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Recent content by mgriffin

  1. mgriffin

    Edit AtSign Emerald no ai

    You can't binary hack decomp projects. But it looks like the source code is all there, so you could edit it and compile a new ROM with your edits in it. Same process as normal decomp hacking, just starting from that base instead of starting from vanilla Pokémon Emerald—you can follow the...
  2. mgriffin

    Emerald hack: Mirage Of Tales

    Yeah, that's right. The doors might be locked because it's night?
  3. mgriffin

    [Battle] Wide lens not working properly in pokeemerald-expansion?

    If you forked from upcoming before PR #2868 was applied, that might be the issue. If you do have that PR on your project, then please raise an issue on Github! fwiw, you're more likely to get fast/helpful responses if you ask on the RHH Discord server.
  4. mgriffin

    I'm programming the Pokémon TCG base set

    This is awesome! :)
  5. mgriffin

    How do you speed up Scale X Fang?

    Excuse me? Hypocritical much? Also, I don't find Scale x Fang long-winded, nor grindy. But obviously we're past the point of you actually caring whether your criticism of it is valid.
  6. mgriffin

    How do you speed up Scale X Fang?

    Please write shorter, more focused posts. Your most recent three are long, rambling, difficult to read (although I have read them all), and don't address really any of the non-troll points people have made. Your earlier ones were better. I certainly don't feel like you responded to anything I...
  7. mgriffin

    How do you speed up Scale X Fang?

    That's a bit of an ironic claim, you seem to be talking past the arguments made by the other side too. You've come so close to understanding a different counterargument to your position, that some people actually enjoy grinding. There's no way to logic people out of that position. You can't...
  8. mgriffin

    How do you speed up Scale X Fang?

    I just wanted to say I agree with you (especially the quoted bits, but more-or-less everything you wrote), and hope you didn't come away from my post thinking that I'm on the side of removing the anti-speed-up :) I don't think I agree that speed-up is never an accessibility feature, but I don't...
  9. mgriffin

    How do you speed up Scale X Fang?

    I think it's silly to suggest that the authors of this hack didn't ask why it was used. Presumably they don't believe that their hack is full of filler that should be skipped; almost no hobbyist intentionally puts filler into their game. So I would say that what you have is a difference of...
  10. mgriffin

    How do you speed up Scale X Fang?

    I found your post eloquent and interesting to read, so I'll cast a vote for getting to read more of your writing :)
  11. mgriffin

    Emerald hack: POCKET MONSTERS SCALE X FANG (DEMO v1.0.2)

    Don't be silly, people will catch on immediately to that. Instead set some flags that will make the player unable to progress 8 hours later just before the climax of the plot. (I'm only half-joking)
  12. mgriffin

    [Other] Difficulty in starting

    If you haven't started yet and you're not strongly opposed to hacking Emerald, I'd recommend doing a decomp hack. There's a video tutorial series on YouTube. Decomp hacks by their nature allow you to add new features as you go, more-or-less without any worries.
  13. mgriffin

    Blue hack: Pokémon Redcurrant & Blueberry

    I love this approach :)
  14. mgriffin

    Calling all RomHackers - Pokélink integration

    The GF ROM header has the offsets for party data and species/move names (among other things). wrt the party data, the big problem would be if the Pokémon structure was different, or if somebody changed the save sector structures (e.g. by making the footers smaller). If you need more data...
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