• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Recent content by henryvinst

  1. henryvinst

    [Graphics] Icon Pallet error in DPE

    Alredy figured it out... the sprites wasn't indexed with 16 colors. I used HMA to export them and it works just fine!
  2. henryvinst

    [ASM & Hex] DPE twice

    Yeah, it works just fine. The only issue is that you'll need to have the original "make.py" file from the first time you compile. Having it, you just need to replace the make.py file on the new repository with the old one.
  3. henryvinst

    [Graphics] Icon Pallet error in DPE

    Hello, i've been adding paldean pokémon to my game but when i compile DPE with the new icons i got this pallet error: does anyone know whats going on?
  4. henryvinst

    [ASM & Hex] DPE twice

    I wonder, if i compile the DPE twice with new data on a rom that already has an older version of it, would it ruin everything? I don’t want to start from the beginning with the new DPE in a new rom bcs i’ve worked a lot on this current one. Does anyone knows what are the consequences of doing so?
  5. henryvinst

    [Other] How to edit Pokémon after DPE

    Hello Pokécommunity! I've been working on a project since 2020 and it has changed a lot over the years. When i started the project, gen 8 was in it's early years and now, we have alredy gen 9 and the hisuian gang. I wish to know if there any possibility of, not adding, but editing some of the...
  6. henryvinst

    [Script] Duplicate Dynamic Label Problem

    Of course!! i knew something like this was hapenning! once again my dumb scripting lol! I'll try to change the dynamic labels and see if it works! Nice to know that HMA has a script editor, will sure try it! Thank you for helping!
  7. henryvinst

    [Script] Duplicate Dynamic Label Problem

    Hello PokéCommunity. I've been working on my fan game named "Pokémon Thunder Tourmaline" for the past tree years and this kind of issue aways holds me back from working on it. I'ts a XSE compiling problem witch when writing a script i got a pop up with the following error: Dosen't matter how...
  8. henryvinst

    [Graphics] How to change the sprites in DPE

    Hello Pokecommunity! I'm developing a game with DPE, but I'm sick of the default sprites and would like to change to new ones. I tried changing the old ones for new ones in the "graphics" folder and compiling over the old DPE but I got graphical errors. Is there a way to remove the DPE and then...
  9. henryvinst

    [ASM & Hex] Problem with CFRU Day Night System (DNS)

    I am so accomplished! I followed the tip to replace the devkitPro folder and magically the DNS and other problems were solved, just like that! Thanks a lot to everyone who helped solving the problem and I can't wait to finish the project! Ps: I even found a shiny magnemite with normal odds!
  10. henryvinst

    [ASM & Hex] Problem with CFRU Day Night System (DNS)

    Thanks mate, tilesets are made by Ikarus. So Leon's base just adds pre-configured items, the compilling part is all up to me! And after formatting my computer and reinstalling Devkit and Python all of a sudden this problem with DNS appeared, I had no problems before... Here the daytime...
  11. henryvinst

    [ASM & Hex] Problem with CFRU Day Night System (DNS)

    Hello Pokecommunity, I am developing a fan game called "Pokémon Thunder Tourmaline" with Leon's CFRU DPE base, all wonderful, but I have encountered a problem with the Day Night System (DNS). When it gets dark the palette changes to a yellowish palette that has nothing to do with the night time...
Back
Top