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So, about the "hidesprite" command, do I put the person ID number after it? For example, "hidesprite 0x003E."
If that is the case, it seems that most of the person events on my map all share the same person ID number. If this question doesn't make any sense, does anyone at least know of a guide...
Thank you very much. That takes a lot of pressure off of my shoulders.
So now an actual question on scripting; Is it impossible for a script to be on the same place as a warp? For example, when the player enters a house he's automatically moved somewhere inside the house?
What is the general consensus opinion on using tiles already found in the game? I'm editing Professor Oak's lab in Fire Red to a post-office and, as you might've guessed, there aren't a lot of tiles to go with a post office.
So really, all the tiles for boxes and tables are already in the...
I'm not sure if I'm wording this correctly, but if I make a mistake on a script, how do I use a hex editor to change the data back to being unused? Is there any kind of universal method or does it depend on the hex editor I'm using?
Just to be clear, if I put in these flags the script will require them? The scripting tutorial by diegoisawesome says that these scripts "activate" the badges, which I had thought meant giving the badge to you.
The tutorial also saids that 0x82F "activates" the running shoes. Does this mean...
This is a question you probably don't get often but since my problem originated on the Pokecommunity forums I'd thought I'd ask it here;
Does anyone know how to successfully download things from Mediafire? Every time I hit the download button the page refreshes. I've tried deleting my Mediafire...
Does anyone know the command you give to make it so that someone needs a badge to get past a roadblock? In other words, what command stands for the badges in Fire Red?