coded?

    So far I'm about 5% done spriting the babies... and since you haven't sent me a message critiquing the base sprite, I'll just keep working I guess.
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