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Guys, I'm trying to figure out how to change the World Map in Fire Red for a "HGSS style" World Map.
So far I managed to insert the map without problems, but I still have some issues regarding the palette.
Do you guys know if the palette used by the world map is used by anything else in the...
Hello,
Recently I started woking with JPAN's hacked engine, and I have a doubt about it.
I know he changed the sethealingplace command and I guess I understood how it works without problems.
It substitutes sethealingplace 0x0 for variables 405a, 405b and 405c, right?
But how about...
I'm pretty sure I've set them to evolve Pokémon.
I created an item called Metal Plate, its usage is exactly like the original evolutionary stones, edited Onix using G3S and set it to evolve to Steelix using a Metal Plate. When I use the Metal Plate in-game, it shows Onix as a possible Pokémon to...
Hey, I know it's probably a dumb and easy-to-solve question, I had a problem using this tool.
I created some evolutionary stones (and checked thousands of times if their usage was EXACTLY the same as the original ones), used G3S to change some evolution methods and make some pokémon use these...
Hello, I've added these two fossils in my FireRed hack so the player will be able to get Anorith and Lileep when they reach Cinnabar, but I couldn't make the scientist ressurect them. I know there's a tutorial about doing it for Ruby, but I couldn't understand very well what I was supposed to...
Hi guys, do you know how to change the roaming pokémon in FireRed? I want to replace Suicune, Raikou and Entei for Mew, since I already made events for the three dogs. Do you guys have any clue?
Hello, guys
I'm working on a FireRed hack and in my hack the player is able to find all fossils (Helix Fossil, Dome Fossil, Old Amber, Root Fossil and Claw Fossil).
However, when I go to the scientist to revive them, only the Old Amber and the Helix Fossil (acquired with the guy in Mt.Moon) are...
Hi,
I wanted to add some extra OWs for legendary encounters in my hack, but I'm having some problems to do that.
I know that JPAN's hacked engine adds space for some extra OWs, but when I tried both the ips and the tool I've got a lot of problems in my hack.
Is there a way to add OWs without...
I'm trying to add some legendary encounters to Pokémon FireRed but I'm having some trouble. I tried to add Suicune, Raikou and Entei using this script below, but I've got the following problem. If the player kills it or escapes from battle, they disappear, so it's fine, but if the player catches...
Guys, I've been trying to put some legendary encounters in my hack, but I've got an annoying bug, if the player catches the pokémon, it doesn't disappear after battle, it only disappears if the player kills it or if it escapes the battle.
Could anybody please help me find what have I done...
Dude, that was exactly my problem! Thank you very much for that, now everything is working fine.
I still can't believe the problem was so simple and I was so dumb to realize that.
Thx a lot for your help.
This is how the script looks like
XSE:
#org 0x7B70D8
giveitem 0x3 0x1 MSG_FIND
end
PokéScript
#org 0x87B70D8
'-----------------------------------
copyvarifnotzero 0x8000 GREATBALL
copyvarifnotzero 0x8001 0x1
callstd MSG_FIND ' PLAYER found one XXXXXX!
end
These scripts look exactly like the...
Hi, I've got a problem when trying to add "pokeballs" to my maps so the player can find items there.
I've tried many different ways to do that both on PokeScript and XSE. The script looks just the same
as the ones that were originally in the game, but for some reason after I get the item it...