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Recent content by Lucidious89

  1. Lucidious89

    [Scripting Question] do plugins ovewrite the original code? something odd...

    They absolutely do overwrite, that's what allows plugins to even work in the first place. Most plugins would be pretty pointless otherwise. The issue is that def pbInitPokemon needs to exist in the base Essentials files, because the Shadow Pokemon script depends on it existing so that it may...
  2. Lucidious89

    Script: Deluxe Battle Kit [v21.1]

    There's gotta be more to this error you aren't showing.
  3. Lucidious89

    Script: Deluxe Battle Kit [v21.1]

    I'm assuming the only reason you're using :ELITEFOUR_Agatha instead of a battler index is because you want to use a different sprite from the the trainer sprite? If that's not the case, you should just use an index, it's much simpler. Anyway, this just seems like there's a bug when using ID's...
  4. Lucidious89

    Script: Generation 9 Resource Pack [v21.1]

    The mechanics for these forms work completely differently. Zacian's item doesn't change its form, Zacian just naturally always tries to change form when it enters battle, it just fails to do so if the required item isn't held. Ogerpon changes form outside of battle, upon equipping its held...
  5. Lucidious89

    Script: Deluxe Battle Kit [v21.1]

    Well, what does the code look like?
  6. Lucidious89

    Script: Deluxe Battle Kit [v21.1]

    Only one variable is coded into the script. However, you can always just use the regular $game_variables in a hardcoded script if you wanna do something more elaborate.
  7. Lucidious89

    Script: Deluxe Battle Kit [v21.1]

    Theyre written within their own battle rule. You can look at one of the example battles provided in the guide to see what this looks like.
  8. Lucidious89

    Script: Deluxe Battle Kit [v21.1]

    Minor Update (v1.1.3) Fixed a crash that could occur when setting custom music for a battle through a battle rule. Fixed an issue with low HP music ending when Pokemon with critical HP is on the field, but a healthy partner Pokemon is sent out, or a partner Pokemon is healed out of the critical...
  9. Lucidious89

    Script: In-Depth Pokedex Data Page [v21.1]

    Major Update (v2.0) This plugin has overgone extensive changes that brand new functionality as well as updated graphics and overhauled code. UI Polish The entire UI has been given an additional coat of polish. Opening/closing menus or jumping through pages with the JUMPUP/JUMPDOWN keys now...
  10. Lucidious89

    Script: Generation 9 Resource Pack [v21.1]

    You have to set the form in the trainer PBS file. Idk if its a bug or not, but Essentials doesnt automatically set the appropriate form for trainer's Pokemon that hold items.
  11. Lucidious89

    Script: Generation 9 Resource Pack [v21.1]

    Then get the Gen 8 pack.
  12. Lucidious89

    Script: Generation 9 Resource Pack [v21.1]

    It never had that. Youre thinking of the Gen 8 Pack, which is a completely different plugin that was designed specifically for adding sprites.
  13. Lucidious89

    Script: Deluxe Battle Kit [v21.1]

    Not a typo, I just forgot to add a check in case the track is a string instead of an audio file.
  14. Lucidious89

    Script: Deluxe Battle Kit [v21.1]

    "setVariable" will never trigger the "Variable" keys. Only "addVariable" or "multVariable" will. This is mentioned in the guide. "setVariable" is designed as a reset option to return the variable back to some base value. Its not designed as a means of triggering any keys.
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