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M.L
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  • No, there is a tool for that. Yet that tool doesn't affect the PC animation, which is odd. The PC animation tiles can be changed in AdvanceMap but not the order of frames, or even adding new frames into the animation (so that the animation doesn't flicker, but can be smoother)
    Im just a random person being friendly lol, plus you applied for a hacking team that im kinda on. :)
    Well, the only difference in the animation is the screen, everything else is the same. So, basically, the way to do it is that strategy anyway. Unless you want a transforming computer (which would be cool if done right)
    For that PC, yeah, but not for all PCs, like in the Pokemon Centers. I know, cos I kinda just tried it with behaviour bytes, creating a random PC in a blank wall.
    Message to everyone and anyone who helped create Pokemon Rumble Rock over the past 3 months.
    I would like to start by saying thanks for all your help weather it was mapping, scripting, spriting, or just creative input we appreciate it.
    Now in the run up to demo 1. (some bugs still need to be ironed out) Oli has created us a website specially for members of team RR and the followers of the hack.
    http://rumblerock.topic-board.com/
    Please regardless of weather you are reading this off your wall or someone else's feel free to join.
    your mapping is pretty good, i would give more detail, but i'll tell you later on MSN, and btw your tiles look really good,you might acually be better than me at tile inserting when you practice it more, seriously, but you might want to change the grass tiles, it doesn't fit with those tiles, and remove the fire red roads as well
    Yeah. I only really get tiles that I feel I need or will need to add at some point. Often, when asked to tile insert, people link me to tiles themselves, whereas for my own collection, I add and credit without keeping the original often, as I can find it again easily.
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