Fiiine, I'll just get help from Mehrunes ****n. That can't go wrong!
...Except apparently the second part of his name is censored. idon'teven
Oh, no. I'm getting all of my sprites from one single picture I found on the internet, from that website you told me to use. I have to cut them out with the lasso/box tool, and it's not very accurate.
Ha. My islands aren't exactly detailed, but they look similar enough to the maps in Soul Silver.
Yeah, I suppose. I think it might make more sense though to have plenty of different random events for all situations, and then as a player reaches a certain area you put into place the one that seems most appropriate. Obviously some would be reliant on location, but I personally think it would allow people to explore to a much greater degree rather than putting them onto scripted paths. A fossil might be easy to find in the cave networks of the rock island, but it might just wash up on the shores of the water islands.
Exactly. Arena champions are meant to be a challenge. It wouldn't make sense for them to be so easy, but it also wouldn't make sense for them to be two dozen levels higher than the challenger. A balance is needed, which might need to be adjusted depending on the player.
Oh, yes. The roleplayers would probably all be of a similar level, but I think that a player on the electric island with the same level Pokémon as someone on the ice island should be able to find Pokémon of the same level/a similar level as the other guy.
I, personally, would prefer a leveling system, although it is your choice.