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MrDollSteak
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  • Mostly routines to show mutation. It will be on the level of form changes, but just for sprites. It won't be as funny as the first, more serious storyline, but I have a couple of ideas to squezze some laughs out:p.
    Lol, when I find some good free time, I will down and bang out some more. I've been doing a lot of ASM work for Derpizard, so not much on moves.
    Thanks man! No, I haven't done any more work. Would you mind adding what you learned to the thread on Social? About that command that moves the backsprites? I remember getting my wisdom teeth out, it sucks bro:p.
    Y U HAV ALMOST ALL OF MY FAV POKEMAZ!!!

    Lol I really like them and I'll probably am going to use all of them, just spinarak not since I've removed it :<

    Also You can off course help me with those things you've mentioned, but I dont like ot bother people with stuff I can do so I might bug you to teach me XD
    Ill see ya on skype soon ;P
    That would be totally nice, I was kind of starting to make one for personal use too but exams are starting really soon and I cant do everything at once D:
    I've kind of got everyhting in, and most moves of gen4 but Im not getting how the animations for them are being inserted, I might even be too stupid for that too idk
    Im just inserting them into free space and wirtting that offset of where Ive put it in PGE but the animation wont load ingame, and results in a freeze >.>

    Idk what im doing wrong, but Im certain that Im doing somethign wrong D: XD

    Thanks btw for the offers of the helps, its really appreaticed.
    Also if you need anything that I could help with Id be more then glad to help out.
    Yeah, I found the table: go into un-lz and find the chop particle. Then, search for its pointer. The only location is in the 27 table, which is immedietly followed by the 28 table.
    Oh, the offsets, that's easy. The 9F 27 (and the ones that go 28) corresponds to a nice little table with FF pointers to particles. I don't know if the 28 table is full, however, essentially we could add a 29 table if we know what we are doing.

    Also, add me so we can chat easier:

    Skype: live:karatekid552
    MSN: [email protected]
    I simply downloaded the sheet from Un-lz that had the chop, fist, foot, and bird's foot on it, selected the chop, rotated it, cleaned it up, and wrote it back into un-lz over the original.

    And yes, that does mean that anything which uses the chop shape will be rotated. I was unable to find a rotate command so I had to do it manually. Are there any animations that rotate? I was able to get it to reflect, but no rotate.
    Dude, so I have been editing my comments on my post on Social... Holy crap, I have learned a lot. I can now control the chop with some confidence. I'm going to post a video later of what it should look like:p.
    Hey mate!
    I just wanted to say thank you very much for the little tip because with that I got it all working :>(Well downloaded another hex workshop version).
    Just was wondered about something else, these offsets you guys are posting in that 4th&5th gen resoucre, needs to be pasted and pointed to which table?
    The attack effect table or just the attack table?
    Thanks man!
    Ive fixed it with another friend until now, but thanks for the offer!
    I really appreatice it, also we didnt talk in a while :>
    Hey, can you check the animations and tell me if they're working since I don't have time to check on those animations since I'm doing something else rn. :3
    haha yeah...I actually have no idea what I want to do so in the mean time I'm helping you and Shadowraze with the resource :P
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