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Recent content by melosfox

  1. M

    5th Gen What pokemon of the 493 do u want to see included in the gen 5 dex

    it would be awesome if they came up with a different bat species. Zubat is just obnoxious. Not all bats are poisonous (very few, in fact). Geodude. Hrm. Magikarp. Hrm. It'd be great if these didn't make an appearance either. At least, not in the main storyline's duration.
  2. M

    Who rules the world

    Well. . . you are the only one. Most of these plots were secret. The headquarters were all secret, and in every instance, they never got around to doing anything really bad because the player barges in and stops them. Police need warrants and reasonable suspicion, and these teams are secret...
  3. M

    5th Gen [New Pokémon - June 11] NEW Black and White Scans leaked

    I thought it was interesting. You put much more thought into it than I did. I liked how it looked too, and I can't wait to see if you're right!
  4. M

    [RMXP] August Emerald - Redux

    This looks spectacular! Will all 386 Pokemon be available?
  5. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    THANK YOU. That should help a great deal :D
  6. M

    Pokemon's Evolution as a Game Series

    Many people have been speculating on the evolution of the pokemon from more simple designs to more complex designs, with more complicated legends and relationships in each generation. I think this has a great deal to do with the age of the first generation of pokemon lovers who are now in their...
  7. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    To what dynamic should I compile things to in Emerald using XSE?
  8. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Thanks, I didn't know that 800000 wasn't blanks space in Emerald. I haven't been using that though. I look up free space in the free space finder and change it to that. Same with the "000000" I look up what's free, then I change it to the proper address in the code. I'm truly stumped.
  9. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Here it is, with dynamics deleted.
  10. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    No, the script is the only change. I did add a person to a map, and gave it the script, but after adding the person, I tested the ROM before adding the script. As soon as it was compiled, I got the white screen.
  11. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I was fairly certain I hadn't. I used the free space finder to make sure. The main one was written to E3CF64
  12. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Yeah, that's not a problem either. I can run the ROMs well until I compile the script.
  13. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    What are possible reasons for white screen EXCLUDING having the Wrong ROM version, or Overwriting of important code? I've created a standard battle encounter in Emerald, but it causes a white screen upon compiling.
  14. M

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    @Metroid Die Have you tried just making it hidesprite 0x10? Sometimes XSE confuses me with its peculiarities. I mean, I don't know if it'll work, it's just something I'd try.
  15. M

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Hmm. . . yes, I have tried that. Still. XSE won't compile it, but PokeSvui does. And, as soon as it's compiled, I get a white screen at the beginning. Here's the script (offsets removed for now.) I know the script works because I was careful to save the state.
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