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  • Are you in our Discord? We are bringing a very cool new feature, an integrated new Battle UI with damage calc. Opensource ofc, so everyone can use it
    I don't think I will need it since I don't do difficulty hacks and I don't use RHH but for sure, I will join the Discord.
    Hey Jaizu! Just updated the credits with you two! I didn't know I was missing you guys. Have a great day!
    Hi there,
    So will there be a new update for Pokémon Sharp Diamond and Pokémon Smooth Pearl gba, or that's it?
    Oop. I forgot to include credits to your bag resource when updating the post. The issue has been fixed. Sorry for taking a few months to reply, I've not been active at all recently.
    Hello Jaizu! I recognized you from PokéLiberty; I'm not an active developer, but I've tried many of the fan games there. Just figured out I'd let you know; I played Pokémon Panda some time ago and I found it HILARIOUS! To this day, it remains one of the funniest Pokémon fangames I've ever played. I'm looking forward to playing Pokémon Polar as well - can't wait to see what you have in store for us!

    Anyway, I wish you happy holidays and a very bright 2022! And the best of luck with your project too!
    Hey, so I just edited my original post with some edits that make Inverse Battles work. All I did was add the define for event_data.h at the top, and I did some small modifications to the TypeEffectiveness method I made.
    Honestly, that's probably what I would have done lmao
    I'll look into it and see if I can figure out a better solution--thanks for pointing out this commit, totally didn't see it!
    Sure! I gave u a thumbs up reaction when u asked me on discord about it x) thought people got notified, sorry
    Yeah I'm aware of the bug where some sounds not playing. Hopefully I can fix it in the next version of the patch (won't come anytime soon)
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