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Exactly how easy is it to break the game and make it unable to build when editing the code of the game? Like if I wanted to add the Fairy typing or new attacks and abilities, could I just add them to the arrays or are the a ton of interconnected parts that I have to change as well? Also what...
I am using pokefirered. I am sorry, I should have clarified. I found the critical hit damage multiplier in the pokemon.h file. I changed it from 2 to 3/2.
I am trying to locate the parts of the code that deal with applying the 50% power boost from STAB and also the code that tells what types are effective against what types. I want to edit the type effectiveness around, and edit the effectiveness amount and STAB bonus. I have looked around for...
So is there a limit to how much I can add to a firered rom? Like if I double to size of every map and give every trainer 6 pokemon hypothetically, am I going to run out of space or will the compiler handle this issue for me?
How detailed should I be making my change log for my hack? Should I be putting down specific pokemon and items I have edited or am I good to make general statements and let players figure it out as they play once I have a releasable version?