Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
Our weekly protagonist poll is now up! Vote for your favorite Conquest protagonist in the poll by clicking here.
Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
It is now! I've fixed it in the current patch. Now has 15pp.
Patch 4.1e is out, here:
https://drive.google.com/file/d/17xgxS1bpMN9QvK9giu3cm2BOrHeJg7yW/view?usp=sharing
It fixes a bunch of bugs like text errors etc, lets you venture to Gauntlet Island sooner, improves the method of obtaining...
1: Yes, they have the ability Dancer!
2: Flamethrower is now given by prof cozmo. Ice Beam is still on the Abandoned Ship
3: Yup! Fixed now
4: Yup, the EV checker and resetter was added to the battle frontier in patch 4.00, and the IV checker and booster's been in the game since 3.07ish. The...
Big bugfixing patch out here https://drive.google.com/file/d/1x8UWAwNEad8w9kG7bTUsRl5HkI7ihP_N/view?usp=sharing
Before applying this patch, make sure you've beaten Norman.
Patch notes:
See you all in april ;)
Alright I'm actually struggling to upload this new patch because I'm a dumbass so I'll update this soon lol.
Many of the questions above are answered in the main post. I'll check the main post to see if it has the info for all of them, but so far, mostly, Check The First Post!!
Thank you...
I think the tm pocket bug is caused by visual boy advance itself. The ram for the TM pocket has not been touched in this game, but vba is a solid 2 decades old and starts screwing stuff up with some romhacks on new pcs. There's no way for me to fix that with a patch, so just try a newer emulator...
and with that last patch I think I'm gonna take a break from this, unless something comes up. Replaying, the game seems nice and stable, and reasonably polished (except for the battle text boxes : L
I don't think it does, which is a bit of a shame, but (shameless plug) chronosplit's made some...
As per the original games, it has to be night time. Have fun with Weavile :)
I'm pretty sure they're fine. This huge bst is because they have 5 base hp each!
Misdreavus originally had 60 base hp, and then I reduced its base hp to 5. In order to compensate for this reduction in health, I had...
Thanks for this, I believe I've fixed the issue in the current patch. if you have a save file to test it (I couldn't ever replicate it) that'd be absolutely brilliant.
That sounds like Mankey's ability Contrary to me, is that right??
The second bit is also intentional, once you meet team...
uh oh
patch on its way in like 5 mins!
edit: that estimate of 5 mins was bang on, now the patch I have linked in the thread (still called 3.5) will fix this issue : ) although obviously you don't actually have to use it lol
edit part 2: Wally bug is now fixed, if you downloaded the game...
He was thinking of the Razor Fang I think... The razor claw has also always been available in an ice puzzle in the bottom floor of victory road, in an ice puzzle on the left hand side>
Razor claw now replaces the item behind the Winstrate house on route 111, so you can go pick it up in the...
Bumping for usefulness, but I should also clarify for the third time in this thread that you can't use the glitch on shedinja, it has no hp evs.
anyway nobody in this thread is listing the actual side effect of this fix: it prevents poison's tick damage at 2hp and lower
That's it. besides...
yes, that error is part of why it fixes the issue
when the ability is switched, it gets loaded into a couple of offsets in the game's ram, which is basically like a space on a memory card that changes lots. "u8" means it's loaded into 8 individual bits (00000000), changing them to any value...
Yes, you only need to replace u8 with u16 for the ability_change function
The other functions do not cause the error but may have smaller errors associated with them that do not matter